Player Matchup

Kukulkan
Kukulkan
FRICKHECK
Kukulkan
Level 107
God Stats
7W - 3L
1,379 SR
Queue Stats
82W - 59L
1,645 Elo+
Party 1
Mulan
Mulan
Harrbear24
Mulan
Level 147
God Stats
10W - 9L
1,377 SR
Queue Stats
212W - 186L
1,542 Elo+
Solo
Rama
Rama
IJormedAnhur
Rama
Level 153
God Stats
7W - 5L
1,704 SR
Queue Stats
268W - 252L
1,582 Elo+
Solo
Skadi
Skadi
IllegalHugs92
Skadi
Level 195
God Stats
115W - 144L
1,490 SR
Queue Stats
367W - 349L
1,499 Elo+
Solo
Cabrakan
Cabrakan
JohnETopside
Cabrakan
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 46L
1,631 Elo+
Party 1
Team Averages
Level 148
1,490 SR
1,580 Elo+

VS

Team Averages
Level 137
1,506 SR
1,544 Elo+
Vulcan
Vulcan
KomiAckerman
Vulcan
Level 147
God Stats
10W - 7L
1,554 SR
Queue Stats
263W - 244L
1,505 Elo+
Party 2
Mulan
Mulan
URD Bully
Mulan
Level 157
God Stats
16W - 10L
1,641 SR
Queue Stats
326W - 316L
1,492 Elo+
Party 2
Serqet
Serqet
aquaticgoomba
Serqet
Level 123
God Stats
1W - 4L
1,233 SR
Queue Stats
302W - 266L
1,573 Elo+
Party 3
Thanatos
Thanatos
choco142001
Thanatos
Level 108
God Stats
3W - 3L
1,404 SR
Queue Stats
172W - 151L
1,539 Elo+
Solo
Skadi
Skadi
sebcxz
Skadi
Level 149
God Stats
2W - 0L
1,702 SR
Queue Stats
70W - 56L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FRICKHECK
Kukulkan
10
0 / 1 / 0
5,867
533
1,969
3,137
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
11
3 / 1 / 0
7,014
638
6,321
8,072
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 0
5,292
481
838
8,204
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
4,604
419
1,564
2,985
786
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
JohnETopside
Cabrakan
9
1 / 4 / 0
5,579
507
4,605
8,548
8,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 0 / 0
7,149
650
3,168
3,620
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
URD Bully
Mulan
11
0 / 3 / 0
5,594
509
2,516
9,263
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
5 / 0 / 2
6,680
607
3,548
7,041
4,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
choco142001
Thanatos
12
1 / 0 / 6
6,146
559
3,990
6,014
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
sebcxz
Skadi
12
2 / 1 / 5
6,393
581
5,750
5,556
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
11
11
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FRICKHECK
Kukulkan
0
1
0
0
L
Mulan
3
1
0
3
L
0
2
0
0
L
0
3
1
0.17
L
Cabrakan
JohnETopside
Cabrakan
1
4
0
0.25
W
Vulcan
3
0
0
3
W
Mulan
URD Bully
Mulan
0
3
0
0
W
5
0
2
6
W
Thanatos
choco142001
Thanatos
1
0
6
4
W
Skadi
sebcxz
Skadi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,297
Damage
18,972
30,946
Taken
31,494
16,513
Mitigated
12,562
4,901
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FRICKHECK
Kukulkan
1,969
0
0
250
3,137
690
0
670
2,307
41,587
0
L
Mulan
6,321
954
0
2,182
8,072
3,591
0
0
8,072
0
43,426
L
838
573
0
1,071
8,204
2,518
0
1,540
6,388
0
38,382
L
1,564
710
0
60
2,985
786
0
0
2,934
0
17,028
L
Cabrakan
JohnETopside
Cabrakan
4,605
473
0
1,338
8,548
8,928
0
504
7,734
18,312
0
W
Vulcan
3,168
39
0
1,024
3,620
1,126
218
1,239
2,229
53,981
1,715
W
Mulan
URD Bully
Mulan
2,516
337
0
3,255
9,263
3,124
0
0
9,263
0
31,232
W
3,548
533
0
1,684
7,041
4,632
0
1,430
5,537
0
23,009
W
Thanatos
choco142001
Thanatos
3,990
782
0
8,343
6,014
1,794
0
216
5,776
0
46,490
W
Skadi
sebcxz
Skadi
5,750
2,607
0
500
5,556
1,886
399
3,441
2,115
0
49,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,356
Gold Earned
31,962
311
Minions Killed
388
0
Camps Cleared
0
888,105
Distance Traveled
1,197,037
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,867
533
100
9
0
195,741
0
L
Mulan
7,014
638
73
7
0
174,930
0
L
Rama
5,292
481
74
7
0
223,267
0
L
Skadi
4,604
419
36
3
0
103,681
0
L
Cabrakan
5,579
507
28
3
0
190,486
0
W
Vulcan
7,149
650
123
11
0
244,237
4
W
Mulan
5,594
509
64
6
0
200,129
2
W
Serqet
6,680
607
43
4
0
270,200
4
W
Thanatos
6,146
559
79
7
0
249,311
2
W
Skadi
6,393
581
79
7
0
233,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role