Player Matchup

Odin
Odin
Silver I
 
Odin
Silver I
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
Hoovxr
Merlin
Silver III
Level 69
God Stats
1W - 0L
1,355 SR
Queue Stats
81W - 102L
1,038 MMR
Solo
Neith
Neith
Silver III
bigzig79
Neith
Silver III
Level 81
God Stats
10W - 14L
1,427 SR
Queue Stats
176W - 206L
932 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,427 SR
1,157 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,475 SR
812 MMR
Gilgamesh
Gilgamesh
Silver V
I__AM__RADiO
Gilgamesh
Silver V
Level 83
God Stats
11W - 19L
1,501 SR
Queue Stats
24W - 41L
784 MMR
Party 1
Sobek
Sobek
Bronze III
Mr-Myaki
Sobek
Bronze III
Level 86
God Stats
13W - 19L
1,459 SR
Queue Stats
38W - 75L
442 MMR
Party 1
Ah Puch
Ah Puch
Silver II
Vald_Bagine_69
Ah Puch
Silver II
Level 115
God Stats
1W - 3L
1,465 SR
Queue Stats
103W - 113L
1,209 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 4 / 4
8,521
852
4,982
10,138
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Hoovxr
Merlin
13
4 / 5 / 4
8,547
855
6,692
6,912
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
bigzig79
Neith
14
3 / 1 / 6
9,392
939
6,682
8,038
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HorusAchillesMedusaNe ZhaNu Wa

VS

Bans
BacchusJormungandrAh Muzen CabBastetKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I__AM__RADiO
Gilgamesh
4
0 / 0 / 0
5,511
551
0
0
0
Sobek
Mr-Myaki
Sobek
13
3 / 4 / 5
7,861
786
5,527
12,871
12,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 6 / 3
9,002
900
10,901
10,027
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
10
Kills
10
10
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
4
4
1.25
W
Merlin
Hoovxr
Merlin
4
5
4
1.2
L
Gilgamesh
I__AM__RADiO
Gilgamesh
0
0
0
0
L
Sobek
Mr-Myaki
Sobek
3
4
5
1.38
L
7
6
3
1.42
W
Neith
bigzig79
Neith
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,356
Damage
16,428
25,088
Taken
22,898
7,490
Mitigated
15,537
5,836
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,982
1,708
0
2,234
10,138
4,210
966
5,233
4,575
0
17,804
W
Merlin
Hoovxr
Merlin
6,692
702
0
334
6,912
1,317
597
5,764
955
27,739
685
L
Gilgamesh
I__AM__RADiO
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
Mr-Myaki
Sobek
5,527
373
0
1,468
12,871
12,385
0
3,105
9,623
12,632
46
L
10,901
54
0
2,585
10,027
3,152
0
3,582
6,423
34,934
0
W
Neith
bigzig79
Neith
6,682
2,764
0
3,268
8,038
1,963
941
5,096
2,828
0
49,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,460
Gold Earned
22,374
161
Minions Killed
63
0
Camps Cleared
0
511,079
Distance Traveled
404,597
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,521
852
34
3
0
167,989
0
W
Merlin
8,547
855
51
5
0
154,079
1
L
Gilgamesh
5,511
551
0
0
0
27,750
0
L
Sobek
7,861
786
9
1
0
186,300
0
L
Ah Puch
9,002
900
54
5
0
190,547
0
W
Neith
9,392
939
76
8
0
189,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role