Player Matchup

Loki
Loki
 
Loki
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Drestroyer_Drago
Surtr
Level 105
God Stats
78W - 59L
1,559 SR
Queue Stats
142W - 125L
1,520 Elo+
Solo
Neith
Neith
GRatedClaps
Neith
Level 106
God Stats
73W - 58L
1,480 SR
Queue Stats
147W - 151L
1,475 Elo+
Solo
Team Averages
Level 135
1,508 SR
1,499 Elo+

VS

Team Averages
Level 108
1,611 SR
1,447 Elo+
Bakasura
Bakasura
 
Bakasura
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Akane-_-muki
Bastet
Level 99
God Stats
3W - 5L
1,563 SR
Queue Stats
244W - 220L
1,501 Elo+
Solo
Vulcan
Vulcan
Chrisbeamz
Vulcan
Level 156
God Stats
1W - 3L
1,553 SR
Queue Stats
152W - 150L
1,506 Elo+
Solo
Danzaburou
Danzaburou
mando24
Danzaburou
Level 109
God Stats
3W - 5L
1,939 SR
Queue Stats
294W - 268L
1,445 Elo+
Solo
Charon
Charon
mudonmygucci-
Charon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
7 / 0 / 0
7,245
604
6,911
8,048
2,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
 
Agni
12
1 / 0 / 1
6,530
544
4,438
3,957
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
10
0 / 0 / 4
5,848
487
2,055
7,433
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 1
7,595
633
6,401
10,860
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 2 / 3
5,622
469
5,647
7,016
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 3 / 0
5,197
433
3,436
10,841
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bastet
11
1 / 3 / 0
6,019
502
5,018
10,103
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Chrisbeamz
Vulcan
11
0 / 2 / 0
5,642
470
2,374
6,118
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
mando24
Danzaburou
11
2 / 2 / 0
6,135
511
6,109
7,694
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 2
6,065
505
3,093
6,107
4,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
0
7
W
Agni
 
Agni
1
0
1
1.5
W
Ymir
 
Ymir
0
0
4
2
L
Bakasura
 
Bakasura
0
3
0
0
L
Bastet
1
3
0
0.33
L
Vulcan
Chrisbeamz
Vulcan
0
2
0
0
W
3
1
1
3.5
W
0
2
3
0.75
L
Danzaburou
mando24
Danzaburou
2
2
0
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,452
Damage
20,030
37,314
Taken
40,863
15,297
Mitigated
15,244
8,363
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,911
1,929
0
776
8,048
2,892
0
748
6,777
0
61,573
W
Agni
 
Agni
4,438
209
0
500
3,957
978
554
1,598
2,139
46,422
0
W
Ymir
 
Ymir
2,055
500
0
1,550
7,433
4,504
0
1,224
6,139
20,899
0
L
Bakasura
 
Bakasura
3,436
2,257
0
4,715
10,841
3,713
0
1,159
9,682
0
26,605
L
Bastet
5,018
664
0
4,613
10,103
3,053
0
353
9,750
0
39,133
L
Vulcan
Chrisbeamz
Vulcan
2,374
239
0
1,146
6,118
1,887
0
3,660
2,458
36,738
459
W
6,401
2,026
0
3,817
10,860
4,851
527
0
10,419
609
46,828
W
5,647
1,011
0
1,720
7,016
2,072
0
1,633
5,383
0
39,447
L
Danzaburou
mando24
Danzaburou
6,109
1,235
0
2,316
7,694
2,574
110
901
6,793
0
48,138
L
3,093
967
134
1,477
6,107
4,017
263
834
5,273
20,510
1,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
29,058
383
Minions Killed
331
0
Camps Cleared
0
1,170,838
Distance Traveled
1,158,197
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,245
604
98
8
0
283,234
0
W
Agni
6,530
544
92
8
0
222,503
0
W
Ymir
5,848
487
34
3
0
222,346
2
L
Bakasura
5,197
433
73
6
0
254,482
0
L
Bastet
6,019
502
72
6
0
248,537
2
L
Vulcan
5,642
470
63
5
0
237,449
2
W
Surtr
7,595
633
94
8
0
218,704
0
W
Neith
5,622
469
65
5
0
224,051
0
L
Danzaburou
6,135
511
87
7
0
204,417
1
L
Charon
6,065
505
36
3
0
213,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role