Player Matchup

Zhong Kui
Zhong Kui
HeinzLee
Zhong Kui
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
OliverQueen42
Ne Zha
Level 169
God Stats
4W - 3L
1,539 SR
Queue Stats
176W - 176L
1,606 Elo+
Party 1
Kuzenbo
Kuzenbo
PULSATINGTs
Kuzenbo
Level 216
God Stats
2W - 2L
1,382 SR
Queue Stats
345W - 343L
1,600 Elo+
Party 1
Apollo
Apollo
T3LERiot
Apollo
Level 159
God Stats
2W - 0L
1,568 SR
Queue Stats
41W - 21L
1,708 Elo+
Party 1
Guan Yu
Guan Yu
With Salt
Guan Yu
Level 203
God Stats
3W - 0L
1,916 SR
Queue Stats
32W - 19L
1,673 Elo+
Party 1
Team Averages
Level 181
1,581 SR
1,622 Elo+

VS

Team Averages
Level 128
1,601 SR
1,570 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChazMarlboro
Ne Zha
Level 129
God Stats
4W - 2L
1,902 SR
Queue Stats
295W - 267L
1,588 Elo+
Solo
He Bo
He Bo
DTMC2
He Bo
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 110L
1,583 Elo+
Party 2
Amaterasu
Amaterasu
Monsta90
Amaterasu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,557 Elo+
Solo
Cabrakan
Cabrakan
ZanahooriaI
Cabrakan
Level 159
God Stats
0W - 2L
1,602 SR
Queue Stats
100W - 116L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HeinzLee
Zhong Kui
13
1 / 1 / 10
7,796
975
10,174
6,861
7,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 1 / 9
7,891
986
5,584
5,470
4,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
PULSATINGTs
Kuzenbo
13
4 / 2 / 6
8,577
1,072
4,652
10,656
11,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
T3LERiot
Apollo
14
4 / 1 / 5
8,531
1,066
9,462
6,443
3,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
With Salt
Guan Yu
14
1 / 1 / 9
8,587
1,073
4,794
11,419
11,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 2 / 3
6,354
794
5,510
7,357
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
10
0 / 2 / 2
5,699
712
5,573
4,182
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
DTMC2
He Bo
13
3 / 1 / 1
6,692
837
7,721
4,122
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Amaterasu
Monsta90
Amaterasu
12
0 / 3 / 4
6,117
765
5,209
13,892
12,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
ZanahooriaI
Cabrakan
10
2 / 3 / 4
6,336
792
4,914
8,072
8,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
11
Kills
6
6
Deaths
11
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
3
1.25
L
Ne Zha
0
2
2
0.5
L
He Bo
DTMC2
He Bo
3
1
1
3.5
W
Zhong Kui
HeinzLee
Zhong Kui
1
1
10
6
L
Amaterasu
Monsta90
Amaterasu
0
3
4
0.67
W
1
1
9
5.5
W
Kuzenbo
PULSATINGTs
Kuzenbo
4
2
6
3.5
W
Apollo
T3LERiot
Apollo
4
1
5
6.5
W
Guan Yu
With Salt
Guan Yu
1
1
9
5.5
L
Cabrakan
ZanahooriaI
Cabrakan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,666
Damage
28,927
40,849
Taken
37,625
39,232
Mitigated
25,924
24,165
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,510
531
6,655
4,604
7,357
2,191
0
3,465
3,892
13,026
536
L
Ne Zha
5,573
116
0
131
4,182
1,254
0
1,081
3,101
0
15,414
L
He Bo
DTMC2
He Bo
7,721
216
229
208
4,122
1,382
0
2,019
2,103
14,051
610
W
Zhong Kui
HeinzLee
Zhong Kui
10,174
1,291
603
2,731
6,861
7,576
1,336
3,967
2,860
20,707
0
L
Amaterasu
Monsta90
Amaterasu
5,209
945
280
3,652
13,892
12,443
0
5,286
8,606
0
11,075
W
5,584
516
1,706
1,102
5,470
4,301
988
2,800
2,560
0
15,964
W
Kuzenbo
PULSATINGTs
Kuzenbo
4,652
1,709
2,006
1,847
10,656
11,780
512
4,394
6,121
7,280
0
W
Apollo
T3LERiot
Apollo
9,462
6,053
0
2,484
6,443
3,956
4,047
2,684
3,684
0
31,197
W
Guan Yu
With Salt
Guan Yu
4,794
567
6,808
4,878
11,419
11,619
218
3,729
7,614
0
9,094
L
Cabrakan
ZanahooriaI
Cabrakan
4,914
306
459
1,035
8,072
8,654
0
2,975
5,097
9,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,382
Gold Earned
31,198
115
Minions Killed
81
0
Camps Cleared
0
802,940
Distance Traveled
691,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,354
794
28
4
0
116,353
0
L
Ne Zha
5,699
712
9
1
0
123,665
0
L
He Bo
6,692
837
19
2
0
167,769
0
W
Zhong Kui
7,796
975
33
4
0
163,948
0
L
Amaterasu
6,117
765
17
2
0
165,590
0
W
Ne Zha
7,891
986
7
1
0
168,157
0
W
Kuzenbo
8,577
1,072
4
1
0
146,997
0
W
Apollo
8,531
1,066
58
7
0
138,090
0
W
Guan Yu
8,587
1,073
13
2
0
185,748
0
L
Cabrakan
6,336
792
8
1
0
118,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role