Player Matchup

Osiris
Osiris
Gods Post
Osiris
Level 96
God Stats
3W - 0L
1,703 SR
Queue Stats
8W - 6L
1,333 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GoldieXSr
Morgan Le Fay
Level 61
God Stats
4W - 5L
1,419 SR
Queue Stats
179W - 197L
1,452 Elo+
Party 2
Neith
Neith
SolidDragon313
Neith
Level 158
God Stats
1W - 1L
1,234 SR
Queue Stats
190W - 210L
1,473 Elo+
Party 2
Da Ji
Da Ji
Yserah
Da Ji
Level 129
God Stats
3W - 0L
1,832 SR
Queue Stats
57W - 57L
1,444 Elo+
Solo
Maui
Maui
ioDrago
Maui
Level 136
God Stats
1W - 1L
1,546 SR
Queue Stats
171W - 169L
1,457 Elo+
Party 2
Team Averages
Level 116
1,547 SR
1,432 Elo+

VS

Team Averages
Level 122
1,546 SR
1,438 Elo+
Tsukuyomi
Tsukuyomi
ASHTRØNAUT
Tsukuyomi
Level 147
God Stats
10W - 7L
1,648 SR
Queue Stats
107W - 117L
1,439 Elo+
Party 1
Mulan
Mulan
Freewayr13h
Mulan
Level 120
God Stats
61W - 76L
1,485 SR
Queue Stats
300W - 294L
1,422 Elo+
Solo
Anubis
Anubis
Jackalzone
Anubis
Level 157
God Stats
54W - 55L
1,478 SR
Queue Stats
340W - 336L
1,442 Elo+
Party 1
Cernunnos
Cernunnos
LeexLee7
Cernunnos
Level 83
God Stats
43W - 35L
1,556 SR
Queue Stats
102W - 93L
1,445 Elo+
Solo
Khepri
Khepri
cchoat01
Khepri
Level 104
God Stats
5W - 5L
1,563 SR
Queue Stats
316W - 314L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gods Post
Osiris
16
5 / 2 / 6
9,805
613
13,105
16,159
13,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
GoldieXSr
Morgan Le Fay
14
6 / 3 / 7
8,828
552
12,561
9,119
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 2 / 5
9,398
587
12,054
10,037
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Da Ji
Yserah
Da Ji
14
2 / 3 / 8
8,030
502
5,978
12,345
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
ioDrago
Maui
12
4 / 2 / 11
8,262
516
3,994
9,662
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ASHTRØNAUT
Tsukuyomi
15
4 / 5 / 2
8,440
528
7,035
12,976
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 3 / 3
7,770
486
8,632
13,027
9,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Jackalzone
Anubis
13
3 / 4 / 4
7,690
481
7,090
10,066
4,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
LeexLee7
Cernunnos
13
2 / 6 / 0
7,680
480
6,115
12,853
4,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
cchoat01
Khepri
9
0 / 7 / 2
6,647
415
2,944
15,920
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
25
Kills
12
12
Deaths
25
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ASHTRØNAUT
Tsukuyomi
4
5
2
1
L
3
3
3
1.5
W
Osiris
Gods Post
Osiris
5
2
6
4
W
Morgan Le Fay
GoldieXSr
Morgan Le Fay
6
3
7
3.17
L
Anubis
Jackalzone
Anubis
3
4
4
1.25
L
Cernunnos
LeexLee7
Cernunnos
2
6
0
0.33
W
8
2
5
5.25
W
Da Ji
Yserah
Da Ji
2
3
8
2
L
Khepri
cchoat01
Khepri
0
7
2
0.14
W
Maui
ioDrago
Maui
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,692
Damage
31,816
57,322
Taken
64,842
31,198
Mitigated
35,848
23,525
Healing
18,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ASHTRØNAUT
Tsukuyomi
7,035
1,165
0
5,655
12,976
4,428
0
1,724
11,118
0
62,132
L
8,632
1,566
0
3,712
13,027
9,822
0
1,636
11,263
0
34,415
W
Osiris
Gods Post
Osiris
13,105
4,978
0
8,767
16,159
13,960
0
1,904
14,255
0
72,432
W
Morgan Le Fay
GoldieXSr
Morgan Le Fay
12,561
1,635
0
2,684
9,119
2,775
601
3,717
5,402
55,272
871
L
Anubis
Jackalzone
Anubis
7,090
40
0
3,673
10,066
4,179
0
4,507
5,037
50,012
0
L
Cernunnos
LeexLee7
Cernunnos
6,115
2,911
289
3,878
12,853
4,440
740
1,684
11,129
0
54,996
W
12,054
4,956
0
5,061
10,037
3,125
384
1,060
8,977
0
71,316
W
Da Ji
Yserah
Da Ji
5,978
1,724
0
4,918
12,345
4,263
66
1,061
11,284
0
51,427
L
Khepri
cchoat01
Khepri
2,944
518
0
1,406
15,920
12,979
0
5,617
9,886
15,014
2,474
W
Maui
ioDrago
Maui
3,994
609
0
2,095
9,662
7,075
152
2,215
7,447
15,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,323
Gold Earned
38,227
425
Minions Killed
354
0
Camps Cleared
0
1,634,791
Distance Traveled
1,525,095
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,440
528
99
6
0
365,465
2
L
Mulan
7,770
486
46
3
0
300,451
0
W
Osiris
9,805
613
123
8
0
323,944
0
W
Morgan Le Fay
8,828
552
100
6
0
334,908
1
L
Anubis
7,690
481
90
6
0
294,943
0
L
Cernunnos
7,680
480
90
6
0
271,159
3
W
Neith
9,398
587
115
7
0
297,360
6
W
Da Ji
8,030
502
75
5
0
350,219
3
L
Khepri
6,647
415
29
2
0
293,077
5
W
Maui
8,262
516
12
1
0
328,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role