Player Matchup

King Arthur
King Arthur
Cheez
King Arthur
Level 159
God Stats
2W - 3L
1,732 SR
Queue Stats
51W - 73L
1,520 Elo+
Party 1
Ullr
Ullr
ITSHIPTOFACKBEES
Ullr
Level 159
God Stats
1W - 1L
1,547 SR
Queue Stats
70W - 35L
1,664 Elo+
Solo
Pele
Pele
MagneticExcalibu
Pele
Level 159
God Stats
14W - 9L
1,680 SR
Queue Stats
171W - 187L
1,587 Elo+
Party 1
Ix Chel
Ix Chel
TheHvsky
Ix Chel
Level 149
God Stats
9W - 11L
1,580 SR
Queue Stats
346W - 390L
1,565 Elo+
Party 1
Fenrir
Fenrir
bluestar021
Fenrir
Level 122
God Stats
2W - 6L
1,421 SR
Queue Stats
155W - 185L
1,545 Elo+
Party 1
Team Averages
Level 150
1,592 SR
1,576 Elo+

VS

Team Averages
Level 149
1,677 SR
1,612 Elo+
Morgan Le Fay
Morgan Le Fay
Fezter
Morgan Le Fay
Level 157
God Stats
34W - 23L
1,502 SR
Queue Stats
276W - 243L
1,588 Elo+
Solo
Artemis
Artemis
Kneeloaded
Artemis
Level 78
God Stats
7W - 1L
1,757 SR
Queue Stats
220W - 190L
1,671 Elo+
Solo
Sylvanus
Sylvanus
Peаceful
Sylvanus
Level 158
God Stats
100W - 82L
1,719 SR
Queue Stats
171W - 165L
1,626 Elo+
Party 2
Hades
Hades
Pаssive
Hades
Level 193
God Stats
17W - 6L
1,903 SR
Queue Stats
150W - 137L
1,625 Elo+
Party 2
Athena
Athena
TwilightSteel
Athena
Level 159
God Stats
13W - 14L
1,502 SR
Queue Stats
148W - 134L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cheez
King Arthur
13
0 / 3 / 4
7,640
509
6,658
16,407
12,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 7 / 2
7,721
515
5,509
12,744
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
7 / 2 / 3
8,853
590
9,539
12,917
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ix Chel
TheHvsky
Ix Chel
15
3 / 5 / 1
8,633
576
10,612
13,195
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
2 / 9 / 5
7,455
497
7,915
18,419
10,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fezter
Morgan Le Fay
16
8 / 3 / 3
10,029
669
14,885
11,106
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kneeloaded
Artemis
17
9 / 2 / 2
10,769
718
13,873
9,386
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Peаceful
Sylvanus
14
5 / 2 / 5
8,662
577
8,742
10,361
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Pаssive
Hades
16
3 / 2 / 0
10,393
693
9,122
14,518
14,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 3 / 11
8,629
575
5,659
15,794
16,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
26
26
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cheez
King Arthur
0
3
4
0.67
W
Morgan Le Fay
Fezter
Morgan Le Fay
8
3
3
3.17
L
0
7
2
0.14
W
Artemis
Kneeloaded
Artemis
9
2
2
5
L
7
2
3
4.25
W
Sylvanus
Peаceful
Sylvanus
5
2
5
3.75
W
Hades
Pаssive
Hades
3
2
0
1.5
L
Ix Chel
TheHvsky
Ix Chel
3
5
1
0.7
W
1
3
11
2.17
L
Fenrir
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,233
Damage
52,281
73,682
Taken
61,165
33,882
Mitigated
45,588
15,358
Healing
20,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cheez
King Arthur
6,658
1,323
0
1,578
16,407
12,892
0
8,983
7,424
0
54,232
W
Morgan Le Fay
Fezter
Morgan Le Fay
14,885
1,027
0
1,275
11,106
5,189
0
4,211
6,613
69,486
0
L
5,509
2,455
0
838
12,744
3,530
0
3,284
9,432
0
68,275
W
Artemis
Kneeloaded
Artemis
13,873
6,366
0
2,412
9,386
3,721
1,186
188
9,198
0
86,275
L
9,539
2,364
0
8,204
12,917
3,563
0
6,348
6,444
0
64,495
W
Sylvanus
Peаceful
Sylvanus
8,742
2,707
1,563
4,613
10,361
5,643
0
1,350
8,871
43,553
24,823
W
Hades
Pаssive
Hades
9,122
1,608
230
8,358
14,518
14,468
172
0
14,518
70,127
4,158
L
Ix Chel
TheHvsky
Ix Chel
10,612
1,138
784
2,206
13,195
3,447
36
8,514
4,124
60,955
811
W
5,659
1,638
0
2,383
15,794
16,567
0
5,083
10,439
32,578
0
L
Fenrir
7,915
1,661
0
1,748
18,419
10,450
1
9,174
9,042
0
18,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,302
Gold Earned
48,482
448
Minions Killed
547
0
Camps Cleared
0
1,561,734
Distance Traveled
1,538,634
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,640
509
88
6
0
294,023
3
W
Morgan Le Fay
10,029
669
133
9
0
335,955
2
L
Ullr
7,721
515
113
8
0
273,422
0
W
Artemis
10,769
718
140
9
0
295,462
1
L
Pele
8,853
590
98
7
0
387,491
2
W
Sylvanus
8,662
577
90
6
0
313,817
0
W
Hades
10,393
693
139
9
0
267,199
0
L
Ix Chel
8,633
576
131
9
0
308,725
2
W
Athena
8,629
575
45
3
0
326,201
0
L
Fenrir
7,455
497
18
1
0
298,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role