Player Matchup

Sun Wukong
Sun Wukong
Bronze II
 
Sun Wukong
Bronze II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
ActuallyAFox
Xing Tian
Silver II
Level 158
God Stats
7W - 6L
1,684 SR
Queue Stats
291W - 312L
1,067 MMR
Solo
Eset
Eset
Silver II
Art is wherever
Eset
Silver II
Level 145
God Stats
29W - 28L
1,495 SR
Queue Stats
413W - 437L
1,038 MMR
Solo
Fenrir
Fenrir
Silver II
KidxPluto
Fenrir
Silver II
Level 86
God Stats
1W - 2L
1,527 SR
Queue Stats
192W - 206L
1,007 MMR
Solo
Martichoras
Martichoras
Silver V
PNWking1
Martichoras
Silver V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 307L
458 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,541 SR
1,014 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,470 SR
1,052 MMR
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver IV
YaBoiBloo
Odin
Silver IV
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 39L
826 MMR
Party 1
Merlin
Merlin
Bronze I
legindary4
Merlin
Bronze I
Level 127
God Stats
0W - 2L
1,343 SR
Queue Stats
62W - 86L
1,075 MMR
Solo
Chaac
Chaac
Silver IV
monkeybx
Chaac
Silver IV
Level 62
God Stats
8W - 4L
1,535 SR
Queue Stats
17W - 28L
921 MMR
Party 1
Nut
Nut
Silver II
pepsie
Nut
Silver II
Level 192
God Stats
29W - 42L
1,470 SR
Queue Stats
339W - 342L
938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 1
6,660
666
4,164
6,982
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
ActuallyAFox
Xing Tian
8
3 / 1 / 1
5,838
584
4,646
7,871
5,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 1
5,959
596
4,144
3,393
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
KidxPluto
Fenrir
12
3 / 0 / 2
6,002
600
2,406
7,099
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
PNWking1
Martichoras
9
1 / 3 / 1
5,288
529
2,780
6,380
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KaliTsukuyomiKukulkanLokiBacchus

VS

Bans
ThorThanatosAwilixMedusaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 1
4,771
477
1,967
4,303
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
9
0 / 2 / 0
4,862
486
3,470
6,453
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
legindary4
Merlin
11
1 / 2 / 0
5,080
508
1,750
5,540
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chaac
monkeybx
Chaac
8
0 / 3 / 3
4,718
472
3,305
7,266
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Nut
pepsie
Nut
9
4 / 1 / 0
5,540
554
6,445
5,924
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
5
5
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
Ymir
 
Ymir
0
1
1
0.5
W
Xing Tian
ActuallyAFox
Xing Tian
3
1
1
3.5
W
1
1
1
1.5
W
Fenrir
KidxPluto
Fenrir
3
0
2
4
W
Martichoras
PNWking1
Martichoras
1
3
1
0.5
L
Odin
0
2
0
0
L
Merlin
legindary4
Merlin
1
2
0
0.5
L
Chaac
monkeybx
Chaac
0
3
3
0.5
L
Nut
pepsie
Nut
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,140
Damage
16,937
31,725
Taken
29,486
15,077
Mitigated
12,847
10,795
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,164
739
0
2,385
6,982
3,319
0
0
6,982
0
48,009
L
Ymir
 
Ymir
1,967
512
0
1,606
4,303
1,501
0
1,674
2,629
26,367
1,705
W
Xing Tian
ActuallyAFox
Xing Tian
4,646
1,007
0
1,445
7,871
5,829
0
366
7,505
15,344
0
W
4,144
292
122
748
3,393
1,326
437
1,908
1,220
37,075
0
W
Fenrir
KidxPluto
Fenrir
2,406
534
0
4,979
7,099
2,585
0
1,088
5,956
0
41,482
W
Martichoras
PNWking1
Martichoras
2,780
539
0
1,116
6,380
2,018
0
0
6,380
0
30,600
L
Odin
3,470
820
0
750
6,453
4,411
0
0
6,453
0
25,084
L
Merlin
legindary4
Merlin
1,750
42
0
1,735
5,540
1,737
0
2,571
2,969
24,732
0
L
Chaac
monkeybx
Chaac
3,305
1,011
0
1,792
7,266
3,486
0
2,206
5,060
0
20,173
L
Nut
pepsie
Nut
6,445
4,093
0
2,729
5,924
1,712
0
2,339
3,585
0
31,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
24,971
322
Minions Killed
222
0
Camps Cleared
0
1,001,646
Distance Traveled
909,724
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,660
666
96
10
0
194,609
0
L
Ymir
4,771
477
49
5
0
119,581
0
W
Xing Tian
5,838
584
20
2
0
212,189
3
W
Eset
5,959
596
74
7
0
173,277
4
W
Fenrir
6,002
600
78
8
0
245,322
2
W
Martichoras
5,288
529
54
5
0
176,249
4
L
Odin
4,862
486
44
4
0
194,577
0
L
Merlin
5,080
508
41
4
0
188,420
4
L
Chaac
4,718
472
36
4
0
220,217
0
L
Nut
5,540
554
52
5
0
186,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role