Player Matchup

Ymir
Ymir
Elmaldito668
Ymir
Level 149
God Stats
24W - 28L
1,569 SR
Queue Stats
49W - 59L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
SERGEANTGUFF
Erlang Shen
Level 112
God Stats
1W - 2L
1,726 SR
Queue Stats
6W - 9L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
eattercoot
Ah Puch
Level 135
God Stats
1W - 2L
1,702 SR
Queue Stats
13W - 20L
1,426 Elo+
Party 1
Team Averages
Level 132
1,666 SR
1,450 Elo+

VS

Team Averages
Level 115
1,533 SR
1,454 Elo+
Ra
Ra
RuthlessSensei
Ra
Level 152
God Stats
18W - 12L
1,497 SR
Queue Stats
621W - 649L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Tftlz
Cthulhu
Level 122
God Stats
16W - 6L
1,566 SR
Queue Stats
40W - 34L
1,463 Elo+
Party 2
Achilles
Achilles
Thonerrr
Achilles
Level 72
God Stats
61W - 50L
1,535 SR
Queue Stats
149W - 139L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,796
680
2,888
10,544
6,031
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
SERGEANTGUFF
Erlang Shen
11
1 / 2 / 2
6,786
679
5,283
7,704
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
eattercoot
Ah Puch
12
1 / 1 / 2
7,091
709
6,350
3,295
970
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
6,790
679
3,363
2,864
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Tftlz
Cthulhu
11
2 / 2 / 3
6,971
697
4,661
7,003
4,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Achilles
Thonerrr
Achilles
12
5 / 1 / 2
7,410
741
6,807
8,726
6,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
7
8
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
0
0
7
3.5
L
Erlang Shen
SERGEANTGUFF
Erlang Shen
1
2
2
1
W
Cthulhu
Tftlz
Cthulhu
2
2
3
1.75
W
Achilles
Thonerrr
Achilles
5
1
2
6
L
Ah Puch
eattercoot
Ah Puch
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,521
Damage
14,831
21,543
Taken
18,593
13,048
Mitigated
12,097
2,449
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,888
655
0
0
10,544
6,031
76
2,816
7,326
15,463
0
W
3,363
310
3,939
988
2,864
761
0
1,611
1,204
19,440
604
L
Erlang Shen
SERGEANTGUFF
Erlang Shen
5,283
2,041
0
1,646
7,704
6,047
0
3,597
3,756
0
21,701
W
Cthulhu
Tftlz
Cthulhu
4,661
650
15
30
7,003
4,451
0
2,585
4,193
20,669
880
W
Achilles
Thonerrr
Achilles
6,807
1,951
0
670
8,726
6,885
44
4,815
3,535
0
11,535
L
Ah Puch
eattercoot
Ah Puch
6,350
411
0
803
3,295
970
0
1,206
2,089
32,346
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,673
Gold Earned
21,171
113
Minions Killed
101
0
Camps Cleared
0
520,740
Distance Traveled
626,082
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,796
680
29
3
0
161,675
0
W
Ra
6,790
679
40
4
0
241,965
2
L
Erlang Shen
6,786
679
32
3
0
188,466
0
W
Cthulhu
6,971
697
42
4
0
184,639
0
W
Achilles
7,410
741
19
2
0
199,478
0
L
Ah Puch
7,091
709
52
5
0
170,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role