Player Matchup

Danzaburou
Danzaburou
AllMoneyIn_Los
Danzaburou
Level 62
God Stats
129W - 110L
1,464 SR
Queue Stats
268W - 307L
1,312 Elo+
Party 1
Kukulkan
Kukulkan
Jimjam1211
Kukulkan
Level 15
God Stats
17W - 23L
1,279 SR
Queue Stats
23W - 39L
1,178 Elo+
Party 1
Ymir
Ymir
SteadyBeam907
Ymir
Level 59
God Stats
8W - 4L
1,568 SR
Queue Stats
274W - 328L
1,331 Elo+
Party 1
Team Averages
Level 45
1,437 SR
1,274 Elo+

VS

Team Averages
Level 70
1,640 SR
1,412 Elo+
Bacchus
Bacchus
BossSantos700
Bacchus
Level 39
God Stats
77W - 74L
1,501 SR
Queue Stats
240W - 281L
1,332 Elo+
Solo
Arachne
Arachne
ShadyFoxx83
Arachne
Level 107
God Stats
4W - 2L
1,761 SR
Queue Stats
516W - 481L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
YCheef
Baron Samedi
Level 65
God Stats
41W - 38L
1,657 SR
Queue Stats
145W - 142L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllMoneyIn_Los
Danzaburou
16
6 / 2 / 4
10,996
916
11,456
10,834
4,473
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Jimjam1211
Kukulkan
14
4 / 2 / 3
9,717
810
4,221
6,855
2,481
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 2 / 10
9,159
763
5,006
11,018
10,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
4
0 / 1 / 0
6,165
514
216
836
480
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arachne
ShadyFoxx83
Arachne
14
1 / 4 / 4
8,590
716
9,455
10,112
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
YCheef
Baron Samedi
15
3 / 6 / 2
8,833
736
8,749
12,119
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
6
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AllMoneyIn_Los
Danzaburou
6
2
4
4
L
Bacchus
0
1
0
0
W
Kukulkan
Jimjam1211
Kukulkan
4
2
3
2.75
L
Arachne
ShadyFoxx83
Arachne
1
4
4
0.75
W
1
2
10
3
L
Baron Samedi
YCheef
Baron Samedi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,683
Damage
18,420
28,707
Taken
23,067
17,930
Mitigated
12,256
3,060
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AllMoneyIn_Los
Danzaburou
11,456
4,604
0
2,997
10,834
4,473
1,590
2,411
8,119
0
58,476
L
Bacchus
216
163
0
7
836
480
0
88
748
1,650
56
W
Kukulkan
Jimjam1211
Kukulkan
4,221
976
0
63
6,855
2,481
497
2,202
4,371
27,542
138
L
Arachne
ShadyFoxx83
Arachne
9,455
8,285
136
1,927
10,112
7,115
0
3,031
6,945
0
20,245
W
5,006
778
0
0
11,018
10,976
0
3,136
7,455
15,827
0
L
Baron Samedi
YCheef
Baron Samedi
8,749
545
310
1,374
12,119
4,661
0
6,073
5,953
34,483
703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
23,588
183
Minions Killed
93
0
Camps Cleared
0
634,034
Distance Traveled
428,870
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,996
916
107
9
0
202,407
0
L
Bacchus
6,165
514
2
0
0
28,238
0
W
Kukulkan
9,717
810
57
5
0
205,401
0
L
Arachne
8,590
716
26
2
0
232,571
1
W
Ymir
9,159
763
19
2
0
226,226
0
L
Baron Samedi
8,833
736
65
5
0
168,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role