Player Matchup

Hun Batz
Hun Batz
AWildZVV
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,790 Elo+
Party 1
Neith
Neith
AdrenelineRush7
Neith
Level 172
God Stats
5W - 4L
1,700 SR
Queue Stats
166W - 112L
1,645 Elo+
Party 1
Amaterasu
Amaterasu
DjCrota
Amaterasu
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 33L
1,646 Elo+
Party 1
Baron Samedi
Baron Samedi
iidarbz
Baron Samedi
Level 180
God Stats
13W - 6L
1,399 SR
Queue Stats
257W - 176L
1,606 Elo+
Party 1
Jormungandr
Jormungandr
lGummy
Jormungandr
Level 211
God Stats
9W - 0L
1,561 SR
Queue Stats
156W - 120L
1,603 Elo+
Party 1
Team Averages
Level 155
1,532 SR
1,658 Elo+

VS

Team Averages
Level 107
1,658 SR
1,565 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Burndum
Sylvanus
Level 106
God Stats
19W - 14L
1,789 SR
Queue Stats
152W - 134L
1,625 Elo+
Party 3
Vulcan
Vulcan
GodlyRare
Vulcan
Level 124
God Stats
108W - 89L
1,736 SR
Queue Stats
248W - 221L
1,653 Elo+
Party 3
Mulan
Mulan
JerkinNots
Mulan
Level 158
God Stats
0W - 1L
1,745 SR
Queue Stats
29W - 38L
1,504 Elo+
Party 2
Neith
Neith
ZappyTbh
Neith
Level 83
God Stats
1W - 2L
1,520 SR
Queue Stats
151W - 139L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AWildZVV
Hun Batz
10
3 / 2 / 0
5,445
605
2,799
8,117
3,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 2 / 4
5,500
611
5,708
5,037
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
DjCrota
Amaterasu
11
8 / 0 / 2
6,840
760
6,971
9,364
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
iidarbz
Baron Samedi
10
2 / 1 / 5
5,726
636
4,293
5,509
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
lGummy
Jormungandr
12
5 / 0 / 4
6,083
676
7,137
5,604
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 7 / 0
4,083
454
2,088
9,377
5,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Burndum
Sylvanus
8
2 / 3 / 2
5,172
575
3,744
9,610
5,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
GodlyRare
Vulcan
10
0 / 4 / 1
5,268
585
5,132
5,240
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
9
2 / 2 / 0
4,698
522
2,396
6,832
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Neith
ZappyTbh
Neith
6
1 / 3 / 1
4,315
479
2,664
5,284
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
5
5
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
7
0
0
W
Hun Batz
AWildZVV
Hun Batz
3
2
0
1.5
W
1
2
4
1.5
L
Sylvanus
Burndum
Sylvanus
2
3
2
1
W
Amaterasu
DjCrota
Amaterasu
8
0
2
9
L
Vulcan
GodlyRare
Vulcan
0
4
1
0.13
L
Mulan
2
2
0
1
L
Neith
ZappyTbh
Neith
1
3
1
0.5
W
Baron Samedi
iidarbz
Baron Samedi
2
1
5
4.5
W
Jormungandr
lGummy
Jormungandr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
16,024
33,631
Taken
36,343
15,490
Mitigated
16,537
11,517
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,088
502
148
1,320
9,377
5,519
0
1,869
7,105
0
14,338
W
Hun Batz
AWildZVV
Hun Batz
2,799
844
0
1,266
8,117
3,223
0
1,014
7,103
0
24,796
W
5,708
2,070
0
2,183
5,037
1,450
0
1,356
3,681
0
38,552
L
Sylvanus
Burndum
Sylvanus
3,744
1,305
758
3,187
9,610
5,721
0
3,101
6,509
13,982
1,374
W
Amaterasu
DjCrota
Amaterasu
6,971
2,869
0
3,728
9,364
4,784
0
1,874
7,386
0
35,603
L
Vulcan
GodlyRare
Vulcan
5,132
96
0
470
5,240
1,456
0
3,861
1,339
38,069
0
L
Mulan
2,396
497
0
1,103
6,832
2,527
0
1,871
4,888
0
27,487
L
Neith
ZappyTbh
Neith
2,664
879
0
1,296
5,284
1,314
0
563
4,721
0
20,416
W
Baron Samedi
iidarbz
Baron Samedi
4,293
198
171
1,218
5,509
3,868
0
2,737
2,615
28,711
1,595
W
Jormungandr
lGummy
Jormungandr
7,137
1,137
0
2,951
5,604
2,165
39
1,513
4,029
36,259
6,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
23,536
307
Minions Killed
210
0
Camps Cleared
0
939,972
Distance Traveled
864,905
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,083
454
25
3
0
175,692
0
W
Hun Batz
5,445
605
49
5
0
203,395
0
W
Neith
5,500
611
67
7
0
163,945
0
L
Sylvanus
5,172
575
15
2
0
172,427
2
W
Amaterasu
6,840
760
56
6
0
186,711
0
L
Vulcan
5,268
585
74
8
0
178,635
3
L
Mulan
4,698
522
59
7
0
210,192
0
L
Neith
4,315
479
37
4
0
127,959
2
W
Baron Samedi
5,726
636
59
7
0
176,142
0
W
Jormungandr
6,083
676
76
8
0
209,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role