Player Matchup

Kukulkan
Kukulkan
Gold I
 
Kukulkan
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver II
FoxSinner
Artio
Silver II
Level 144
God Stats
5W - 1L
1,234 SR
Queue Stats
53W - 58L
1,144 MMR
Solo
Medusa
Medusa
Gold II
NiceMan25
Medusa
Gold II
Level 127
God Stats
21W - 15L
1,613 SR
Queue Stats
144W - 136L
1,493 MMR
Solo
Thanatos
Thanatos
Platinum V
SeriousSIoth
Thanatos
Platinum V
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 35L
1,919 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,469 SR
1,511 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,530 SR
1,359 MMR
Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum I
FluffyMedic
Surtr
Platinum I
Level 105
God Stats
431W - 335L
1,630 SR
Queue Stats
794W - 804L
2,003 MMR
Solo
Cthulhu
Cthulhu
Silver II
PieWeII
Cthulhu
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
928 MMR
Solo
Apollo
Apollo
Silver I
XxTheSniper_-
Apollo
Silver I
Level 139
God Stats
4W - 5L
1,550 SR
Queue Stats
227W - 246L
1,227 MMR
Solo
Nox
Nox
Silver II
醉卧沙场你别笑
Nox
Silver II
Level 155
God Stats
43W - 32L
1,470 SR
Queue Stats
399W - 419L
1,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 1 / 1
4,592
656
2,998
2,979
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
 
Sun Wukong
8
0 / 2 / 0
4,336
619
2,316
5,730
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Artio
FoxSinner
Artio
8
1 / 0 / 6
4,748
678
2,033
4,238
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
NiceMan25
Medusa
9
6 / 0 / 1
4,948
707
5,632
3,384
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
SeriousSIoth
Thanatos
10
4 / 1 / 0
5,046
721
2,145
4,908
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresMulanSusano

VS

Bans
Chang'eNemesisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 2 / 0
4,021
574
1,563
3,947
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 0 / 0
5,348
764
3,335
4,471
2,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
PieWeII
Cthulhu
5
0 / 3 / 0
3,447
492
1,829
3,680
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 4 / 0
3,812
545
2,013
5,632
1,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 2 / 1
4,507
644
2,448
5,040
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
4
4
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
1
0.5
W
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Fenrir
 
Fenrir
1
2
0
0.5
L
2
0
0
2
W
Artio
FoxSinner
Artio
1
0
6
4
W
Medusa
NiceMan25
Medusa
6
0
1
6.5
L
Cthulhu
PieWeII
Cthulhu
0
3
0
0
W
Thanatos
SeriousSIoth
Thanatos
4
1
0
4
L
0
4
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,124
Damage
11,188
21,239
Taken
22,770
8,098
Mitigated
7,494
10,085
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,998
566
0
638
2,979
887
0
1,341
1,454
27,569
519
W
Sun Wukong
 
Sun Wukong
2,316
257
0
1,557
5,730
2,167
0
273
5,095
0
26,022
L
Fenrir
 
Fenrir
1,563
297
0
1,889
3,947
1,033
0
476
3,471
0
16,224
L
3,335
1,325
0
2,058
4,471
2,327
0
0
4,471
1,043
30,831
W
Artio
FoxSinner
Artio
2,033
97
565
2,187
4,238
2,438
0
840
3,398
10,443
1,253
W
Medusa
NiceMan25
Medusa
5,632
1,940
0
957
3,384
896
0
989
2,395
0
31,913
L
Cthulhu
PieWeII
Cthulhu
1,829
311
0
380
3,680
1,518
0
797
2,883
8,859
0
W
Thanatos
SeriousSIoth
Thanatos
2,145
1,096
0
4,181
4,908
1,710
0
851
3,985
0
39,238
L
2,013
1,312
0
1,180
5,632
1,195
0
1,030
4,602
0
20,936
L
2,448
140
0
1,500
5,040
1,421
0
2,660
2,380
18,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,670
Gold Earned
21,135
248
Minions Killed
203
0
Camps Cleared
0
740,122
Distance Traveled
701,219
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,592
656
43
6
0
134,197
0
W
Sun Wukong
4,336
619
61
9
0
149,654
1
L
Fenrir
4,021
574
32
5
0
184,294
0
L
Surtr
5,348
764
73
10
0
133,055
0
W
Artio
4,748
678
18
3
0
148,469
4
W
Medusa
4,948
707
52
7
0
138,817
0
L
Cthulhu
3,447
492
18
3
0
102,933
0
W
Thanatos
5,046
721
74
11
0
168,985
0
L
Apollo
3,812
545
35
5
0
141,886
0
L
Nox
4,507
644
45
6
0
139,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role