Player Matchup

Artemis
Artemis
Gold V
BiscuitCrib
Artemis
Gold V
Level 100
God Stats
18W - 9L
1,655 SR
Queue Stats
18W - 13L
1,489 MMR
Party 1
Chang'e
Chang'e
Gold III
RandolphJones
Chang'e
Gold III
Level 140
God Stats
3W - 3L
1,375 SR
Queue Stats
67W - 65L
1,380 MMR
Party 1
Athena
Athena
Gold I
silent terr0r
Athena
Gold I
Level 125
God Stats
1W - 2L
1,473 SR
Queue Stats
57W - 51L
1,503 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,501 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,610 SR
1,479 MMR
Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
Healofsteel
Hercules
Silver II
Level 122
God Stats
4W - 2L
1,830 SR
Queue Stats
31W - 34L
1,367 MMR
Party 2
Izanami
Izanami
Gold V
OIympian
Izanami
Gold V
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,570 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BiscuitCrib
Artemis
14
3 / 4 / 1
9,081
757
7,672
9,295
3,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
14
1 / 4 / 3
8,542
712
4,280
10,423
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 5 / 2
7,378
615
6,676
16,256
12,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AtlasMulanMedusaAchillesBacchus

VS

Bans
KuzenboSobekXbalanqueGebNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 1 / 8
9,951
829
12,257
7,180
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Healofsteel
Hercules
15
3 / 2 / 9
9,314
776
7,908
16,467
14,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
OIympian
Izanami
16
6 / 1 / 7
10,743
895
11,289
8,706
3,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
13
13
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
8
8
L
Artemis
BiscuitCrib
Artemis
3
4
1
0.88
W
Hercules
Healofsteel
Hercules
3
2
9
3.75
W
Izanami
OIympian
Izanami
6
1
7
9.5
L
Chang'e
1
4
3
0.63
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,628
Damage
31,454
35,974
Taken
32,353
18,850
Mitigated
20,923
10,281
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,257
1,035
1,332
3,374
7,180
3,662
844
2,191
4,775
41,660
625
L
Artemis
BiscuitCrib
Artemis
7,672
3,535
0
1,887
9,295
3,181
0
3,619
5,613
0
39,531
W
Hercules
Healofsteel
Hercules
7,908
2,323
0
4,881
16,467
14,238
450
4,190
12,063
0
20,306
W
Izanami
OIympian
Izanami
11,289
8,058
0
3,631
8,706
3,023
1,672
3,357
5,019
0
67,959
L
Chang'e
4,280
180
2,262
2,755
10,423
3,224
0
1,643
8,297
21,714
0
L
6,676
1,003
0
3,377
16,256
12,445
0
6,889
8,996
13,225
952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,001
Gold Earned
30,008
134
Minions Killed
180
0
Camps Cleared
0
651,367
Distance Traveled
679,288
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,951
829
55
5
0
226,680
0
L
Artemis
9,081
757
75
6
0
198,119
0
W
Hercules
9,314
776
18
2
0
250,094
0
W
Izanami
10,743
895
107
9
0
202,514
0
L
Chang'e
8,542
712
48
4
0
233,629
2
L
Athena
7,378
615
11
1
0
219,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role