Player Matchup

Da Ji
Da Ji
BingleSnapsVI
Da Ji
Level 129
God Stats
1W - 0L
1,734 SR
Queue Stats
53W - 65L
1,501 Elo+
Party 1
Yemoja
Yemoja
Deltangelic
Yemoja
Level 127
God Stats
3W - 2L
1,428 SR
Queue Stats
35W - 47L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
McBingi
Cernunnos
Level 159
God Stats
2W - 0L
1,732 SR
Queue Stats
182W - 191L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mistmouth
Tsukuyomi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 82L
1,530 Elo+
Party 1
Terra
Terra
luv-mako
Terra
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 136L
1,550 Elo+
Solo
Team Averages
Level 134
1,579 SR
1,527 Elo+

VS

Team Averages
Level 142
1,478 SR
1,575 Elo+
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AlanRavenator
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,750 Elo+
Party 2
Lancelot
Lancelot
HuddyBoiii
Lancelot
Level 157
God Stats
0W - 2L
1,332 SR
Queue Stats
126W - 111L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Santiplayer
Cthulhu
Level 155
God Stats
39W - 28L
1,720 SR
Queue Stats
247W - 229L
1,543 Elo+
Party 2
Hades
Hades
byias
Hades
Level 113
God Stats
14W - 15L
1,336 SR
Queue Stats
158W - 138L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,120
556
3,091
6,528
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
10
0 / 1 / 2
5,702
518
2,179
7,387
3,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
McBingi
Cernunnos
12
1 / 0 / 0
6,292
572
6,171
5,554
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Mistmouth
Tsukuyomi
11
1 / 2 / 1
6,093
554
6,249
7,947
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
luv-mako
Terra
12
1 / 1 / 2
6,581
598
4,265
6,787
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 1 / 1
5,985
544
4,383
9,697
5,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 1 / 0
6,087
553
3,567
6,091
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
HuddyBoiii
Lancelot
7
0 / 2 / 0
4,607
419
707
5,136
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Santiplayer
Cthulhu
11
1 / 2 / 0
6,285
571
2,135
6,897
4,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hades
byias
Hades
11
1 / 2 / 1
5,955
541
6,256
7,820
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
1
1
1.5
L
1
1
0
1
W
4
0
1
4.5
W
Yemoja
0
1
2
1
L
Lancelot
HuddyBoiii
Lancelot
0
2
0
0
W
Cernunnos
McBingi
Cernunnos
1
0
0
1
W
Tsukuyomi
Mistmouth
Tsukuyomi
1
2
1
0.75
L
Cthulhu
Santiplayer
Cthulhu
1
2
0
0.5
L
Hades
byias
Hades
1
2
1
0.75
W
Terra
luv-mako
Terra
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,955
Damage
17,048
34,203
Taken
35,641
12,906
Mitigated
16,797
13,367
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,383
890
0
2,023
9,697
5,727
0
994
8,703
0
16,627
L
3,567
1,409
0
860
6,091
1,778
0
296
5,795
0
48,464
W
3,091
524
0
475
6,528
2,481
0
892
5,454
0
32,834
W
Yemoja
2,179
554
2,713
2,269
7,387
3,500
0
2,344
4,860
13,047
367
L
Lancelot
HuddyBoiii
Lancelot
707
292
0
2,173
5,136
1,314
0
816
4,265
0
22,174
W
Cernunnos
McBingi
Cernunnos
6,171
2,631
0
2,705
5,554
1,765
0
0
5,452
0
55,070
W
Tsukuyomi
Mistmouth
Tsukuyomi
6,249
1,469
0
2,578
7,947
2,342
30
3,000
4,754
0
51,090
L
Cthulhu
Santiplayer
Cthulhu
2,135
40
0
2,409
6,897
4,679
0
2,583
3,648
38,617
1,732
L
Hades
byias
Hades
6,256
343
709
3,784
7,820
3,299
0
573
7,247
40,806
1,863
W
Terra
luv-mako
Terra
4,265
490
19
2,608
6,787
2,818
0
1,541
5,246
34,886
2,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
28,919
346
Minions Killed
331
0
Camps Cleared
0
1,168,575
Distance Traveled
1,043,858
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,985
544
21
2
0
242,427
1
L
Medusa
6,087
553
88
8
0
218,677
0
W
Da Ji
6,120
556
56
5
0
270,388
0
W
Yemoja
5,702
518
20
2
0
214,853
0
L
Lancelot
4,607
419
40
4
0
155,357
0
W
Cernunnos
6,292
572
90
8
0
209,366
2
W
Tsukuyomi
6,093
554
86
8
0
250,193
0
L
Cthulhu
6,285
571
89
8
0
209,650
2
L
Hades
5,955
541
93
8
0
217,747
0
W
Terra
6,581
598
94
9
0
223,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role