Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BobWiz
Yu Huang
Level 145
God Stats
31W - 29L
1,528 SR
Queue Stats
2,453W - 2,525L
1,487 Elo+
Solo
Mulan
Mulan
Rambo4ever
Mulan
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThunderBall54
Ah Muzen Cab
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 14L
1,656 Elo+
Solo
Team Averages
Level 130
1,506 SR
1,521 Elo+

VS

Team Averages
Level 118
1,563 SR
1,510 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
SmartSmailik
Hades
Level 53
God Stats
1W - 1L
1,754 SR
Queue Stats
8W - 9L
1,473 Elo+
Solo
Rama
Rama
TF9527
Rama
Level 159
God Stats
2W - 2L
1,722 SR
Queue Stats
406W - 425L
1,531 Elo+
Solo
Fenrir
Fenrir
bushidokai
Fenrir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,509 Elo+
Solo
Scylla
Scylla
klandestin5x
Scylla
Level 165
God Stats
1W - 4L
1,340 SR
Queue Stats
86W - 98L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 4 / 5
7,097
1,183
5,992
5,161
1,846
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
 
Hou Yi
13
2 / 1 / 8
6,992
1,165
2,989
3,431
1,282
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
BobWiz
Yu Huang
11
1 / 3 / 9
6,532
1,089
3,775
4,219
1,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
12
0 / 2 / 11
6,839
1,140
2,984
6,504
4,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
ThunderBall54
Ah Muzen Cab
11
6 / 3 / 3
7,429
1,238
5,194
5,553
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
2 / 1 / 8
6,675
1,113
8,030
3,129
1,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 2
4,922
820
500
1,183
549
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rama
TF9527
Rama
12
5 / 4 / 4
6,809
1,135
5,226
6,365
2,155
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
bushidokai
Fenrir
11
1 / 4 / 6
5,882
980
2,964
6,960
5,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
13
5 / 3 / 4
6,908
1,151
2,975
6,013
1,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
13
Kills
13
13
Deaths
13
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
4
5
1.63
W
Hou Yi
 
Hou Yi
2
1
8
6
L
Baba Yaga
 
Baba Yaga
2
1
8
6
W
Yu Huang
BobWiz
Yu Huang
1
3
9
1.83
W
Mulan
0
2
11
2.75
L
0
1
2
1
L
Rama
TF9527
Rama
5
4
4
1.75
W
Ah Muzen Cab
ThunderBall54
Ah Muzen Cab
6
3
3
2.5
L
Fenrir
bushidokai
Fenrir
1
4
6
1
L
Scylla
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,934
Damage
19,695
24,868
Taken
23,650
11,628
Mitigated
11,289
5,098
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,992
139
276
113
5,161
1,846
225
2,404
2,757
8,982
745
W
Hou Yi
 
Hou Yi
2,989
918
276
799
3,431
1,282
0
2,449
982
0
14,306
L
Baba Yaga
 
Baba Yaga
8,030
0
660
798
3,129
1,376
0
1,261
1,724
13,029
0
W
Yu Huang
BobWiz
Yu Huang
3,775
271
128
254
4,219
1,521
342
2,579
1,640
11,056
321
W
Mulan
2,984
194
706
1,440
6,504
4,737
0
2,725
3,779
0
6,355
L
500
28
0
99
1,183
549
0
306
877
1,452
48
L
Rama
TF9527
Rama
5,226
2,803
126
800
6,365
2,155
0
1,465
4,712
0
13,889
W
Ah Muzen Cab
ThunderBall54
Ah Muzen Cab
5,194
3,100
0
1,106
5,553
2,242
812
1,172
4,381
0
10,133
L
Fenrir
bushidokai
Fenrir
2,964
476
0
1,233
6,960
5,666
0
2,572
4,016
0
4,063
L
Scylla
2,975
261
213
1,611
6,013
1,543
0
2,579
3,132
10,412
308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,889
Gold Earned
31,196
79
Minions Killed
58
0
Camps Cleared
0
620,399
Distance Traveled
499,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,097
1,183
10
2
0
114,148
0
W
Hou Yi
6,992
1,165
28
5
0
135,754
0
L
Baba Yaga
6,675
1,113
7
1
0
136,751
0
W
Yu Huang
6,532
1,089
19
3
0
111,945
0
W
Mulan
6,839
1,140
7
1
0
126,423
0
L
Hades
4,922
820
6
1
0
40,220
0
L
Rama
6,809
1,135
15
3
0
83,355
0
W
Ah Muzen Cab
7,429
1,238
15
3
0
132,129
0
L
Fenrir
5,882
980
3
1
0
126,999
0
L
Scylla
6,908
1,151
27
5
0
112,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role