Player Matchup

Cupid
Cupid
Masters
 
Cupid
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
Connor609
Ravana
Masters
Level 210
God Stats
6W - 12L
1,483 SR
Queue Stats
181W - 168L
2,295 MMR
Party 1
Vulcan
Vulcan
Diamond II
Drs87
Vulcan
Diamond II
Level 159
God Stats
6W - 6L
1,650 SR
Queue Stats
104W - 88L
2,288 MMR
Party 1
Sobek
Sobek
Diamond II
SlNS
Sobek
Diamond II
Level 157
God Stats
4W - 8L
1,671 SR
Queue Stats
186W - 175L
2,417 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Ðevs
Cu Chulainn
Masters
Level 157
God Stats
42W - 38L
1,639 SR
Queue Stats
130W - 111L
2,489 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 168
1,589 SR
2,198 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,680 SR
2,198 MMR
Atlas
Atlas
Diamond I
 
Atlas
Diamond I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
AngieLewd
Nu Wa
Diamond IV
Level 83
God Stats
9W - 3L
1,807 SR
Queue Stats
35W - 18L
2,288 MMR
Party 2
Anhur
Anhur
Masters
GrillmasterGary
Anhur
Masters
Level 108
God Stats
32W - 13L
1,743 SR
Queue Stats
285W - 226L
2,527 MMR
Solo
Danzaburou
Danzaburou
Masters
OMGItsHarryy
Danzaburou
Masters
Level 167
God Stats
179W - 131L
1,684 SR
Queue Stats
762W - 692L
2,427 MMR
Solo
Cabrakan
Cabrakan
Diamond III
StrollingRanger
Cabrakan
Diamond III
Level 171
God Stats
6W - 4L
1,665 SR
Queue Stats
54W - 36L
2,248 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 2 / 0
5,035
458
2,173
4,195
636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Connor609
Ravana
12
2 / 1 / 1
5,960
542
2,290
3,967
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
Drs87
Vulcan
10
0 / 3 / 2
5,624
511
1,894
4,115
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
SlNS
Sobek
8
1 / 1 / 1
5,397
491
1,460
7,929
3,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Ðevs
Cu Chulainn
8
1 / 6 / 1
5,244
477
3,831
9,919
5,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
JanusMedusaCliodhna

VS

Bans
ThorChang'eAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 1 / 3
7,396
672
6,113
8,963
6,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
AngieLewd
Nu Wa
12
2 / 0 / 4
7,156
651
3,624
2,831
662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 0 / 0
7,421
675
4,739
4,248
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
OMGItsHarryy
Danzaburou
11
4 / 2 / 4
6,818
620
5,758
6,184
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
11
1 / 1 / 4
6,382
580
1,428
7,655
5,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
13
13
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
W
Atlas
 
Atlas
3
1
3
4.5
W
Nu Wa
AngieLewd
Nu Wa
2
0
4
4
L
Ravana
Connor609
Ravana
2
1
1
2.5
L
Vulcan
Drs87
Vulcan
0
3
2
0.33
W
3
0
0
3
W
Danzaburou
OMGItsHarryy
Danzaburou
4
2
4
3
L
Sobek
SlNS
Sobek
1
1
1
1.5
W
Cabrakan
1
1
4
3
L
Cu Chulainn
Ðevs
Cu Chulainn
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,648
Damage
21,662
30,125
Taken
29,881
11,898
Mitigated
16,152
9,114
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,173
1,075
78
1,216
4,195
636
0
220
3,975
0
29,764
W
Atlas
 
Atlas
6,113
1,974
0
1,698
8,963
6,013
0
0
8,963
42,777
3,235
W
Nu Wa
AngieLewd
Nu Wa
3,624
992
0
1,344
2,831
662
49
505
2,257
61,456
0
L
Ravana
Connor609
Ravana
2,290
597
0
2,442
3,967
1,302
0
1,751
2,216
0
41,390
L
Vulcan
Drs87
Vulcan
1,894
51
0
443
4,115
950
0
536
3,579
36,003
426
W
4,739
3,057
0
3,147
4,248
1,465
0
339
3,909
0
65,636
W
Danzaburou
OMGItsHarryy
Danzaburou
5,758
1,327
0
2,792
6,184
2,055
219
595
5,540
0
44,186
L
Sobek
SlNS
Sobek
1,460
98
0
2,550
7,929
3,622
0
2,268
5,661
10,038
1,256
W
Cabrakan
1,428
161
0
1,844
7,655
5,957
0
1,726
5,847
10,899
0
L
Cu Chulainn
Ðevs
Cu Chulainn
3,831
660
0
2,385
9,919
5,388
0
5,339
3,813
0
24,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,260
Gold Earned
35,173
295
Minions Killed
401
0
Camps Cleared
0
1,053,766
Distance Traveled
1,125,911
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,035
458
58
5
0
187,664
2
W
Atlas
7,396
672
88
8
0
210,959
1
W
Nu Wa
7,156
651
117
11
0
222,846
2
L
Ravana
5,960
542
84
8
0
258,286
0
L
Vulcan
5,624
511
85
8
0
226,761
0
W
Anhur
7,421
675
112
10
0
209,835
2
W
Danzaburou
6,818
620
71
6
0
240,443
0
L
Sobek
5,397
491
20
2
0
206,907
3
W
Cabrakan
6,382
580
13
1
0
241,828
4
L
Cu Chulainn
5,244
477
48
4
0
174,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role