Player Matchup

Mulan
Mulan
 
Mulan
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MNC_Wolf
Anubis
Level 161
God Stats
5W - 8L
1,537 SR
Queue Stats
67W - 62L
1,558 Elo+
Solo
Rama
Rama
NelsonSantos94
Rama
Level 158
God Stats
2W - 1L
1,794 SR
Queue Stats
285W - 284L
1,540 Elo+
Solo
Geb
Geb
βΔŘβΔĐØtv
Geb
Level 172
God Stats
3W - 8L
1,308 SR
Queue Stats
326W - 322L
1,526 Elo+
Solo
Team Averages
Level 158
1,528 SR
1,525 Elo+

VS

Team Averages
Level 131
1,561 SR
1,434 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Al4nc17o0H98
Kali
Level 136
God Stats
2W - 1L
1,774 SR
Queue Stats
68W - 71L
1,418 Elo+
Solo
Ymir
Ymir
Drususs
Ymir
Level 121
God Stats
369W - 350L
1,533 SR
Queue Stats
409W - 390L
1,497 Elo+
Solo
Sobek
Sobek
LokoDSelvage
Sobek
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 41L
1,378 Elo+
Party 1
Zhong Kui
Zhong Kui
ZeAspirina
Zhong Kui
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 41L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 4 / 0
5,449
605
5,723
8,090
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
 
Fenrir
10
0 / 1 / 0
5,056
562
919
6,798
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
MNC_Wolf
Anubis
1
0 / 0 / 0
3,277
364
0
0
0
9
1 / 0 / 0
5,066
563
4,625
6,378
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 1
5,281
587
3,600
8,369
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 0 / 1
5,880
653
6,174
5,763
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 0 / 2
5,379
598
1,575
6,763
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
Drususs
Ymir
10
2 / 1 / 2
5,881
653
2,869
9,368
4,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 0 / 1
5,292
588
2,690
6,356
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ZeAspirina
Zhong Kui
10
2 / 0 / 1
5,969
663
3,490
3,273
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
L
Fenrir
 
Fenrir
0
1
0
0
W
Heimdallr
 
Heimdallr
1
0
1
1.5
W
0
0
2
1
W
Ymir
Drususs
Ymir
2
1
2
3
W
2
0
1
2.5
L
Anubis
MNC_Wolf
Anubis
0
0
0
0
L
1
0
0
1
W
Zhong Kui
ZeAspirina
Zhong Kui
2
0
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,867
Damage
16,798
29,635
Taken
31,523
14,020
Mitigated
15,966
8,284
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,723
849
0
1,474
8,090
4,252
0
4,142
3,792
0
32,833
L
Fenrir
 
Fenrir
919
59
0
705
6,798
2,597
17
1,876
4,744
0
36,098
W
Heimdallr
 
Heimdallr
6,174
3,305
0
2,209
5,763
1,980
0
1,416
4,347
0
45,981
W
1,575
651
0
4,084
6,763
2,139
42
345
6,418
0
31,020
W
Ymir
Drususs
Ymir
2,869
770
1,757
3,027
9,368
4,915
0
1,557
7,811
16,947
0
W
2,690
227
0
2,684
6,356
4,562
0
0
6,356
16,328
0
L
Anubis
MNC_Wolf
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
4,625
4,352
0
3,346
6,378
1,673
24
996
5,382
0
33,870
W
Zhong Kui
ZeAspirina
Zhong Kui
3,490
354
0
2,585
3,273
2,370
1,159
282
2,991
36,832
0
L
3,600
674
0
2,759
8,369
5,498
0
1,649
6,668
18,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,129
Gold Earned
28,401
222
Minions Killed
286
0
Camps Cleared
0
810,564
Distance Traveled
949,937
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,449
605
61
7
0
178,050
0
L
Fenrir
5,056
562
78
9
0
212,569
0
W
Heimdallr
5,880
653
89
10
0
172,938
2
W
Kali
5,379
598
65
7
0
220,858
0
W
Ymir
5,881
653
27
3
0
208,490
1
W
Sobek
5,292
588
31
3
0
183,082
3
L
Anubis
3,277
364
0
0
0
88
0
L
Rama
5,066
563
62
7
0
181,532
4
W
Zhong Kui
5,969
663
74
8
0
164,569
2
L
Geb
5,281
587
21
2
0
238,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role