Player Matchup

Neith
Neith
Hokage-_-Donnell
Neith
Level 26
God Stats
6W - 13L
1,401 SR
Queue Stats
26W - 59L
1,355 Elo+
Party 2
Tyr
Tyr
Pryvacii-
Tyr
Level 105
God Stats
5W - 4L
1,557 SR
Queue Stats
342W - 401L
1,542 Elo+
Party 2
Ganesha
Ganesha
S_Flare7
Ganesha
Level 105
God Stats
1W - 1L
1,752 SR
Queue Stats
299W - 371L
1,523 Elo+
Party 2
Vulcan
Vulcan
Steel Jello 68
Vulcan
Level 171
God Stats
11W - 13L
1,376 SR
Queue Stats
138W - 148L
1,429 Elo+
Solo
Cliodhna
Cliodhna
psyko757
Cliodhna
Level 66
God Stats
1W - 2L
1,558 SR
Queue Stats
39W - 62L
1,447 Elo+
Party 2
Team Averages
Level 95
1,529 SR
1,459 Elo+

VS

Team Averages
Level 149
1,648 SR
1,472 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
AlejoVargasG26
Artemis
Level 149
God Stats
3W - 1L
1,492 SR
Queue Stats
94W - 90L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
BicentennialMan5
Cthulhu
Level 163
God Stats
8W - 3L
1,815 SR
Queue Stats
534W - 512L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Black9420
Nu Wa
Level 148
God Stats
29W - 10L
1,795 SR
Queue Stats
236W - 214L
1,494 Elo+
Party 1
Chaac
Chaac
DirtyBoy Chris
Chaac
Level 124
God Stats
7W - 4L
1,639 SR
Queue Stats
293W - 285L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,634
512
6,452
6,289
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 0
5,826
530
4,805
9,518
6,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
S_Flare7
Ganesha
8
1 / 4 / 3
5,435
494
3,185
9,636
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,410
492
1,441
5,787
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
psyko757
Cliodhna
9
0 / 5 / 1
4,983
453
2,653
9,312
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
7 / 0 / 5
7,582
689
9,694
9,516
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
4 / 1 / 1
6,961
633
4,711
6,305
1,970
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 3 / 7
6,395
581
4,272
10,312
5,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Black9420
Nu Wa
12
4 / 0 / 8
7,350
668
6,444
1,715
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 5
6,192
563
5,190
8,152
5,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
18
18
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
0
5
9.5
W
4
1
1
4.5
W
3
3
7
2.17
W
Nu Wa
Black9420
Nu Wa
4
0
8
8
W
0
0
5
2.5
L
3
2
0
1.5
L
0
2
0
0
L
Ganesha
S_Flare7
Ganesha
1
4
3
0.63
L
0
5
0
0
L
Cliodhna
psyko757
Cliodhna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
30,311
40,542
Taken
36,000
17,786
Mitigated
17,936
10,298
Healing
16,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,694
1,566
0
6,981
9,516
4,048
0
679
8,837
0
65,422
W
4,711
2,356
0
2,613
6,305
1,970
751
1,158
5,147
0
40,264
W
4,272
436
1,223
2,317
10,312
5,648
0
1,946
8,366
25,698
111
W
Nu Wa
Black9420
Nu Wa
6,444
2,069
0
488
1,715
448
509
717
998
39,028
990
W
5,190
435
0
3,148
8,152
5,822
0
614
7,538
0
37,395
L
6,452
2,001
0
1,481
6,289
1,980
0
2,030
4,169
0
37,584
L
4,805
530
0
2,529
9,518
6,599
0
366
9,062
0
34,282
L
Ganesha
S_Flare7
Ganesha
3,185
731
0
2,175
9,636
5,562
0
3,896
5,622
19,284
0
L
1,441
42
0
984
5,787
1,162
0
2,773
2,764
36,673
68
L
Cliodhna
psyko757
Cliodhna
2,653
739
0
3,129
9,312
2,483
0
1,002
8,236
0
30,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
34,480
281
Minions Killed
353
0
Camps Cleared
0
1,088,417
Distance Traveled
1,105,430
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,582
689
100
9
0
256,804
0
W
Artemis
6,961
633
69
6
0
193,800
5
W
Cthulhu
6,395
581
34
3
0
212,769
0
W
Nu Wa
7,350
668
84
8
0
218,982
0
W
Chaac
6,192
563
66
6
0
223,075
0
L
Neith
5,634
512
80
7
0
201,680
0
L
Tyr
5,826
530
69
6
0
230,471
0
L
Ganesha
5,435
494
4
0
0
215,319
4
L
Vulcan
5,410
492
65
6
0
199,695
1
L
Cliodhna
4,983
453
63
6
0
241,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role