Player Matchup

Bacchus
Bacchus
Ja66e5
Bacchus
Level 21
God Stats
1W - 2L
1,771 SR
Queue Stats
8W - 21L
1,341 Elo+
Party 1
Thanatos
Thanatos
JokerKillaV2
Thanatos
Level 43
God Stats
6W - 18L
1,303 SR
Queue Stats
8W - 21L
1,341 Elo+
Party 1
Ix Chel
Ix Chel
Nisp Battu
Ix Chel
Level 109
God Stats
1W - 5L
1,262 SR
Queue Stats
109W - 105L
1,488 Elo+
Solo
Hercules
Hercules
Ripbowo
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,435 Elo+
Party 1
Neith
Neith
WynnsPriest
Neith
Level 16
God Stats
3W - 7L
1,358 SR
Queue Stats
4W - 11L
1,328 Elo+
Party 1
Team Averages
Level 40
1,439 SR
1,387 Elo+

VS

Team Averages
Level 96
1,492 SR
1,466 Elo+
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
C4RR
Thanatos
Level 120
God Stats
14W - 12L
1,555 SR
Queue Stats
254W - 230L
1,470 Elo+
Solo
Jing Wei
Jing Wei
EverlastAura
Jing Wei
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
GRMAN117
Amaterasu
Level 108
God Stats
1W - 1L
1,306 SR
Queue Stats
8W - 11L
1,437 Elo+
Solo
Kukulkan
Kukulkan
JayFragsALOT
Kukulkan
Level 120
God Stats
6W - 5L
1,600 SR
Queue Stats
150W - 143L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ja66e5
Bacchus
7
0 / 1 / 1
4,901
490
2,501
4,888
4,229
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
JokerKillaV2
Thanatos
9
0 / 1 / 0
4,705
471
1,438
7,138
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Nisp Battu
Ix Chel
11
2 / 0 / 0
6,038
604
3,824
6,669
2,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
Ripbowo
Hercules
5
0 / 7 / 0
3,921
392
3,327
6,998
4,958
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 0 / 0
4,665
467
2,875
2,656
674
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 1
4,834
483
1,998
5,174
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
C4RR
Thanatos
10
1 / 1 / 1
5,340
534
3,401
7,604
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
EverlastAura
Jing Wei
8
0 / 1 / 1
4,604
460
1,854
3,468
934
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
GRMAN117
Amaterasu
10
6 / 0 / 1
6,665
667
4,493
7,270
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
JayFragsALOT
Kukulkan
12
0 / 1 / 1
6,098
610
3,052
4,165
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
9
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
1
0.5
W
Thanatos
C4RR
Thanatos
1
1
1
1.5
W
Jing Wei
EverlastAura
Jing Wei
0
1
1
0.5
W
Amaterasu
GRMAN117
Amaterasu
6
0
1
6.5
L
Bacchus
Ja66e5
Bacchus
0
1
1
0.5
W
Kukulkan
JayFragsALOT
Kukulkan
0
1
1
0.5
L
Thanatos
JokerKillaV2
Thanatos
0
1
0
0
L
Ix Chel
Nisp Battu
Ix Chel
2
0
0
2
L
Hercules
Ripbowo
Hercules
0
7
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,965
Damage
14,798
28,349
Taken
27,681
14,449
Mitigated
12,872
11,694
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,998
181
0
1,031
5,174
2,619
0
627
4,324
15,108
1,848
W
Thanatos
C4RR
Thanatos
3,401
529
0
5,720
7,604
2,762
0
1,371
6,233
0
39,222
W
Jing Wei
EverlastAura
Jing Wei
1,854
1,044
0
374
3,468
934
0
1,344
2,068
0
19,103
W
Amaterasu
GRMAN117
Amaterasu
4,493
2,760
0
4,274
7,270
5,164
889
0
7,270
0
32,987
L
Bacchus
Ja66e5
Bacchus
2,501
116
0
763
4,888
4,229
0
874
4,014
16,633
897
W
Kukulkan
JayFragsALOT
Kukulkan
3,052
216
0
1,147
4,165
1,393
0
2,253
1,912
39,925
0
L
Thanatos
JokerKillaV2
Thanatos
1,438
310
0
4,048
7,138
2,454
0
410
6,728
0
31,994
L
Ix Chel
Nisp Battu
Ix Chel
3,824
287
97
4,159
6,669
2,134
0
2,957
3,712
38,970
3,833
L
Hercules
Ripbowo
Hercules
3,327
1,997
0
988
6,998
4,958
0
0
6,998
0
9,435
L
2,875
792
0
1,639
2,656
674
0
670
1,986
0
19,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,230
Gold Earned
27,541
204
Minions Killed
260
0
Camps Cleared
0
1,050,933
Distance Traveled
990,153
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,834
483
23
2
0
197,058
0
W
Thanatos
5,340
534
70
7
0
242,206
0
W
Jing Wei
4,604
460
36
4
0
175,910
0
W
Amaterasu
6,665
667
45
5
0
173,061
3
L
Bacchus
4,901
490
24
2
0
223,161
4
W
Kukulkan
6,098
610
86
9
0
201,918
0
L
Thanatos
4,705
471
62
6
0
232,197
0
L
Ix Chel
6,038
604
74
7
0
202,917
0
L
Hercules
3,921
392
8
1
0
189,607
0
L
Neith
4,665
467
36
4
0
203,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role