Player Matchup

Ganesha
Ganesha
Silver III
Kenn_Official
Ganesha
Silver III
Level 102
God Stats
1W - 2L
1,470 SR
Queue Stats
47W - 69L
1,164 MMR
Solo
Bastet
Bastet
Silver I
XxXCaMuXxX
Bastet
Silver I
Level 154
God Stats
2W - 3L
1,510 SR
Queue Stats
137W - 143L
1,182 MMR
Solo
Agni
Agni
Silver II
guachinangin
Agni
Silver II
Level 123
God Stats
0W - 2L
1,242 SR
Queue Stats
24W - 34L
1,080 MMR
Solo
Cupid
Cupid
Bronze I
huesoscerebron
Cupid
Bronze I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,188 MMR
Solo
King Arthur
King Arthur
Silver I
junior0805
King Arthur
Silver I
Level 154
God Stats
45W - 37L
1,608 SR
Queue Stats
197W - 224L
1,249 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,466 SR
1,173 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 158
1,489 SR
1,263 MMR
Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
SinStory
Nike
Silver I
Level 201
God Stats
8W - 4L
1,634 SR
Queue Stats
32W - 33L
1,118 MMR
Party 1
Merlin
Merlin
Bronze III
TTVJuangoBeltran
Merlin
Bronze III
Level 170
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 29L
1,246 MMR
Solo
Nut
Nut
Silver V
Vanixly-
Nut
Silver V
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 38L
1,244 MMR
Solo
Thanatos
Thanatos
Gold V
tea-rex-XG
Thanatos
Gold V
Level 176
God Stats
1W - 1L
1,311 SR
Queue Stats
129W - 132L
1,205 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 6 / 2
7,363
433
2,324
16,472
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bastet
XxXCaMuXxX
Bastet
13
1 / 2 / 1
7,653
450
6,311
11,601
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 6 / 1
7,660
451
4,627
10,622
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 0
8,606
506
8,778
10,720
3,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
junior0805
King Arthur
16
1 / 6 / 0
9,275
546
2,948
14,345
9,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BakasuraBake KujiraBacchus

VS

Bans
Ao KuangMulanMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 1 / 2
11,658
686
14,676
8,166
2,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
14
2 / 1 / 7
9,124
537
6,825
10,072
7,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 0 / 3
10,077
593
7,820
5,597
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 1
8,873
522
5,112
9,573
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thanatos
tea-rex-XG
Thanatos
17
6 / 1 / 8
10,092
594
8,218
17,226
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
23
23
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
2
10
L
Ganesha
0
6
2
0.17
W
Nike
2
1
7
5.5
W
4
0
3
5.5
W
2
2
1
1.25
L
Bastet
XxXCaMuXxX
Bastet
1
2
1
0.75
L
0
6
1
0.08
L
3
3
0
1
L
King Arthur
junior0805
King Arthur
1
6
0
0.17
W
Thanatos
tea-rex-XG
Thanatos
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,988
Damage
42,651
63,760
Taken
50,634
33,651
Mitigated
21,113
13,421
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,676
2,796
0
2,845
8,166
2,717
264
459
7,707
86,203
1,905
L
Ganesha
2,324
332
0
1,838
16,472
13,424
0
4,971
11,207
19,603
0
W
Nike
6,825
822
0
1,733
10,072
7,100
149
1,965
8,107
9,670
37,222
W
7,820
291
0
390
5,597
2,014
0
2,476
3,121
74,246
0
W
5,112
2,248
0
1,199
9,573
3,047
2,496
262
9,311
0
56,254
L
Bastet
XxXCaMuXxX
Bastet
6,311
1,533
0
2,544
11,601
3,849
0
2,749
8,607
0
58,810
L
4,627
643
0
1,340
10,622
2,935
0
4,081
5,661
50,568
0
L
8,778
4,540
334
4,235
10,720
3,792
0
1,604
9,116
0
67,481
L
King Arthur
junior0805
King Arthur
2,948
311
0
3,130
14,345
9,651
0
8,825
5,339
0
69,799
W
Thanatos
tea-rex-XG
Thanatos
8,218
1,816
0
17,120
17,226
6,235
0
2,019
15,207
0
81,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
49,824
465
Minions Killed
581
0
Camps Cleared
0
1,698,109
Distance Traveled
1,748,306
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,658
686
158
9
0
332,809
5
L
Ganesha
7,363
433
6
0
0
347,860
4
W
Nike
9,124
537
64
4
0
351,113
5
W
Merlin
10,077
593
136
8
0
357,050
1
W
Nut
8,873
522
106
6
0
297,059
7
L
Bastet
7,653
450
110
6
0
431,208
2
L
Agni
7,660
451
92
5
0
265,517
2
L
Cupid
8,606
506
129
8
0
305,934
0
L
King Arthur
9,275
546
128
8
0
347,590
1
W
Thanatos
10,092
594
117
7
0
410,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role