Player Matchup

Bacchus
Bacchus
Balatsu
Bacchus
Level 154
God Stats
1W - 2L
1,360 SR
Queue Stats
77W - 61L
1,580 Elo+
Party 1
Ratatoskr
Ratatoskr
ElGatoMatador
Ratatoskr
Level 154
God Stats
4W - 2L
1,755 SR
Queue Stats
135W - 108L
1,568 Elo+
Solo
King Arthur
King Arthur
LEMONSxWORTH
King Arthur
Level 148
God Stats
5W - 3L
1,720 SR
Queue Stats
537W - 475L
1,545 Elo+
Solo
Ix Chel
Ix Chel
kindaworth
Ix Chel
Level 48
God Stats
5W - 3L
1,664 SR
Queue Stats
149W - 82L
1,650 Elo+
Party 1
Martichoras
Martichoras
lChino_06l
Martichoras
Level 152
God Stats
2W - 1L
1,733 SR
Queue Stats
166W - 183L
1,463 Elo+
Solo
Team Averages
Level 131
1,646 SR
1,561 Elo+

VS

Team Averages
Level 128
1,592 SR
1,573 Elo+
Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Johnny2camels
Horus
Level 136
God Stats
23W - 17L
1,626 SR
Queue Stats
125W - 114L
1,612 Elo+
Solo
Loki
Loki
PROFARES
Loki
Level 188
God Stats
138W - 77L
1,770 SR
Queue Stats
462W - 419L
1,675 Elo+
Solo
Sobek
Sobek
Servin-Em-Up
Sobek
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,476 Elo+
Solo
Ix Chel
Ix Chel
TheNitroNuke
Ix Chel
Level 156
God Stats
4W - 7L
1,565 SR
Queue Stats
500W - 374L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Balatsu
Bacchus
10
1 / 1 / 5
5,826
583
3,523
6,460
4,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
ElGatoMatador
Ratatoskr
12
4 / 2 / 4
6,291
629
4,804
6,929
2,385
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
LEMONSxWORTH
King Arthur
11
1 / 2 / 2
5,868
587
5,125
7,329
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
kindaworth
Ix Chel
12
6 / 2 / 2
6,961
696
6,541
5,394
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
lChino_06l
Martichoras
11
4 / 2 / 2
6,438
644
6,290
6,971
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 5 / 0
5,719
572
4,541
9,174
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 1
5,804
580
4,194
9,260
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
11
5 / 2 / 0
6,011
601
4,696
6,571
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 1
4,512
451
1,499
7,947
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
TheNitroNuke
Ix Chel
11
2 / 3 / 1
6,144
614
4,405
5,782
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
9
9
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
0
0.2
W
Bacchus
Balatsu
Bacchus
1
1
5
3.5
W
Ratatoskr
ElGatoMatador
Ratatoskr
4
2
4
3
L
1
3
1
0.5
W
King Arthur
LEMONSxWORTH
King Arthur
1
2
2
1
L
Loki
5
2
0
2.5
L
0
3
1
0.17
L
Ix Chel
TheNitroNuke
Ix Chel
2
3
1
0.83
W
Ix Chel
kindaworth
Ix Chel
6
2
2
3.5
W
Martichoras
lChino_06l
Martichoras
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,283
Damage
19,335
33,083
Taken
38,734
16,094
Mitigated
16,847
8,174
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,541
2,698
0
3,480
9,174
2,459
0
1,306
7,868
0
41,546
W
Bacchus
Balatsu
Bacchus
3,523
666
0
1,621
6,460
4,690
0
1,667
4,674
14,606
105
W
Ratatoskr
ElGatoMatador
Ratatoskr
4,804
810
0
737
6,929
2,385
0
435
6,451
0
41,163
L
4,194
1,782
30
3,670
9,260
5,768
0
1,718
7,522
0
29,990
W
King Arthur
LEMONSxWORTH
King Arthur
5,125
555
0
875
7,329
5,259
0
0
6,891
1,649
33,240
L
Loki
4,696
1,263
0
2,899
6,571
1,961
0
1,593
4,806
0
35,147
L
1,499
117
0
2,301
7,947
4,552
0
1,067
6,852
12,145
0
L
Ix Chel
TheNitroNuke
Ix Chel
4,405
420
245
1,693
5,782
2,107
0
4,516
1,040
34,491
1,156
W
Ix Chel
kindaworth
Ix Chel
6,541
1,380
315
1,905
5,394
1,735
0
2,591
2,584
46,510
0
W
Martichoras
lChino_06l
Martichoras
6,290
2,256
0
2,721
6,971
2,025
0
632
6,339
0
47,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
28,190
330
Minions Killed
310
0
Camps Cleared
0
1,085,357
Distance Traveled
955,864
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,719
572
76
8
0
182,020
0
W
Bacchus
5,826
583
28
3
0
227,231
3
W
Ratatoskr
6,291
629
71
7
0
254,964
0
L
Horus
5,804
580
61
6
0
198,575
2
W
King Arthur
5,868
587
59
6
0
194,398
0
L
Loki
6,011
601
65
7
0
220,374
0
L
Sobek
4,512
451
21
2
0
148,357
1
L
Ix Chel
6,144
614
87
9
0
206,538
0
W
Ix Chel
6,961
696
86
9
0
229,481
0
W
Martichoras
6,438
644
86
9
0
179,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role