Player Matchup

Ix Chel
Ix Chel
Platinum III
DevaPath5
Ix Chel
Platinum III
Level 158
God Stats
2W - 2L
1,371 SR
Queue Stats
176W - 210L
1,888 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
Roaves12
Ne Zha
Platinum IV
Level 79
God Stats
1W - 0L
1,838 SR
Queue Stats
23W - 10L
2,121 MMR
Party 2
Anhur
Anhur
Platinum I
mrextreme123
Anhur
Platinum I
Level 192
God Stats
2W - 1L
1,936 SR
Queue Stats
43W - 37L
2,112 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,715 SR
2,040 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,687 SR
2,070 MMR
Odin
Odin
Diamond III
COOMSHYTLER
Odin
Diamond III
Level 107
God Stats
5W - 3L
1,744 SR
Queue Stats
534W - 544L
2,238 MMR
Party 1
Medusa
Medusa
Diamond III
ConsistentChaos
Medusa
Diamond III
Level 144
God Stats
22W - 20L
1,818 SR
Queue Stats
387W - 363L
2,154 MMR
Party 1
Discordia
Discordia
Diamond V
firmgansta17
Discordia
Diamond V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DevaPath5
Ix Chel
13
4 / 4 / 8
9,380
782
6,778
9,602
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Roaves12
Ne Zha
17
8 / 0 / 9
11,066
922
11,193
12,185
7,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 1 / 10
10,734
895
9,830
9,203
3,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
CthulhuAgniBacchusMorgan Le FayThoth

VS

Bans
MulanVulcanAtlasRaijinMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,828
652
4,457
13,197
8,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 6 / 1
8,975
748
9,978
10,040
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
firmgansta17
Discordia
13
0 / 6 / 4
7,838
653
7,510
7,578
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
5
5
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
4
6
1
0.75
W
Ix Chel
DevaPath5
Ix Chel
4
4
8
2
W
Ne Zha
Roaves12
Ne Zha
8
0
9
12.5
L
Discordia
firmgansta17
Discordia
0
6
4
0.33
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,801
Damage
21,945
30,990
Taken
30,815
13,912
Mitigated
13,065
10,812
Healing
1,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,457
1,126
0
460
13,197
8,623
0
2,644
10,318
906
15,358
L
9,978
3,028
0
598
10,040
2,519
0
2,817
6,848
0
49,261
W
Ix Chel
DevaPath5
Ix Chel
6,778
406
150
537
9,602
3,063
0
2,827
6,767
21,154
0
W
Ne Zha
Roaves12
Ne Zha
11,193
3,606
0
6,497
12,185
7,778
1,470
3,127
9,050
0
43,217
L
Discordia
firmgansta17
Discordia
7,510
285
0
500
7,578
1,923
0
1,375
5,932
19,690
754
W
9,830
4,956
0
3,628
9,203
3,071
1,602
1,954
7,241
0
56,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,180
Gold Earned
24,641
160
Minions Killed
124
0
Camps Cleared
0
684,617
Distance Traveled
608,815
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,828
652
16
1
0
206,281
0
L
Medusa
8,975
748
79
7
0
225,377
0
W
Ix Chel
9,380
782
32
3
0
206,655
0
W
Ne Zha
11,066
922
38
3
0
271,091
2
L
Discordia
7,838
653
29
2
0
177,157
0
W
Anhur
10,734
895
90
8
0
206,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role