Player Matchup

Chang'e
Chang'e
Masters
AlphaClaps
Chang'e
Masters
Level 128
God Stats
3W - 2L
1,759 SR
Queue Stats
131W - 90L
2,711 MMR
Party 1
Xing Tian
Xing Tian
Masters
AutοSpeed
Xing Tian
Masters
Level 206
God Stats
55W - 47L
1,698 SR
Queue Stats
797W - 729L
2,459 MMR
Party 2
He Bo
He Bo
Masters
KorvIsSxc
He Bo
Masters
Level 158
God Stats
7W - 4L
1,616 SR
Queue Stats
344W - 320L
2,669 MMR
Party 2
Cliodhna
Cliodhna
Diamond II
TheePoloMoe
Cliodhna
Diamond II
Level 159
God Stats
14W - 8L
1,799 SR
Queue Stats
121W - 97L
2,501 MMR
Solo
Mercury
Mercury
Masters
YoinkDaBastion
Mercury
Masters
Level 111
God Stats
6W - 2L
1,808 SR
Queue Stats
193W - 150L
2,460 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 152
1,736 SR
2,560 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 183
1,474 SR
2,326 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Raijin
Raijin
Diamond II
Latiosito
Raijin
Diamond II
Level 207
God Stats
1W - 5L
1,174 SR
Queue Stats
30W - 30L
2,483 MMR
Solo
Sylvanus
Sylvanus
Diamond I
OvTrue
Sylvanus
Diamond I
Level 217
God Stats
46W - 29L
1,760 SR
Queue Stats
163W - 142L
2,588 MMR
Party 3
Cthulhu
Cthulhu
Masters
ZaΙen
Cthulhu
Masters
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 107L
2,562 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
macomori
Tsukuyomi
Masters
Level 190
God Stats
2W - 4L
1,436 SR
Queue Stats
428W - 403L
2,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlphaClaps
Chang'e
17
3 / 0 / 2
9,357
624
8,597
9,712
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
AutοSpeed
Xing Tian
12
2 / 1 / 5
7,818
521
8,840
13,949
10,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
KorvIsSxc
He Bo
15
3 / 5 / 2
8,346
556
11,578
7,957
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
TheePoloMoe
Cliodhna
15
2 / 2 / 5
9,902
660
7,233
9,775
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
6 / 2 / 3
9,617
641
7,939
10,125
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
SusanoMedusaCamazotzHorus

VS

Bans
BastetCu ChulainnBake KujiraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 4 / 0
7,619
508
5,787
11,939
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Latiosito
Raijin
13
3 / 5 / 2
7,497
500
5,910
13,085
4,693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
OvTrue
Sylvanus
13
1 / 0 / 6
8,136
542
4,088
9,127
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cthulhu
ZaΙen
Cthulhu
14
1 / 3 / 3
8,269
551
6,555
11,624
12,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tsukuyomi
macomori
Tsukuyomi
15
5 / 4 / 1
8,320
555
7,876
14,510
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
16
Kills
10
10
Deaths
16
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
W
Chang'e
AlphaClaps
Chang'e
3
0
2
4
W
Xing Tian
AutοSpeed
Xing Tian
2
1
5
4.5
W
He Bo
KorvIsSxc
He Bo
3
5
2
0.8
L
Raijin
Latiosito
Raijin
3
5
2
0.8
L
Sylvanus
OvTrue
Sylvanus
1
0
6
4
W
Cliodhna
TheePoloMoe
Cliodhna
2
2
5
2.25
W
6
2
3
3.75
L
Cthulhu
ZaΙen
Cthulhu
1
3
3
0.83
L
Tsukuyomi
macomori
Tsukuyomi
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,187
Damage
30,216
51,518
Taken
60,285
22,472
Mitigated
32,951
15,627
Healing
22,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,787
4,788
0
3,441
11,939
2,621
0
7,709
3,756
0
63,248
W
Chang'e
AlphaClaps
Chang'e
8,597
506
266
4,863
9,712
2,632
1,113
647
9,065
69,081
1,119
W
Xing Tian
AutοSpeed
Xing Tian
8,840
670
0
4,334
13,949
10,229
0
4,418
9,531
20,779
536
W
He Bo
KorvIsSxc
He Bo
11,578
300
0
710
7,957
2,186
0
3,502
4,455
58,217
0
L
Raijin
Latiosito
Raijin
5,910
707
122
3,080
13,085
4,693
0
7,782
5,303
59,844
0
L
Sylvanus
OvTrue
Sylvanus
4,088
776
2,704
4,050
9,127
8,299
31
4,861
4,172
26,763
1,863
W
Cliodhna
TheePoloMoe
Cliodhna
7,233
1,751
0
3,796
9,775
3,266
412
5,095
4,680
0
75,915
W
7,939
4,191
0
1,658
10,125
4,159
0
2,455
7,670
0
85,913
L
Cthulhu
ZaΙen
Cthulhu
6,555
969
109
4,034
11,624
12,436
0
734
10,890
57,716
1,848
L
Tsukuyomi
macomori
Tsukuyomi
7,876
1,953
0
4,872
14,510
4,902
0
6,931
7,535
0
58,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,040
Gold Earned
39,841
541
Minions Killed
473
0
Camps Cleared
0
1,715,694
Distance Traveled
1,516,231
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,619
508
106
7
0
261,604
0
W
Chang'e
9,357
624
142
9
0
304,799
0
W
Xing Tian
7,818
521
22
1
0
345,200
0
W
He Bo
8,346
556
110
7
0
308,954
6
L
Raijin
7,497
500
113
8
0
279,374
4
L
Sylvanus
8,136
542
49
3
0
287,517
1
W
Cliodhna
9,902
660
143
10
0
340,389
0
W
Mercury
9,617
641
124
8
0
416,352
2
L
Cthulhu
8,269
551
104
7
0
333,580
1
L
Tsukuyomi
8,320
555
101
7
0
354,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role