Player Matchup

Sylvanus
Sylvanus
DearestAdeline
Sylvanus
Level 111
God Stats
1W - 0L
1,834 SR
Queue Stats
24W - 13L
1,601 Elo+
Party 1
King Arthur
King Arthur
IBeMudkip
King Arthur
Level 143
God Stats
2W - 0L
1,406 SR
Queue Stats
17W - 9L
1,600 Elo+
Party 1
Arachne
Arachne
Skyrimkillereh
Arachne
Level 25
God Stats
4W - 0L
1,860 SR
Queue Stats
18W - 12L
1,565 Elo+
Party 1
Team Averages
Level 93
1,700 SR
1,589 Elo+

VS

Team Averages
Level 72
1,568 SR
1,170 Elo+
Skadi
Skadi
Elephant Galaxy
Skadi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,073 Elo+
Party 2
Achilles
Achilles
Meliodas805
Achilles
Level 69
God Stats
1W - 2L
1,464 SR
Queue Stats
43W - 56L
1,347 Elo+
Solo
Discordia
Discordia
local currency
Discordia
Level 62
God Stats
0W - 1L
1,740 SR
Queue Stats
7W - 16L
1,091 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
7 / 0 / 9
9,538
954
6,126
6,326
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
IBeMudkip
King Arthur
12
4 / 1 / 12
8,028
803
7,183
6,459
1,930
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
8 / 2 / 8
9,504
950
5,790
6,755
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
6,611
661
4,572
9,992
2,260
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
Meliodas805
Achilles
6
0 / 4 / 0
5,615
562
874
5,281
2,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
local currency
Discordia
12
1 / 6 / 0
6,684
668
3,601
6,799
1,675
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
19
Kills
1
3
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
7
0
9
11.5
L
0
9
1
0.06
W
King Arthur
IBeMudkip
King Arthur
4
1
12
10
L
Achilles
Meliodas805
Achilles
0
4
0
0
W
8
2
8
6
L
Discordia
local currency
Discordia
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,099
Damage
9,047
19,540
Taken
22,072
8,908
Mitigated
6,002
8,345
Healing
714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,126
1,767
501
3,457
6,326
4,389
0
824
5,502
39,322
12,746
L
4,572
1,479
0
303
9,992
2,260
0
2,566
7,374
0
20,882
W
King Arthur
IBeMudkip
King Arthur
7,183
0
0
2,017
6,459
1,930
360
1,751
4,708
0
17,788
L
Achilles
Meliodas805
Achilles
874
123
0
324
5,281
2,067
0
808
4,408
0
8,575
W
5,790
3,189
0
2,370
6,755
2,589
1,847
1,180
5,575
0
25,455
L
Discordia
local currency
Discordia
3,601
356
17
70
6,799
1,675
0
2,452
4,347
15,493
558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
18,910
148
Minions Killed
94
0
Camps Cleared
0
529,510
Distance Traveled
342,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,538
954
85
9
0
168,295
0
L
Skadi
6,611
661
34
3
0
132,564
0
W
King Arthur
8,028
803
20
2
0
179,996
0
L
Achilles
5,615
562
21
2
0
69,660
0
W
Arachne
9,504
950
43
4
0
181,219
0
L
Discordia
6,684
668
39
4
0
139,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role