Player Matchup

Chaac
Chaac
Apollo0013
Chaac
Level 157
God Stats
2W - 1L
1,558 SR
Queue Stats
73W - 85L
1,475 Elo+
Party 2
Merlin
Merlin
BootyBanditz
Merlin
Level 25
God Stats
1W - 2L
1,524 SR
Queue Stats
33W - 47L
1,421 Elo+
Party 2
Nut
Nut
Jablow
Nut
Level 123
God Stats
4W - 3L
1,749 SR
Queue Stats
388W - 382L
1,530 Elo+
Solo
Thor
Thor
Lozman95
Thor
Level 81
God Stats
3W - 5L
1,252 SR
Queue Stats
268W - 270L
1,446 Elo+
Solo
Maman Brigitte
Maman Brigitte
SaibotSectrum
Maman Brigitte
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
481W - 450L
1,598 Elo+
Solo
Team Averages
Level 108
1,517 SR
1,494 Elo+

VS

Team Averages
Level 129
1,446 SR
1,565 Elo+
Vulcan
Vulcan
I1LU51ONR4V3R
Vulcan
Level 156
God Stats
7W - 3L
1,524 SR
Queue Stats
385W - 387L
1,533 Elo+
Solo
Scylla
Scylla
KingNuke1K
Scylla
Level 156
God Stats
1W - 2L
1,202 SR
Queue Stats
46W - 51L
1,555 Elo+
Party 1
Charon
Charon
NachoBurgers
Charon
Level 149
God Stats
2W - 1L
1,510 SR
Queue Stats
57W - 57L
1,571 Elo+
Party 1
Geb
Geb
TeenTim
Geb
Level 27
God Stats
1W - 2L
1,267 SR
Queue Stats
109W - 61L
1,630 Elo+
Solo
Anubis
Anubis
Wolfie CPW
Anubis
Level 158
God Stats
2W - 1L
1,728 SR
Queue Stats
34W - 46L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 5 / 3
8,440
844
6,759
10,252
4,064
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
13
0 / 4 / 5
7,004
700
5,701
7,349
2,463
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nut
Jablow
Nut
14
2 / 4 / 2
7,924
792
7,143
8,018
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
14
1 / 2 / 5
7,459
746
5,995
7,099
4,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maman Brigitte
SaibotSectrum
Maman Brigitte
11
0 / 3 / 3
6,528
653
831
6,383
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
8,097
810
7,509
4,709
1,880
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
KingNuke1K
Scylla
15
9 / 1 / 5
9,181
918
10,657
6,984
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
15
1 / 1 / 16
8,218
822
6,845
10,683
8,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
15
4 / 1 / 12
8,928
893
6,948
8,877
5,634
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Wolfie CPW
Anubis
14
2 / 1 / 13
8,040
804
4,862
5,064
2,191
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
6
Kills
18
18
Deaths
6
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
5
3
0.9
L
Merlin
0
4
5
0.63
W
2
2
9
3.25
L
Nut
Jablow
Nut
2
4
2
0.75
W
Scylla
KingNuke1K
Scylla
9
1
5
11.5
L
Thor
1
2
5
1.75
W
Charon
1
1
16
9
L
Maman Brigitte
SaibotSectrum
Maman Brigitte
0
3
3
0.5
W
Geb
4
1
12
10
W
Anubis
Wolfie CPW
Anubis
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,429
Damage
36,821
39,101
Taken
36,317
15,609
Mitigated
20,351
10,229
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,759
511
194
2,076
10,252
4,064
330
9,421
591
0
16,547
L
Merlin
5,701
232
666
1,853
7,349
2,463
301
7,004
161
18,555
0
W
7,509
0
269
871
4,709
1,880
0
484
4,225
24,089
0
L
Nut
Jablow
Nut
7,143
2,465
1,290
1,698
8,018
2,387
888
7,170
640
0
24,094
W
Scylla
KingNuke1K
Scylla
10,657
474
318
825
6,984
2,601
802
772
6,212
18,566
0
L
Thor
5,995
358
92
891
7,099
4,251
98
6,211
848
0
11,857
W
Charon
6,845
789
1,157
4,352
10,683
8,045
165
2,317
8,366
16,004
0
L
Maman Brigitte
SaibotSectrum
Maman Brigitte
831
24
170
1,299
6,383
2,444
0
6,213
78
2,214
0
W
Geb
6,948
169
2,552
2,189
8,877
5,634
214
1,633
7,244
13,145
851
W
Anubis
Wolfie CPW
Anubis
4,862
142
1,054
1,434
5,064
2,191
673
1,326
3,738
13,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
42,464
108
Minions Killed
113
0
Camps Cleared
0
828,338
Distance Traveled
966,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,440
844
23
2
0
179,798
0
L
Merlin
7,004
700
23
2
0
166,155
0
W
Vulcan
8,097
810
35
4
0
225,685
0
L
Nut
7,924
792
36
4
0
162,627
0
W
Scylla
9,181
918
23
2
0
167,523
0
L
Thor
7,459
746
20
2
0
174,832
0
W
Charon
8,218
822
19
2
0
198,944
0
L
Maman Brigitte
6,528
653
6
1
0
144,926
0
W
Geb
8,928
893
15
2
0
212,014
0
W
Anubis
8,040
804
21
2
0
161,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role