Player Matchup

Medusa
Medusa
Capt_Ironhorn
Medusa
Level 88
God Stats
221W - 169L
1,547 SR
Queue Stats
350W - 340L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
MalaCaCua
Cu Chulainn
Level 129
God Stats
8W - 6L
1,539 SR
Queue Stats
282W - 269L
1,564 Elo+
Party 2
Arachne
Arachne
RK Renegax
Arachne
Level 159
God Stats
44W - 48L
1,340 SR
Queue Stats
637W - 643L
1,429 Elo+
Party 2
Bacchus
Bacchus
TBNDRaFT
Bacchus
Level 69
God Stats
43W - 29L
1,605 SR
Queue Stats
271W - 292L
1,487 Elo+
Party 2
Hades
Hades
VGS UrsineEwe1
Hades
Level 173
God Stats
27W - 24L
1,477 SR
Queue Stats
389W - 372L
1,470 Elo+
Party 2
Team Averages
Level 124
1,502 SR
1,477 Elo+

VS

Team Averages
Level 84
1,471 SR
1,493 Elo+
Awilix
Awilix
CrazyKilla1469
Awilix
Level 84
God Stats
16W - 26L
1,380 SR
Queue Stats
237W - 262L
1,370 Elo+
Solo
Neith
Neith
Shablonski
Neith
Level 64
God Stats
2W - 2L
1,744 SR
Queue Stats
97W - 82L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
Shabloogi
Sylvanus
Level 68
God Stats
3W - 7L
1,338 SR
Queue Stats
132W - 115L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
buenavibrairie
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
ySiah--
Cu Chulainn
Level 78
God Stats
9W - 12L
1,394 SR
Queue Stats
96W - 90L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
9,564
563
8,942
10,710
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
MalaCaCua
Cu Chulainn
18
2 / 2 / 3
10,733
631
11,739
14,929
13,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
RK Renegax
Arachne
13
5 / 2 / 4
8,717
513
4,731
17,451
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
TBNDRaFT
Bacchus
13
3 / 1 / 9
8,774
516
7,574
13,099
12,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
8 / 1 / 9
10,685
629
17,483
16,612
6,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
8,406
494
8,864
13,108
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
14
1 / 4 / 2
7,835
461
6,533
11,320
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Shabloogi
Sylvanus
11
1 / 5 / 3
7,574
446
6,451
15,480
12,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
buenavibrairie
Morgan Le Fay
13
1 / 8 / 3
7,715
454
12,391
11,678
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ySiah--
Cu Chulainn
16
1 / 0 / 1
9,231
543
10,676
14,895
13,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
23
Kills
9
9
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
L
5
6
2
1
W
Cu Chulainn
MalaCaCua
Cu Chulainn
2
2
3
1.75
W
Arachne
RK Renegax
Arachne
5
2
4
3.5
L
Neith
1
4
2
0.5
L
Sylvanus
Shabloogi
Sylvanus
1
5
3
0.5
W
Bacchus
TBNDRaFT
Bacchus
3
1
9
7.5
W
8
1
9
12.5
L
Morgan Le Fay
buenavibrairie
Morgan Le Fay
1
8
3
0.31
L
Cu Chulainn
ySiah--
Cu Chulainn
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,469
Damage
44,915
72,801
Taken
66,481
44,502
Mitigated
39,468
23,545
Healing
15,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,942
2,324
159
1,944
10,710
4,086
1,188
1,270
9,440
0
65,283
L
8,864
3,158
0
1,778
13,108
5,090
0
4,752
8,356
0
50,661
W
Cu Chulainn
MalaCaCua
Cu Chulainn
11,739
1,828
0
3,349
14,929
13,910
0
2,972
11,957
14,512
78,537
W
Arachne
RK Renegax
Arachne
4,731
3,359
0
5,579
17,451
6,754
101
6,485
10,966
0
46,231
L
Neith
6,533
3,022
0
3,962
11,320
4,327
0
5,233
6,087
0
65,484
L
Sylvanus
Shabloogi
Sylvanus
6,451
1,497
918
3,313
15,480
12,228
0
9,031
6,449
21,370
0
W
Bacchus
TBNDRaFT
Bacchus
7,574
630
0
2,018
13,099
12,842
51
4,848
8,251
22,831
996
W
17,483
1,160
741
9,755
16,612
6,910
126
7,257
9,355
86,319
2,936
L
Morgan Le Fay
buenavibrairie
Morgan Le Fay
12,391
1,509
0
673
11,678
4,220
0
5,296
6,382
54,118
0
L
Cu Chulainn
ySiah--
Cu Chulainn
10,676
1,851
0
4,919
14,895
13,603
0
2,771
12,124
16,459
68,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,473
Gold Earned
40,761
517
Minions Killed
447
0
Camps Cleared
0
1,733,764
Distance Traveled
1,583,752
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,564
563
96
6
0
328,730
0
L
Awilix
8,406
494
69
4
0
365,481
1
W
Cu Chulainn
10,733
631
152
9
0
329,636
6
W
Arachne
8,717
513
70
4
0
374,923
5
L
Neith
7,835
461
101
6
0
290,386
0
L
Sylvanus
7,574
446
28
2
0
308,054
0
W
Bacchus
8,774
516
38
2
0
347,845
0
W
Hades
10,685
629
161
9
0
352,630
4
L
Morgan Le Fay
7,715
454
84
5
0
295,359
0
L
Cu Chulainn
9,231
543
165
10
0
324,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role