Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KevinFS2958
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,181 Elo+
Party 3
Poseidon
Poseidon
KiDV3NoM
Poseidon
Level 87
God Stats
71W - 44L
1,556 SR
Queue Stats
425W - 446L
1,425 Elo+
Party 2
Surtr
Surtr
KillaxJake
Surtr
Level 23
God Stats
47W - 34L
1,545 SR
Queue Stats
176W - 182L
1,395 Elo+
Party 2
Ares
Ares
lLucky One Sx
Ares
Level 56
God Stats
1W - 1L
1,254 SR
Queue Stats
4W - 8L
1,332 Elo+
Party 3
Team Averages
Level 60
1,471 SR
1,367 Elo+

VS

Team Averages
Level 95
1,415 SR
1,426 Elo+
Anhur
Anhur
 
Anhur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
BrandinR
Nike
Level 119
God Stats
37W - 42L
1,392 SR
Queue Stats
147W - 139L
1,398 Elo+
Solo
Shiva
Shiva
RAGExAnime28
Shiva
Level 67
God Stats
31W - 36L
1,437 SR
Queue Stats
87W - 85L
1,392 Elo+
Party 1
Khepri
Khepri
RAGExTheKing
Khepri
Level 103
God Stats
0W - 2L
1,239 SR
Queue Stats
109W - 121L
1,449 Elo+
Party 1
Anubis
Anubis
THELAYERLORD
Anubis
Level 35
God Stats
3W - 2L
1,508 SR
Queue Stats
92W - 112L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 0 / 8
7,922
1,320
7,083
1,844
622
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
KevinFS2958
Arachne
13
2 / 4 / 10
7,453
1,242
6,057
8,144
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
KiDV3NoM
Poseidon
13
5 / 1 / 8
8,212
1,369
12,489
2,783
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
13
2 / 2 / 9
7,356
1,226
4,473
5,048
2,222
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 1 / 10
7,873
1,312
5,114
5,934
2,847
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

361

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 3 / 3
7,807
1,301
6,251
8,516
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
11
1 / 1 / 2
6,362
1,060
1,235
1,567
899
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 5
6,727
1,121
1,793
9,647
9,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
11
1 / 2 / 5
7,085
1,181
2,403
10,230
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
12
2 / 5 / 6
7,489
1,248
6,802
8,537
4,256
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
15
Kills
8
8
Deaths
15
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
8
7
L
Anhur
 
Anhur
4
3
3
1.83
L
Nike
1
1
2
2
W
Arachne
KevinFS2958
Arachne
2
4
10
1.75
W
Poseidon
KiDV3NoM
Poseidon
5
1
8
9
W
Surtr
2
2
9
3.25
L
0
4
5
0.63
L
Khepri
1
2
5
1.75
L
Anubis
2
5
6
1
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,216
Damage
18,484
23,753
Taken
38,497
9,704
Mitigated
25,451
821
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,083
1,035
0
0
1,844
622
0
637
1,207
20,917
1,454
L
Anhur
 
Anhur
6,251
3,817
0
612
8,516
2,976
0
6,068
2,448
0
27,809
L
Nike
1,235
250
0
0
1,567
899
0
656
911
0
4,161
W
Arachne
KevinFS2958
Arachne
6,057
4,760
0
598
8,144
3,261
0
2,861
5,283
0
10,235
W
Poseidon
KiDV3NoM
Poseidon
12,489
2,247
13
114
2,783
752
0
1,522
1,261
27,787
634
W
Surtr
4,473
1,843
0
96
5,048
2,222
0
1,152
3,896
288
10,327
L
1,793
725
110
538
9,647
9,637
0
6,482
3,165
741
6,837
L
Khepri
2,403
348
0
441
10,230
7,683
0
6,531
3,699
8,770
0
L
Anubis
6,802
695
271
1,419
8,537
4,256
0
4,133
4,404
13,772
0
W
5,114
774
0
0
5,934
2,847
0
3,033
2,901
7,939
1,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
35,470
108
Minions Killed
114
7
Camps Cleared
3
573,071
Distance Traveled
435,946
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,922
1,320
36
6
5
91,459
0
L
Anhur
7,807
1,301
56
9
1
105,095
3
L
Nike
6,362
1,060
3
1
0
29,825
0
W
Arachne
7,453
1,242
7
1
0
128,118
0
W
Poseidon
8,212
1,369
37
6
0
113,579
0
W
Surtr
7,356
1,226
17
3
2
128,428
0
L
Shiva
6,727
1,121
23
4
1
94,776
0
L
Khepri
7,085
1,181
9
2
1
101,297
0
L
Anubis
7,489
1,248
23
4
0
104,953
0
W
Ares
7,873
1,312
11
2
0
111,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role