Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AnnaLeia
Nike
Level 123
God Stats
7W - 10L
1,706 SR
Queue Stats
68W - 90L
1,363 Elo+
Party 1
Ares
Ares
BMSteven
Ares
Level 95
God Stats
1W - 1L
1,758 SR
Queue Stats
8W - 10L
1,396 Elo+
Party 1
Baba Yaga
Baba Yaga
PUSHED2INS4NITY
Baba Yaga
Level 82
God Stats
0W - 1L
1,412 SR
Queue Stats
4W - 8L
1,379 Elo+
Party 1
Mercury
Mercury
XilosLive
Mercury
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 89L
1,269 Elo+
Party 1
Team Averages
Level 96
1,575 SR
1,381 Elo+

VS

Team Averages
Level 122
1,620 SR
1,469 Elo+
Surtr
Surtr
 
Surtr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FlxwTNF
Danzaburou
Level 90
God Stats
7W - 2L
1,822 SR
Queue Stats
67W - 66L
1,496 Elo+
Party 2
Zeus
Zeus
TwangyOrc
Zeus
Level 170
God Stats
3W - 0L
1,657 SR
Queue Stats
145W - 143L
1,477 Elo+
Solo
Bacchus
Bacchus
vapeconusa
Bacchus
Level 136
God Stats
5W - 4L
1,622 SR
Queue Stats
49W - 52L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
亻尔女子
Ne Zha
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 2
5,671
516
4,584
5,829
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
10
0 / 2 / 0
5,711
519
1,703
7,133
3,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
9
1 / 2 / 0
5,068
461
2,872
9,120
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
PUSHED2INS4NITY
Baba Yaga
11
2 / 2 / 0
5,851
532
2,370
4,921
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
XilosLive
Mercury
11
1 / 2 / 2
5,646
513
4,435
8,861
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 0 / 1
7,302
664
6,085
6,210
4,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Danzaburou
FlxwTNF
Danzaburou
12
2 / 1 / 2
6,994
636
5,251
6,755
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
12
3 / 3 / 1
6,461
587
4,272
4,394
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
vapeconusa
Bacchus
11
1 / 0 / 2
6,295
572
2,983
6,031
5,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
11
2 / 0 / 2
6,197
563
3,213
9,479
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
10
11
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
2
0.33
W
Surtr
 
Surtr
2
0
1
2.5
L
Nike
0
2
0
0
L
Ares
1
2
0
0.5
W
Danzaburou
FlxwTNF
Danzaburou
2
1
2
3
L
Baba Yaga
PUSHED2INS4NITY
Baba Yaga
2
2
0
1
W
Zeus
3
3
1
1.17
L
Mercury
XilosLive
Mercury
1
2
2
1
W
Bacchus
vapeconusa
Bacchus
1
0
2
2
W
Ne Zha
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,964
Damage
21,804
35,864
Taken
32,869
15,514
Mitigated
17,067
6,800
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,584
2,396
0
1,573
5,829
1,708
0
1,149
4,680
0
39,930
W
Surtr
 
Surtr
6,085
1,638
0
1,754
6,210
4,519
7
0
5,967
2,755
41,086
L
Nike
1,703
294
0
1,362
7,133
3,846
0
368
6,765
0
34,678
L
Ares
2,872
259
0
1,441
9,120
5,223
0
2,802
6,318
10,789
0
W
Danzaburou
FlxwTNF
Danzaburou
5,251
1,228
0
1,927
6,755
2,240
435
1,055
5,700
0
53,296
L
Baba Yaga
PUSHED2INS4NITY
Baba Yaga
2,370
0
0
910
4,921
1,558
136
1,557
3,364
30,850
463
W
Zeus
4,272
242
0
862
4,394
1,281
0
1,490
2,904
38,181
0
L
Mercury
XilosLive
Mercury
4,435
1,611
0
1,514
8,861
3,179
0
1,841
7,020
0
42,383
W
Bacchus
vapeconusa
Bacchus
2,983
480
0
2,579
6,031
5,607
31
1,823
4,208
15,345
0
W
Ne Zha
3,213
655
0
4,180
9,479
3,420
0
849
8,630
0
46,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,947
Gold Earned
33,249
306
Minions Killed
357
0
Camps Cleared
0
1,085,823
Distance Traveled
1,161,349
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,671
516
75
7
0
185,636
0
W
Surtr
7,302
664
81
7
0
233,105
0
L
Nike
5,711
519
87
8
0
209,315
0
L
Ares
5,068
461
17
2
0
231,004
2
W
Danzaburou
6,994
636
104
9
0
222,098
2
L
Baba Yaga
5,851
532
56
5
0
211,125
5
W
Zeus
6,461
587
78
7
0
208,200
0
L
Mercury
5,646
513
71
6
0
248,743
1
W
Bacchus
6,295
572
15
1
0
248,419
2
W
Ne Zha
6,197
563
79
7
0
249,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role