Player Matchup

Tiamat
Tiamat
AxiMundi
Tiamat
Level 155
God Stats
2W - 10L
1,308 SR
Queue Stats
437W - 443L
1,517 Elo+
Solo
Jing Wei
Jing Wei
BobaBoiXien
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,623 Elo+
Party 1
Scylla
Scylla
Im-Neko7
Scylla
Level 87
God Stats
4W - 3L
1,505 SR
Queue Stats
143W - 135L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
Reap_EqUinox
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 236L
1,523 Elo+
Solo
Amaterasu
Amaterasu
Ulti_YT_chicken
Amaterasu
Level 148
God Stats
9W - 11L
1,620 SR
Queue Stats
651W - 612L
1,582 Elo+
Solo
Team Averages
Level 104
1,487 SR
1,551 Elo+

VS

Team Averages
Level 133
1,479 SR
1,519 Elo+
Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BloodTakahashi
Kumbhakarna
Level 105
God Stats
24W - 27L
1,485 SR
Queue Stats
484W - 445L
1,582 Elo+
Solo
Mulan
Mulan
HeckinKewt
Mulan
Level 155
God Stats
6W - 10L
1,329 SR
Queue Stats
311W - 297L
1,493 Elo+
Party 2
Hachiman
Hachiman
navster10
Hachiman
Level 124
God Stats
5W - 4L
1,581 SR
Queue Stats
140W - 125L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AxiMundi
Tiamat
9
0 / 2 / 0
5,402
540
3,729
4,821
2,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
BobaBoiXien
Jing Wei
9
0 / 2 / 0
5,226
523
2,551
5,253
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Im-Neko7
Scylla
8
0 / 5 / 2
4,523
452
897
5,925
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
Reap_EqUinox
Hun Batz
10
1 / 4 / 1
5,274
527
3,110
7,637
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Ulti_YT_chicken
Amaterasu
8
1 / 3 / 0
5,223
522
2,763
8,710
4,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
4 / 1 / 3
6,507
651
5,148
3,808
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
 
Awilix
9
5 / 0 / 4
5,734
573
4,215
6,162
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
BloodTakahashi
Kumbhakarna
9
4 / 1 / 4
5,982
598
2,779
9,764
4,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
12
2 / 0 / 0
6,319
632
2,984
6,850
3,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
navster10
Hachiman
11
1 / 0 / 5
5,906
591
4,250
4,543
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
16
16
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
3
5.5
W
Awilix
 
Awilix
5
0
4
7
L
Tiamat
AxiMundi
Tiamat
0
2
0
0
W
Kumbhakarna
BloodTakahashi
Kumbhakarna
4
1
4
6
L
Jing Wei
BobaBoiXien
Jing Wei
0
2
0
0
W
Mulan
2
0
0
2
L
Scylla
Im-Neko7
Scylla
0
5
2
0.2
L
Hun Batz
Reap_EqUinox
Hun Batz
1
4
1
0.38
L
Amaterasu
Ulti_YT_chicken
Amaterasu
1
3
0
0.33
W
Hachiman
navster10
Hachiman
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,050
Damage
19,376
32,346
Taken
31,127
11,968
Mitigated
11,953
6,741
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,148
449
0
350
3,808
1,090
0
421
3,387
43,852
1,331
W
Awilix
 
Awilix
4,215
1,382
0
2,832
6,162
1,544
0
574
5,588
0
24,463
L
Tiamat
AxiMundi
Tiamat
3,729
249
0
1,762
4,821
2,436
0
0
4,549
29,375
738
W
Kumbhakarna
BloodTakahashi
Kumbhakarna
2,779
706
1,648
2,997
9,764
4,891
0
400
9,364
15,399
0
L
Jing Wei
BobaBoiXien
Jing Wei
2,551
1,997
0
1,202
5,253
1,389
0
801
4,452
0
29,050
W
Mulan
2,984
322
0
3,485
6,850
3,236
0
3,256
3,594
0
35,297
L
Scylla
Im-Neko7
Scylla
897
246
0
500
5,925
1,522
0
3,414
2,199
18,026
833
L
Hun Batz
Reap_EqUinox
Hun Batz
3,110
703
0
1,009
7,637
2,461
0
1,018
6,536
0
38,403
L
Amaterasu
Ulti_YT_chicken
Amaterasu
2,763
941
0
2,268
8,710
4,160
0
2,265
6,411
0
22,588
W
Hachiman
navster10
Hachiman
4,250
2,075
0
2,014
4,543
1,192
0
0
4,543
0
36,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
30,448
260
Minions Killed
286
0
Camps Cleared
0
971,222
Distance Traveled
1,049,310
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,507
651
92
9
0
219,997
1
W
Awilix
5,734
573
43
4
0
250,574
3
L
Tiamat
5,402
540
67
7
0
194,368
0
W
Kumbhakarna
5,982
598
12
1
0
210,675
4
L
Jing Wei
5,226
523
59
6
0
196,750
0
W
Mulan
6,319
632
74
7
0
206,568
1
L
Scylla
4,523
452
24
2
0
175,911
0
L
Hun Batz
5,274
527
75
8
0
201,440
0
L
Amaterasu
5,223
522
35
4
0
202,753
4
W
Hachiman
5,906
591
65
7
0
161,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role