Player Matchup

Hel
Hel
Diamond III
AloadaLove
Hel
Diamond III
Level 270
God Stats
7W - 7L
1,797 SR
Queue Stats
707W - 695L
2,187 MMR
Party 2
Jing Wei
Jing Wei
Diamond II
Crazе
Jing Wei
Diamond II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 146L
2,406 MMR
Party 2
Odin
Odin
Diamond I
Köwalski
Odin
Diamond I
Level 194
God Stats
4W - 4L
1,558 SR
Queue Stats
143W - 122L
2,301 MMR
Solo
Lancelot
Lancelot
Masters
TwoGuysPizza
Lancelot
Masters
Level 165
God Stats
9W - 11L
1,537 SR
Queue Stats
963W - 944L
2,436 MMR
Solo
Ymir
Ymir
Diamond V
iHadest
Ymir
Diamond V
Level 171
God Stats
0W - 1L
1,694 SR
Queue Stats
118W - 117L
2,186 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 185
1,617 SR
2,303 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,676 SR
2,369 MMR
Persephone
Persephone
Masters
CIio
Persephone
Masters
Level 158
God Stats
7W - 2L
1,993 SR
Queue Stats
327W - 305L
2,638 MMR
Party 3
Thor
Thor
Diamond III
Extreaaam
Thor
Diamond III
Level 56
God Stats
5W - 5L
1,441 SR
Queue Stats
65W - 59L
2,176 MMR
Party 1
Ares
Ares
Diamond I
Niramxo
Ares
Diamond I
Level 144
God Stats
2W - 4L
1,620 SR
Queue Stats
242W - 206L
2,408 MMR
Party 1
Horus
Horus
Diamond IV
Uitzilopochtli
Horus
Diamond IV
Level 148
God Stats
6W - 5L
1,672 SR
Queue Stats
263W - 244L
2,105 MMR
Solo
Hou Yi
Hou Yi
Masters
ZaΙen
Hou Yi
Masters
Level 191
God Stats
9W - 10L
1,653 SR
Queue Stats
140W - 107L
2,516 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,341
534
1,195
6,422
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Crazе
Jing Wei
9
0 / 5 / 0
4,907
491
2,613
8,230
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
9
0 / 4 / 0
4,543
454
3,185
7,095
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
TwoGuysPizza
Lancelot
10
1 / 3 / 0
5,213
521
2,247
6,310
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
iHadest
Ymir
11
1 / 3 / 0
5,748
575
2,969
9,035
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Bans
MedusaAo KuangMulanChang'e

VS

Bans
KuzenboApolloCthulhuAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CIio
Persephone
12
5 / 1 / 4
7,379
738
4,863
3,152
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
12
8 / 0 / 4
7,117
712
4,886
5,083
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Niramxo
Ares
10
3 / 0 / 9
6,028
603
3,301
6,954
3,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 1 / 4
6,535
654
6,570
7,176
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
ZaΙen
Hou Yi
11
4 / 0 / 5
6,469
647
7,558
6,107
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
21
21
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Persephone
CIio
Persephone
5
1
4
7
L
Jing Wei
Crazе
Jing Wei
0
5
0
0
W
Thor
8
0
4
10
L
Odin
0
4
0
0
W
Ares
Niramxo
Ares
3
0
9
7.5
L
Lancelot
TwoGuysPizza
Lancelot
1
3
0
0.33
W
1
1
4
3
W
Hou Yi
ZaΙen
Hou Yi
4
0
5
6.5
L
Ymir
iHadest
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,209
Damage
27,178
37,092
Taken
28,472
11,770
Mitigated
12,235
9,566
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,195
0
191
1,026
6,422
1,506
0
2,367
3,867
32,865
0
W
Persephone
CIio
Persephone
4,863
302
0
697
3,152
861
0
767
2,345
46,474
956
L
Jing Wei
Crazе
Jing Wei
2,613
2,060
0
1,146
8,230
2,151
0
1,755
6,435
0
26,925
W
Thor
4,886
1,590
0
675
5,083
2,097
0
253
4,793
0
39,620
L
Odin
3,185
811
0
1,464
7,095
2,598
0
1,965
5,062
0
21,934
W
Ares
Niramxo
Ares
3,301
436
0
1,794
6,954
3,895
0
175
6,690
14,547
0
L
Lancelot
TwoGuysPizza
Lancelot
2,247
396
0
1,947
6,310
2,034
0
1,307
4,939
0
34,754
W
6,570
3,008
0
1,771
7,176
3,441
0
2,767
4,207
0
44,488
W
Hou Yi
ZaΙen
Hou Yi
7,558
4,523
0
3,552
6,107
1,941
395
0
5,956
0
43,262
L
Ymir
iHadest
Ymir
2,969
1,023
0
3,792
9,035
3,481
0
174
8,861
34,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,752
Gold Earned
33,528
323
Minions Killed
340
0
Camps Cleared
0
1,037,123
Distance Traveled
1,103,472
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,341
534
86
9
0
215,698
0
W
Persephone
7,379
738
94
9
0
214,278
0
L
Jing Wei
4,907
491
55
6
0
208,241
0
W
Thor
7,117
712
77
8
0
231,129
0
L
Odin
4,543
454
40
4
0
217,242
0
W
Ares
6,028
603
19
2
0
235,842
2
L
Lancelot
5,213
521
68
7
0
227,765
0
W
Horus
6,535
654
77
8
0
210,967
2
W
Hou Yi
6,469
647
73
7
0
211,256
2
L
Ymir
5,748
575
74
7
0
168,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role