Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
MARE1230
Geb
Level 98
God Stats
63W - 33L
1,773 SR
Queue Stats
130W - 113L
1,592 Elo+
Party 2
Mulan
Mulan
MoMid
Mulan
Level 158
God Stats
7W - 1L
1,977 SR
Queue Stats
106W - 96L
1,664 Elo+
Party 2
Team Averages
Level 138
1,750 SR
1,585 Elo+

VS

Team Averages
Level 146
1,608 SR
1,803 Elo+
Baron Samedi
Baron Samedi
Hellonity
Baron Samedi
Level 148
God Stats
1W - 0L
1,649 SR
Queue Stats
7W - 4L
1,868 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JPsilvasan
Cu Chulainn
Level 128
God Stats
2W - 3L
1,531 SR
Queue Stats
59W - 47L
1,674 Elo+
Solo
Medusa
Medusa
Rensam
Medusa
Level 162
God Stats
1W - 0L
1,643 SR
Queue Stats
8W - 4L
1,868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 4 / 1
7,056
706
4,955
11,247
9,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 4 / 2
6,439
644
4,963
9,056
7,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
MoMid
Mulan
12
1 / 2 / 1
7,062
706
6,840
11,083
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hellonity
Baron Samedi
13
2 / 1 / 8
8,213
821
6,689
4,547
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
JPsilvasan
Cu Chulainn
13
3 / 1 / 7
8,121
812
8,091
12,159
9,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Rensam
Medusa
15
5 / 0 / 5
9,186
919
11,616
7,084
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
1
0.38
W
Baron Samedi
Hellonity
Baron Samedi
2
1
8
6
W
Cu Chulainn
JPsilvasan
Cu Chulainn
3
1
7
6.5
L
0
4
2
0.25
L
Mulan
MoMid
Mulan
1
2
1
0.75
W
Medusa
Rensam
Medusa
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,758
Damage
26,396
31,386
Taken
23,790
25,026
Mitigated
14,110
5,296
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,955
1,206
0
1,031
11,247
9,406
0
2,259
8,744
18,195
1,251
W
Baron Samedi
Hellonity
Baron Samedi
6,689
421
730
1,721
4,547
1,957
621
1,629
2,639
22,577
898
W
Cu Chulainn
JPsilvasan
Cu Chulainn
8,091
1,439
0
1,526
12,159
9,473
270
4,169
6,762
0
20,167
L
4,963
124
0
1,010
9,056
7,905
0
1,392
7,496
12,976
0
L
Mulan
MoMid
Mulan
6,840
1,257
0
3,255
11,083
7,715
0
2,031
8,809
0
31,235
W
Medusa
Rensam
Medusa
11,616
3,772
0
2,420
7,084
2,680
1,133
2,631
4,199
0
50,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,557
Gold Earned
25,520
103
Minions Killed
148
0
Camps Cleared
0
592,843
Distance Traveled
624,599
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,056
706
38
4
0
202,204
0
W
Baron Samedi
8,213
821
51
5
0
202,889
2
W
Cu Chulainn
8,121
812
15
2
0
197,094
0
L
Geb
6,439
644
15
2
0
183,875
0
L
Mulan
7,062
706
50
5
0
206,764
0
W
Medusa
9,186
919
82
8
0
224,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role