Player Matchup

Chang'e
Chang'e
Gold IV
JdotIsJustHim
Chang'e
Gold IV
Level 69
God Stats
14W - 20L
1,210 SR
Queue Stats
296W - 311L
1,291 MMR
Solo
Charybdis
Charybdis
Silver I
SlippedMoon
Charybdis
Silver I
Level 66
God Stats
2W - 1L
1,619 SR
Queue Stats
69W - 80L
1,258 MMR
Solo
Pele
Pele
Silver V
TheGreatBasic
Pele
Silver V
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,276 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
TrumpMaga241025
Kuzenbo
Silver V
Level 49
God Stats
4W - 6L
1,437 SR
Queue Stats
15W - 24L
1,264 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Zyzzbrah7119036
Cu Chulainn
Gold IV
Level 154
God Stats
3W - 2L
1,418 SR
Queue Stats
318W - 317L
1,218 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,437 SR
1,261 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,503 SR
1,261 MMR
Erlang Shen
Erlang Shen
Gold V
Jp6680
Erlang Shen
Gold V
Level 129
God Stats
5W - 6L
1,590 SR
Queue Stats
204W - 217L
1,264 MMR
Solo
Skadi
Skadi
Silver IV
ObscureG
Skadi
Silver IV
Level 105
God Stats
2W - 3L
1,564 SR
Queue Stats
92W - 109L
1,315 MMR
Solo
Lancelot
Lancelot
Silver IV
ZaneRKx
Lancelot
Silver IV
Level 104
God Stats
0W - 2L
1,280 SR
Queue Stats
16W - 29L
1,224 MMR
Solo
Cerberus
Cerberus
Gold V
namechanged167
Cerberus
Gold V
Level 203
God Stats
30W - 26L
1,619 SR
Queue Stats
237W - 251L
1,317 MMR
Solo
Nu Wa
Nu Wa
Silver III
zeus_vibrant
Nu Wa
Silver III
Level 158
God Stats
21W - 18L
1,463 SR
Queue Stats
40W - 43L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
3 / 0 / 3
8,064
672
3,225
4,718
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SlippedMoon
Charybdis
14
5 / 0 / 1
7,672
639
5,422
7,086
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 0 / 5
8,029
669
6,565
10,270
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 1 / 5
7,359
613
3,576
8,046
7,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
Zyzzbrah7119036
Cu Chulainn
12
4 / 3 / 1
7,329
611
7,975
11,401
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
IshtarThanatosMulanAthena

VS

Bans
Ao KuangHeraArachneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jp6680
Erlang Shen
12
3 / 6 / 0
7,238
603
10,215
15,198
11,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
ObscureG
Skadi
11
1 / 6 / 0
6,017
501
4,603
8,415
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
ZaneRKx
Lancelot
11
0 / 3 / 1
5,862
489
2,073
7,102
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
6
0 / 1 / 0
4,683
390
1,285
3,428
2,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 3 / 0
5,576
465
4,119
4,385
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
19
Kills
4
4
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
0
3
4.5
L
Erlang Shen
Jp6680
Erlang Shen
3
6
0
0.5
L
Skadi
ObscureG
Skadi
1
6
0
0.17
W
Charybdis
SlippedMoon
Charybdis
5
0
1
5.5
W
6
0
5
8.5
W
1
1
5
3.5
L
Lancelot
ZaneRKx
Lancelot
0
3
1
0.17
W
Cu Chulainn
Zyzzbrah7119036
Cu Chulainn
4
3
1
1.5
L
Cerberus
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,763
Damage
22,295
41,521
Taken
38,528
20,408
Mitigated
19,847
14,017
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
3,225
490
322
1,905
4,718
1,263
2
2,052
2,471
55,159
854
L
Erlang Shen
Jp6680
Erlang Shen
10,215
5,242
0
4,183
15,198
11,829
0
705
14,017
9,518
41,572
L
Skadi
ObscureG
Skadi
4,603
1,827
0
750
8,415
2,217
0
2,448
5,967
0
31,348
W
Charybdis
SlippedMoon
Charybdis
5,422
2,552
0
4,532
7,086
2,646
1,950
617
6,389
0
52,741
W
6,565
1,741
0
3,511
10,270
3,826
0
1,289
8,811
0
62,621
W
3,576
1,010
0
1,985
8,046
7,114
681
873
7,101
20,973
0
L
Lancelot
ZaneRKx
Lancelot
2,073
409
0
3,025
7,102
2,606
0
997
5,972
0
39,555
W
Cu Chulainn
Zyzzbrah7119036
Cu Chulainn
7,975
2,752
0
1,762
11,401
5,559
0
1,787
9,534
0
43,758
L
Cerberus
1,285
147
0
859
3,428
2,145
0
898
2,444
13,469
0
L
4,119
635
0
183
4,385
1,050
7
1,376
2,907
29,479
850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
29,376
412
Minions Killed
293
0
Camps Cleared
0
1,255,770
Distance Traveled
1,084,094
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,064
672
126
11
0
279,076
4
L
Erlang Shen
7,238
603
70
6
0
229,712
1
L
Skadi
6,017
501
64
5
0
224,945
0
W
Charybdis
7,672
639
99
8
0
203,714
2
W
Pele
8,029
669
91
8
0
287,785
0
W
Kuzenbo
7,359
613
26
2
0
256,250
2
L
Lancelot
5,862
489
75
6
0
303,510
0
W
Cu Chulainn
7,329
611
70
6
0
228,945
0
L
Cerberus
4,683
390
25
2
0
155,177
4
L
Nu Wa
5,576
465
59
5
0
170,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role