Player Matchup

Izanami
Izanami
CaptainXgae
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Maui
Maui
DrXrae
Maui
Level 129
God Stats
1W - 0L
1,565 SR
Queue Stats
41W - 25L
1,602 Elo+
Party 1
Vulcan
Vulcan
G_Hags24
Vulcan
Level 109
God Stats
8W - 18L
1,481 SR
Queue Stats
61W - 58L
1,524 Elo+
Solo
Nox
Nox
XGaeman69
Nox
Level 93
God Stats
1W - 2L
1,291 SR
Queue Stats
2W - 3L
1,288 Elo+
Party 1
Freya
Freya
XgaeViking
Freya
Level 140
God Stats
3W - 1L
1,776 SR
Queue Stats
71W - 41L
1,596 Elo+
Party 1
Team Averages
Level 112
1,522 SR
1,502 Elo+

VS

Team Averages
Level 95
1,543 SR
1,545 Elo+
Artemis
Artemis
BOAxGALLO 28
Artemis
Level 62
God Stats
30W - 25L
1,613 SR
Queue Stats
92W - 94L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
BOAxLUCIANO 7
Cthulhu
Level 67
God Stats
39W - 43L
1,524 SR
Queue Stats
108W - 116L
1,512 Elo+
Party 2
Surtr
Surtr
BlackGuyPeas
Surtr
Level 113
God Stats
0W - 1L
1,311 SR
Queue Stats
14W - 8L
1,744 Elo+
Solo
Janus
Janus
hapamamba
Janus
Level 109
God Stats
31W - 33L
1,563 SR
Queue Stats
158W - 149L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
ric-rac1
Baron Samedi
Level 123
God Stats
5W - 3L
1,705 SR
Queue Stats
118W - 115L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaptainXgae
Izanami
11
1 / 0 / 7
6,600
1,320
2,164
4,529
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
DrXrae
Maui
11
2 / 0 / 8
6,605
1,321
2,968
3,736
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
G_Hags24
Vulcan
11
3 / 0 / 6
6,660
1,332
7,088
2,047
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 8
7,110
1,422
4,668
2,188
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
11
2 / 0 / 7
6,212
1,242
6,549
5,670
3,187
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

395

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BOAxGALLO 28
Artemis
10
0 / 4 / 0
5,416
1,083
4,824
6,168
1,812
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cthulhu
10
0 / 1 / 1
5,733
1,147
3,716
9,037
3,124
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 1
5,355
1,071
2,892
3,444
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
hapamamba
Janus
10
0 / 3 / 0
5,501
1,100
2,488
4,229
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ric-rac1
Baron Samedi
10
1 / 2 / 0
5,744
1,149
2,414
3,922
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
12
Kills
1
1
Deaths
12
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
BOAxGALLO 28
Artemis
0
4
0
0
L
Cthulhu
0
1
1
0.5
L
0
2
1
0.25
W
Izanami
CaptainXgae
Izanami
1
0
7
4.5
W
Maui
DrXrae
Maui
2
0
8
6
W
Vulcan
G_Hags24
Vulcan
3
0
6
6
W
4
1
8
8
W
Freya
2
0
7
5.5
L
Janus
hapamamba
Janus
0
3
0
0
L
Baron Samedi
ric-rac1
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
16,334
18,170
Taken
26,800
9,014
Mitigated
9,654
2,223
Healing
2,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BOAxGALLO 28
Artemis
4,824
1,368
0
710
6,168
1,812
0
5,580
475
0
10,437
L
Cthulhu
3,716
278
0
0
9,037
3,124
0
5,802
3,093
18,452
0
L
2,892
1,190
0
724
3,444
2,019
0
2,221
1,175
157
4,436
W
Izanami
CaptainXgae
Izanami
2,164
1,901
0
577
4,529
1,365
0
1,891
2,516
0
18,885
W
Maui
DrXrae
Maui
2,968
789
0
516
3,736
2,975
0
1,828
1,868
7,769
0
W
Vulcan
G_Hags24
Vulcan
7,088
225
0
404
2,047
736
0
613
1,434
19,295
570
W
4,668
296
0
0
2,188
751
0
1,017
1,137
11,197
0
W
Freya
6,549
2,505
0
726
5,670
3,187
0
3,084
2,440
12,801
443
L
Janus
hapamamba
Janus
2,488
70
0
0
4,229
1,304
0
3,761
438
14,479
0
L
Baron Samedi
ric-rac1
Baron Samedi
2,414
159
495
410
3,922
1,395
0
3,369
413
10,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
27,749
113
Minions Killed
94
7
Camps Cleared
3
477,348
Distance Traveled
460,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,416
1,083
9
2
0
98,041
0
L
Cthulhu
5,733
1,147
34
7
0
106,401
0
L
Surtr
5,355
1,071
3
1
0
61,171
0
W
Izanami
6,600
1,320
41
8
5
82,396
0
W
Maui
6,605
1,321
11
2
0
81,969
0
W
Vulcan
6,660
1,332
38
8
0
117,917
0
W
Nox
7,110
1,422
14
3
1
102,158
0
W
Freya
6,212
1,242
9
2
1
92,908
0
L
Janus
5,501
1,100
39
8
3
100,002
0
L
Baron Samedi
5,744
1,149
9
2
0
94,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role