Player Matchup

Sylvanus
Sylvanus
Akiracupcake
Sylvanus
Level 65
God Stats
3W - 2L
1,339 SR
Queue Stats
116W - 107L
1,433 Elo+
Solo
Surtr
Surtr
SockOfLegacy
Surtr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,539 Elo+
Party 1
Arachne
Arachne
Tabbyy
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,446 Elo+
Party 1
Zeus
Zeus
corearcher21
Zeus
Level 66
God Stats
5W - 3L
1,734 SR
Queue Stats
189W - 177L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
freeser0305
Cernunnos
Level 152
God Stats
4W - 3L
1,799 SR
Queue Stats
327W - 344L
1,504 Elo+
Solo
Team Averages
Level 76
1,574 SR
1,480 Elo+

VS

Team Averages
Level 119
1,482 SR
1,485 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DrMomboX
Morgan Le Fay
Level 181
God Stats
11W - 7L
1,640 SR
Queue Stats
637W - 663L
1,481 Elo+
Solo
Vulcan
Vulcan
RiverMocha72681
Vulcan
Level 117
God Stats
4W - 3L
1,399 SR
Queue Stats
159W - 162L
1,464 Elo+
Solo
Guan Yu
Guan Yu
Whitewolf2216
Guan Yu
Level 82
God Stats
1W - 1L
1,265 SR
Queue Stats
36W - 28L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
benjasrod
Tsukuyomi
Level 60
God Stats
7W - 6L
1,607 SR
Queue Stats
219W - 208L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Akiracupcake
Sylvanus
14
3 / 7 / 8
9,514
732
7,043
18,769
16,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
8 / 7 / 5
10,677
821
18,915
21,833
24,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Tabbyy
Arachne
15
0 / 7 / 9
8,611
662
6,068
15,039
12,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 6 / 10
9,416
724
12,960
8,980
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
freeser0305
Cernunnos
13
3 / 5 / 2
8,538
657
8,269
8,613
2,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
3 / 5 / 20
10,488
807
8,855
18,793
11,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
DrMomboX
Morgan Le Fay
17
2 / 3 / 18
10,446
804
10,873
12,956
5,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

20
10 / 1 / 16
12,121
932
22,135
7,401
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
17
3 / 3 / 20
11,391
876
4,832
17,834
13,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
benjasrod
Tsukuyomi
19
13 / 3 / 14
12,085
930
19,261
14,616
6,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
119
14
Kills
31
32
Deaths
15
34
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
5
20
2.6
L
Sylvanus
Akiracupcake
Sylvanus
3
7
8
1
W
Morgan Le Fay
DrMomboX
Morgan Le Fay
2
3
18
3.67
W
10
1
16
18
L
8
7
5
1.5
L
Arachne
Tabbyy
Arachne
0
7
9
0.64
W
Guan Yu
3
3
20
4.33
W
Tsukuyomi
benjasrod
Tsukuyomi
13
3
14
6.67
L
0
6
10
0.83
L
Cernunnos
freeser0305
Cernunnos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,255
Damage
65,956
73,234
Taken
71,600
59,085
Mitigated
41,151
12,247
Healing
37,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,855
914
1,654
1,691
18,793
11,498
1,038
4,281
14,411
0
23,123
L
Sylvanus
Akiracupcake
Sylvanus
7,043
1,559
2,538
2,923
18,769
16,296
70
8,036
10,621
12,460
0
W
Morgan Le Fay
DrMomboX
Morgan Le Fay
10,873
1,006
1,684
3,188
12,956
5,881
880
3,869
9,037
33,276
711
W
22,135
699
466
257
7,401
3,435
1,708
3,179
4,218
52,740
0
L
18,915
3,687
755
2,184
21,833
24,577
159
10,578
11,195
2,004
31,285
L
Arachne
Tabbyy
Arachne
6,068
4,255
0
918
15,039
12,877
294
7,991
6,998
0
12,596
W
Guan Yu
4,832
585
14,738
9,084
17,834
13,617
1,430
6,520
11,238
0
12,382
W
Tsukuyomi
benjasrod
Tsukuyomi
19,261
5,300
518
3,985
14,616
6,720
2,283
3,733
10,843
0
46,559
L
12,960
440
845
1,222
8,980
2,521
0
2,490
6,464
34,300
988
L
Cernunnos
freeser0305
Cernunnos
8,269
2,004
265
597
8,613
2,814
1,227
3,549
5,064
0
25,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,756
Gold Earned
56,531
127
Minions Killed
254
0
Camps Cleared
0
985,516
Distance Traveled
1,314,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,488
807
37
3
0
265,145
0
L
Sylvanus
9,514
732
4
0
0
173,651
0
W
Morgan Le Fay
10,446
804
55
4
0
241,425
0
W
Vulcan
12,121
932
86
7
0
275,796
0
L
Surtr
10,677
821
37
3
0
210,441
0
L
Arachne
8,611
662
10
1
0
224,309
0
W
Guan Yu
11,391
876
18
1
0
243,974
0
W
Tsukuyomi
12,085
930
58
4
0
287,805
0
L
Zeus
9,416
724
42
3
0
213,492
0
L
Cernunnos
8,538
657
34
3
0
163,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role