Player Matchup

Apollo
Apollo
A Footslave
Apollo
Level 25
God Stats
58W - 102L
1,427 SR
Queue Stats
58W - 103L
1,374 Elo+
Solo
Janus
Janus
Coyotegirl
Janus
Level 38
God Stats
19W - 39L
1,334 SR
Queue Stats
225W - 302L
1,460 Elo+
Solo
Susano
Susano
Isuckbigtimee
Susano
Level 28
God Stats
9W - 7L
1,565 SR
Queue Stats
33W - 32L
1,496 Elo+
Solo
Persephone
Persephone
LikelyThrone327
Persephone
Level 159
God Stats
47W - 57L
1,414 SR
Queue Stats
97W - 153L
1,429 Elo+
Solo
King Arthur
King Arthur
SHIFTYZEST
King Arthur
Level 65
God Stats
19W - 21L
1,448 SR
Queue Stats
206W - 229L
1,504 Elo+
Solo
Team Averages
Level 63
1,438 SR
1,453 Elo+

VS

Team Averages
Level 83
1,604 SR
1,505 Elo+
Pele
Pele
RaR0od
Pele
Level 107
God Stats
5W - 6L
1,545 SR
Queue Stats
208W - 223L
1,358 Elo+
Solo
Ullr
Ullr
Rregret
Ullr
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,596 Elo+
Party 1
Nox
Nox
TrollifSupport
Nox
Level 29
God Stats
3W - 1L
1,518 SR
Queue Stats
104W - 94L
1,528 Elo+
Party 1
Mulan
Mulan
boe7sdown
Mulan
Level 96
God Stats
17W - 8L
1,772 SR
Queue Stats
81W - 79L
1,503 Elo+
Solo
Cthulhu
Cthulhu
zurkll4
Cthulhu
Level 147
God Stats
9W - 2L
1,685 SR
Queue Stats
141W - 100L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 0 / 0
5,121
569
0
0
0
Janus
15
3 / 2 / 5
8,790
977
10,524
7,122
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 3
8,529
948
8,327
7,388
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
LikelyThrone327
Persephone
15
2 / 3 / 3
8,606
956
5,139
8,152
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SHIFTYZEST
King Arthur
13
1 / 4 / 2
7,775
864
4,605
10,877
7,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
RaR0od
Pele
15
3 / 2 / 4
8,836
982
3,734
6,187
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Rregret
Ullr
14
2 / 3 / 5
8,155
906
6,208
8,722
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 3 / 5
7,934
882
4,488
5,925
1,788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
boe7sdown
Mulan
13
2 / 2 / 7
8,389
932
4,096
7,464
7,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
zurkll4
Cthulhu
15
4 / 0 / 4
8,892
988
9,522
8,590
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
11
11
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
0
0
0
L
Janus
3
2
5
2.75
L
4
2
3
2.75
L
Persephone
LikelyThrone327
Persephone
2
3
3
1.17
W
Pele
RaR0od
Pele
3
2
4
2.5
W
Ullr
Rregret
Ullr
2
3
5
1.5
L
King Arthur
SHIFTYZEST
King Arthur
1
4
2
0.5
W
0
3
5
0.83
W
Mulan
boe7sdown
Mulan
2
2
7
2.75
W
Cthulhu
zurkll4
Cthulhu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,595
Damage
28,048
33,539
Taken
36,888
15,364
Mitigated
19,344
6,285
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Janus
10,524
342
0
1,974
7,122
2,569
0
2,591
4,332
29,596
0
L
8,327
1,625
0
777
7,388
2,614
0
3,477
3,720
0
20,185
L
Persephone
LikelyThrone327
Persephone
5,139
0
0
1,953
8,152
2,852
0
2,862
5,049
25,660
0
W
Pele
RaR0od
Pele
3,734
1,185
0
190
6,187
2,171
366
2,850
3,171
0
21,470
W
Ullr
Rregret
Ullr
6,208
1,516
0
1,104
8,722
2,596
0
3,227
5,343
0
21,159
L
King Arthur
SHIFTYZEST
King Arthur
4,605
216
0
1,581
10,877
7,329
0
3,291
7,315
0
14,215
W
4,488
221
0
752
5,925
1,788
0
2,200
3,585
18,366
880
W
Mulan
boe7sdown
Mulan
4,096
287
0
1,250
7,464
7,053
0
3,544
3,641
0
10,969
W
Cthulhu
zurkll4
Cthulhu
9,522
1,040
150
910
8,590
5,736
0
2,925
5,485
25,375
1,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,821
Gold Earned
42,206
172
Minions Killed
189
0
Camps Cleared
0
723,999
Distance Traveled
944,774
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,121
569
0
0
0
0
0
L
Janus
8,790
977
56
6
0
170,114
0
L
Susano
8,529
948
36
4
0
194,842
1
L
Persephone
8,606
956
55
6
0
173,451
0
W
Pele
8,836
982
42
5
0
201,903
0
W
Ullr
8,155
906
44
5
0
183,801
0
L
King Arthur
7,775
864
25
3
0
185,592
0
W
Nox
7,934
882
41
5
0
181,784
2
W
Mulan
8,389
932
18
2
0
181,814
2
W
Cthulhu
8,892
988
44
5
0
195,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role