Player Matchup

Horus
Horus
WindFoxAlu
Horus
Level 155
God Stats
22W - 18L
1,557 SR
Queue Stats
191W - 201L
1,426 Elo+
Party 1
Mulan
Mulan
dontyeetmebro
Mulan
Level 127
God Stats
7W - 8L
1,490 SR
Queue Stats
77W - 86L
1,429 Elo+
Party 1
Janus
Janus
sryifedagain
Janus
Level 126
God Stats
0W - 2L
1,283 SR
Queue Stats
58W - 71L
1,421 Elo+
Party 1
Maman Brigitte
Maman Brigitte
swagdaddysimpboi
Maman Brigitte
Level 158
God Stats
15W - 15L
1,549 SR
Queue Stats
218W - 227L
1,410 Elo+
Party 1
Anhur
Anhur
yosoypedro
Anhur
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 64L
1,462 Elo+
Party 1
Team Averages
Level 130
1,476 SR
1,429 Elo+

VS

Team Averages
Level 125
1,597 SR
1,509 Elo+
Vulcan
Vulcan
BiggieBawlz1273
Vulcan
Level 109
God Stats
26W - 27L
1,600 SR
Queue Stats
314W - 312L
1,522 Elo+
Party 2
Hera
Hera
Bnasty0131
Hera
Level 154
God Stats
11W - 2L
1,965 SR
Queue Stats
429W - 419L
1,508 Elo+
Party 2
Awilix
Awilix
DEMO_LITION-23
Awilix
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
290W - 276L
1,454 Elo+
Solo
Bellona
Bellona
FatherShark
Bellona
Level 124
God Stats
2W - 2L
1,421 SR
Queue Stats
24W - 26L
1,501 Elo+
Party 3
Baron Samedi
Baron Samedi
nam192
Baron Samedi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 101L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
1 / 3 / 0
5,007
501
1,584
10,208
4,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 5 / 0
5,133
513
6,361
8,903
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 8 / 1
5,413
541
3,591
7,512
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
swagdaddysimpboi
Maman Brigitte
10
1 / 4 / 1
5,496
550
2,516
7,710
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
9
0 / 1 / 1
5,054
505
2,506
7,937
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
5,653
565
6,980
3,926
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 2
5,722
572
7,398
4,600
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 1 / 4
6,034
603
2,728
7,009
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
FatherShark
Bellona
10
3 / 0 / 2
6,180
618
4,272
8,261
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
nam192
Baron Samedi
12
7 / 1 / 2
6,829
683
6,436
6,504
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
21
21
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
3
1
2
4
W
5
1
4
7
W
Bellona
FatherShark
Bellona
3
0
2
4
L
Horus
1
3
0
0.33
L
0
5
0
0
W
Baron Samedi
nam192
Baron Samedi
7
1
2
8
L
1
8
1
0.19
L
Maman Brigitte
swagdaddysimpboi
Maman Brigitte
1
4
1
0.38
L
Anhur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,558
Damage
27,814
42,270
Taken
30,300
15,032
Mitigated
12,877
10,933
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,980
757
0
1,223
3,926
1,086
0
736
3,190
30,552
0
W
7,398
863
0
1,927
4,600
842
0
560
4,040
32,375
844
W
2,728
944
0
3,548
7,009
2,059
0
869
6,018
0
32,249
W
Bellona
FatherShark
Bellona
4,272
1,768
0
3,122
8,261
6,717
0
0
8,261
0
30,181
L
Horus
1,584
944
520
1,591
10,208
4,949
0
5,571
3,888
0
11,863
L
6,361
1,505
0
2,406
8,903
3,499
0
910
7,946
0
28,958
W
Baron Samedi
nam192
Baron Samedi
6,436
1,289
34
1,563
6,504
2,173
0
3,391
2,719
39,124
0
L
3,591
243
0
550
7,512
2,337
0
5,892
1,620
26,388
0
L
Maman Brigitte
swagdaddysimpboi
Maman Brigitte
2,516
271
0
2,384
7,710
2,131
0
2,331
5,292
27,476
952
L
Anhur
2,506
808
0
3,482
7,937
2,116
392
4,266
3,070
0
32,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,103
Gold Earned
30,418
241
Minions Killed
294
0
Camps Cleared
0
913,455
Distance Traveled
1,048,527
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,653
565
60
6
0
205,919
0
W
Hera
5,722
572
54
5
0
206,241
0
W
Awilix
6,034
603
55
6
0
214,801
2
W
Bellona
6,180
618
54
5
0
209,044
2
L
Horus
5,007
501
20
2
0
207,700
0
L
Mulan
5,133
513
51
5
0
158,039
0
W
Baron Samedi
6,829
683
71
7
0
212,522
0
L
Janus
5,413
541
46
5
0
145,182
0
L
Maman Brigitte
5,496
550
65
7
0
210,818
0
L
Anhur
5,054
505
59
6
0
191,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role