Player Matchup

Hou Yi
Hou Yi
Masters
BiteTheSteez
Hou Yi
Masters
Level 350
God Stats
30W - 27L
1,727 SR
Queue Stats
1,648W - 1,288L
2,297 MMR
Party 1
Terra
Terra
Diamond II
SmurfGank
Terra
Diamond II
Level 83
God Stats
6W - 3L
1,774 SR
Queue Stats
43W - 18L
2,603 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
TskCrux
Nu Wa
Diamond IV
Level 82
God Stats
2W - 0L
1,775 SR
Queue Stats
38W - 17L
2,282 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 172
1,759 SR
2,394 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 113
1,626 SR
2,227 MMR
Atlas
Atlas
Diamond III
HAIRYGUCH420
Atlas
Diamond III
Level 51
God Stats
2W - 1L
1,730 SR
Queue Stats
129W - 97L
2,137 MMR
Party 2
Merlin
Merlin
Masters
MrDuck1
Merlin
Masters
Level 160
God Stats
7W - 12L
1,626 SR
Queue Stats
109W - 76L
2,657 MMR
Solo
Bastet
Bastet
Platinum I
XXXTENTACLES107
Bastet
Platinum I
Level 128
God Stats
11W - 14L
1,522 SR
Queue Stats
276W - 277L
1,889 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 1 / 7
8,398
763
10,567
9,530
2,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
SmurfGank
Terra
15
1 / 1 / 10
8,576
780
7,309
11,701
9,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
TskCrux
Nu Wa
15
7 / 1 / 4
9,523
866
9,745
5,874
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
OdinMulanMedusaNe ZhaKuzenbo

VS

Bans
AchillesMartichorasThothHorusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,944
722
7,403
14,092
8,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
MrDuck1
Merlin
13
2 / 2 / 0
7,886
717
9,288
7,277
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 0
6,852
623
3,479
9,939
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
3
3
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
1
7
6.5
L
1
3
2
0.67
L
Merlin
MrDuck1
Merlin
2
2
0
1
W
Terra
SmurfGank
Terra
1
1
10
6
W
Nu Wa
TskCrux
Nu Wa
7
1
4
9
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,621
Damage
20,170
27,105
Taken
31,308
14,109
Mitigated
12,741
6,929
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,567
3,070
0
2,223
9,530
2,803
873
7,223
1,792
0
30,326
L
7,403
1,505
0
2,063
14,092
8,816
0
5,919
7,382
26,083
816
L
Merlin
MrDuck1
Merlin
9,288
220
0
605
7,277
1,801
0
3,157
3,890
42,125
0
W
Terra
SmurfGank
Terra
7,309
306
1,548
2,491
11,701
9,290
0
4,457
6,795
20,710
3,633
W
Nu Wa
TskCrux
Nu Wa
9,745
2,409
0
667
5,874
2,016
399
3,484
1,926
49,224
0
L
3,479
497
0
911
9,939
2,124
0
5,206
4,267
0
19,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,497
Gold Earned
22,682
187
Minions Killed
152
0
Camps Cleared
0
680,486
Distance Traveled
653,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,398
763
46
4
0
208,468
0
L
Atlas
7,944
722
38
3
0
208,533
0
L
Merlin
7,886
717
81
7
0
218,886
0
W
Terra
8,576
780
44
4
0
247,855
0
W
Nu Wa
9,523
866
97
9
0
224,163
0
L
Bastet
6,852
623
33
3
0
225,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role