Player Matchup

Lancelot
Lancelot
King Urchin1
Lancelot
Level 68
God Stats
3W - 1L
1,364 SR
Queue Stats
17W - 23L
1,378 Elo+
Solo
Bacchus
Bacchus
PhSidewayzMd
Bacchus
Level 172
God Stats
33W - 24L
1,554 SR
Queue Stats
335W - 399L
1,476 Elo+
Party 2
Anubis
Anubis
speirs_2nd_lt
Anubis
Level 141
God Stats
8W - 10L
1,530 SR
Queue Stats
167W - 179L
1,513 Elo+
Party 2
Team Averages
Level 127
1,483 SR
1,456 Elo+

VS

Team Averages
Level 126
1,658 SR
1,452 Elo+
Serqet
Serqet
Krypticpain
Serqet
Level 128
God Stats
1W - 1L
1,737 SR
Queue Stats
40W - 37L
1,435 Elo+
Solo
Ix Chel
Ix Chel
PartySnackss
Ix Chel
Level 121
God Stats
1W - 4L
1,510 SR
Queue Stats
233W - 222L
1,467 Elo+
Party 1
Cerberus
Cerberus
WulfSpid3r
Cerberus
Level 128
God Stats
7W - 2L
1,726 SR
Queue Stats
90W - 85L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
King Urchin1
Lancelot
11
2 / 1 / 0
6,952
695
3,106
4,257
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
PhSidewayzMd
Bacchus
12
1 / 0 / 3
7,094
709
5,250
5,185
4,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 0 / 1
8,131
813
5,806
4,203
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 1 / 1
6,259
626
3,128
5,226
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
PartySnackss
Ix Chel
11
0 / 3 / 1
6,353
635
2,607
4,827
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
WulfSpid3r
Cerberus
11
1 / 1 / 0
6,430
643
4,343
8,425
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
1
1
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
King Urchin1
Lancelot
2
1
0
2
L
Serqet
0
1
1
0.5
L
Ix Chel
PartySnackss
Ix Chel
0
3
1
0.17
W
Bacchus
PhSidewayzMd
Bacchus
1
0
3
2.5
L
Cerberus
WulfSpid3r
Cerberus
1
1
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,162
Damage
10,078
13,645
Taken
18,478
7,419
Mitigated
8,068
4,399
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
King Urchin1
Lancelot
3,106
749
339
407
4,257
1,280
0
1,354
2,864
0
24,870
L
Serqet
3,128
841
0
873
5,226
2,003
0
2,392
2,692
0
15,864
L
Ix Chel
PartySnackss
Ix Chel
2,607
221
789
1,126
4,827
1,517
0
2,733
1,964
24,774
0
W
Bacchus
PhSidewayzMd
Bacchus
5,250
589
0
1,345
5,185
4,694
0
3,160
1,491
10,061
1,413
L
Cerberus
WulfSpid3r
Cerberus
4,343
271
0
2,007
8,425
4,548
0
4,709
3,232
13,428
0
W
5,806
141
0
2,308
4,203
1,445
0
2,003
1,940
39,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,177
Gold Earned
19,042
149
Minions Killed
129
0
Camps Cleared
0
585,598
Distance Traveled
590,964
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,952
695
38
4
0
175,174
0
L
Serqet
6,259
626
29
3
0
214,752
0
L
Ix Chel
6,353
635
52
5
0
186,360
4
W
Bacchus
7,094
709
18
2
0
219,291
0
L
Cerberus
6,430
643
48
5
0
189,852
2
W
Anubis
8,131
813
93
9
0
191,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role