Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DanosonicDaimyo
Sun Wukong
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 156L
1,505 Elo+
Party 1
Bastet
Bastet
FaLlEnAsSaS1n99
Bastet
Level 45
God Stats
1W - 1L
1,736 SR
Queue Stats
15W - 32L
1,382 Elo+
Solo
Sylvanus
Sylvanus
Winston Carr
Sylvanus
Level 155
God Stats
7W - 6L
1,521 SR
Queue Stats
186W - 193L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
man of bat 506
Zhong Kui
Level 119
God Stats
1W - 1L
1,712 SR
Queue Stats
66W - 78L
1,467 Elo+
Party 1
Team Averages
Level 121
1,594 SR
1,468 Elo+

VS

Team Averages
Level 116
1,602 SR
1,473 Elo+
Achilles
Achilles
BabyFace_KillaV3
Achilles
Level 125
God Stats
7W - 4L
1,709 SR
Queue Stats
289W - 278L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
Dat dat Sker
Guan Yu
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
208W - 218L
1,484 Elo+
Solo
Jormungandr
Jormungandr
HimxThatGuy
Jormungandr
Level 107
God Stats
5W - 1L
1,593 SR
Queue Stats
68W - 92L
1,392 Elo+
Party 2
Loki
Loki
LoganTheeGreat
Loki
Level 75
God Stats
2W - 2L
1,706 SR
Queue Stats
171W - 164L
1,487 Elo+
Party 2
Discordia
Discordia
XXBabaikaXX
Discordia
Level 126
God Stats
3W - 3L
1,502 SR
Queue Stats
120W - 152L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
1 / 2 / 7
8,109
737
7,654
14,741
12,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Sun Wukong
DanosonicDaimyo
Sun Wukong
14
3 / 4 / 5
7,647
695
6,655
19,433
14,557
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 3
7,294
663
3,223
7,944
3,586
Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Winston Carr
Sylvanus
13
2 / 2 / 7
7,295
663
7,898
11,284
10,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
man of bat 506
Zhong Kui
13
2 / 8 / 7
7,816
711
17,781
14,168
9,925
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 4
9,920
902
13,180
19,280
18,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Guan Yu
Dat dat Sker
Guan Yu
15
2 / 2 / 13
9,598
873
3,569
11,448
8,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
HimxThatGuy
Jormungandr
14
2 / 3 / 14
8,809
801
13,453
14,166
8,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 9
8,966
815
10,992
8,703
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
XXBabaikaXX
Discordia
17
2 / 0 / 14
9,111
828
20,782
2,523
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
9
Kills
19
19
Deaths
10
29
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
7
2.25
W
10
1
4
12
L
Sun Wukong
DanosonicDaimyo
Sun Wukong
3
4
5
1.38
W
Guan Yu
Dat dat Sker
Guan Yu
2
2
13
4.25
L
1
3
3
0.83
W
Jormungandr
HimxThatGuy
Jormungandr
2
3
14
3
W
3
4
9
1.88
L
Sylvanus
Winston Carr
Sylvanus
2
2
7
2.75
W
Discordia
XXBabaikaXX
Discordia
2
0
14
9
L
Zhong Kui
man of bat 506
Zhong Kui
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,211
Damage
61,976
67,570
Taken
56,120
51,075
Mitigated
39,287
25,662
Healing
29,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,654
1,584
367
1,380
14,741
12,959
0
8,126
6,615
0
18,148
W
13,180
1,628
1,181
9,057
19,280
18,098
145
7,330
11,950
0
20,979
L
Sun Wukong
DanosonicDaimyo
Sun Wukong
6,655
905
696
6,160
19,433
14,557
0
8,262
11,171
0
21,220
W
Guan Yu
Dat dat Sker
Guan Yu
3,569
168
9,150
5,709
11,448
8,798
165
6,049
5,399
0
7,167
L
3,223
973
0
896
7,944
3,586
0
4,965
2,979
0
12,198
W
Jormungandr
HimxThatGuy
Jormungandr
13,453
3,414
845
2,275
14,166
8,952
270
7,103
7,063
26,009
535
W
10,992
572
404
779
8,703
2,533
0
3,974
4,729
0
27,103
L
Sylvanus
Winston Carr
Sylvanus
7,898
450
7,328
5,732
11,284
10,048
0
5,551
5,733
11,181
477
W
Discordia
XXBabaikaXX
Discordia
20,782
370
0
502
2,523
906
306
860
1,663
35,311
0
L
Zhong Kui
man of bat 506
Zhong Kui
17,781
1,399
166
2,937
14,168
9,925
0
6,796
7,372
24,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,161
Gold Earned
46,404
101
Minions Killed
148
0
Camps Cleared
0
1,000,677
Distance Traveled
1,104,513
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,109
737
30
3
0
232,882
0
W
Achilles
9,920
902
20
2
0
249,915
0
L
Sun Wukong
7,647
695
16
1
0
194,607
0
W
Guan Yu
9,598
873
6
1
0
214,950
0
L
Bastet
7,294
663
20
2
0
198,220
4
W
Jormungandr
8,809
801
45
4
0
192,635
0
W
Loki
8,966
815
40
4
0
217,536
0
L
Sylvanus
7,295
663
5
0
0
194,388
0
W
Discordia
9,111
828
37
3
0
229,477
0
L
Zhong Kui
7,816
711
30
3
0
180,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role