Player Matchup

Hachiman
Hachiman
Another111
Hachiman
Level 116
God Stats
1W - 0L
1,598 SR
Queue Stats
14W - 6L
1,610 Elo+
Party 2
Zeus
Zeus
Bogarox1995
Zeus
Level 94
God Stats
1W - 0L
1,787 SR
Queue Stats
20W - 10L
1,637 Elo+
Party 2
Fenrir
Fenrir
IrvinCruz
Fenrir
Level 106
God Stats
3W - 1L
1,378 SR
Queue Stats
8W - 2L
1,744 Elo+
Party 2
Team Averages
Level 105
1,588 SR
1,664 Elo+

VS

Team Averages
Level 50
1,505 SR
1,485 Elo+
Nu Wa
Nu Wa
ButterFisted_69
Nu Wa
Level 105
God Stats
6W - 7L
1,514 SR
Queue Stats
137W - 138L
1,452 Elo+
Solo
Nut
Nut
CommanderRyker-
Nut
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,360 Elo+
Party 1
Sobek
Sobek
lilabiene2171
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Another111
Hachiman
16
6 / 2 / 8
10,912
779
11,603
10,593
3,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 0 / 7
12,011
858
13,171
7,729
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
IrvinCruz
Fenrir
15
4 / 2 / 7
10,508
751
5,452
13,056
12,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,967
569
4,590
6,811
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 0
9,759
697
5,399
10,917
4,172
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 8 / 2
8,534
610
5,548
20,073
17,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
3
4
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Another111
Hachiman
6
2
8
5
W
6
0
7
9.5
L
1
4
0
0.25
L
2
4
0
0.5
W
Fenrir
IrvinCruz
Fenrir
4
2
7
3.75
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,226
Damage
15,537
31,378
Taken
37,801
18,684
Mitigated
23,542
6,569
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Another111
Hachiman
11,603
9,151
0
1,570
10,593
3,694
807
3,166
7,427
0
36,681
W
13,171
2,498
166
2,835
7,729
2,876
1,834
2,722
5,007
78,851
0
L
4,590
1,020
0
620
6,811
1,907
0
1,908
4,828
18,472
0
L
5,399
2,962
0
1,861
10,917
4,172
0
5,269
5,229
0
36,344
W
Fenrir
IrvinCruz
Fenrir
5,452
723
130
1,868
13,056
12,114
0
4,079
8,977
489
30,971
L
5,548
594
214
3,969
20,073
17,463
0
5,652
14,127
18,415
1,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
26,260
216
Minions Killed
119
0
Camps Cleared
0
751,696
Distance Traveled
598,786
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,912
779
55
4
0
238,569
0
W
Zeus
12,011
858
133
10
0
260,144
0
L
Nu Wa
7,967
569
37
3
0
149,368
4
L
Nut
9,759
697
61
4
0
231,918
5
W
Fenrir
10,508
751
28
2
0
252,983
0
L
Sobek
8,534
610
21
2
0
217,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role