Player Matchup

Kukulkan
Kukulkan
Adrianex7000
Kukulkan
Level 156
God Stats
6W - 10L
1,268 SR
Queue Stats
523W - 536L
1,460 Elo+
Solo
Cernunnos
Cernunnos
OBEY_NATE
Cernunnos
Level 155
God Stats
7W - 4L
1,655 SR
Queue Stats
160W - 150L
1,452 Elo+
Party 1
Athena
Athena
PiamonBestFood
Athena
Level 80
God Stats
5W - 3L
1,410 SR
Queue Stats
207W - 176L
1,523 Elo+
Party 1
Ao Kuang
Ao Kuang
XIRagzeriusIX
Ao Kuang
Level 68
God Stats
36W - 26L
1,571 SR
Queue Stats
260W - 235L
1,496 Elo+
Solo
Osiris
Osiris
dannybeatz
Osiris
Level 80
God Stats
7W - 2L
1,773 SR
Queue Stats
224W - 203L
1,502 Elo+
Party 1
Team Averages
Level 108
1,536 SR
1,487 Elo+

VS

Team Averages
Level 134
1,626 SR
1,554 Elo+
Medusa
Medusa
Captinkuchiki909
Medusa
Level 146
God Stats
2W - 1L
1,806 SR
Queue Stats
38W - 25L
1,639 Elo+
Party 2
Ra
Ra
Jhoppie21
Ra
Level 158
God Stats
6W - 9L
1,615 SR
Queue Stats
102W - 100L
1,497 Elo+
Party 2
Ymir
Ymir
MrDeadxPool
Ymir
Level 119
God Stats
14W - 12L
1,684 SR
Queue Stats
265W - 232L
1,533 Elo+
Party 3
Vulcan
Vulcan
kawhiknot2
Vulcan
Level 145
God Stats
3W - 2L
1,542 SR
Queue Stats
22W - 16L
1,577 Elo+
Party 2
Thor
Thor
tunafaced
Thor
Level 100
God Stats
1W - 2L
1,481 SR
Queue Stats
92W - 80L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adrianex7000
Kukulkan
17
4 / 1 / 3
9,841
615
7,413
5,773
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
OBEY_NATE
Cernunnos
17
4 / 0 / 4
9,254
578
7,344
5,610
1,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 9
8,379
524
6,506
13,920
13,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
XIRagzeriusIX
Ao Kuang
14
7 / 1 / 1
8,710
544
11,412
12,816
4,136
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
dannybeatz
Osiris
13
0 / 6 / 4
7,865
492
5,612
15,101
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,852
428
4,516
6,196
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 4
7,171
448
5,667
13,678
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 3 / 2
9,190
574
10,799
14,477
8,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
kawhiknot2
Vulcan
13
4 / 3 / 0
8,201
513
7,097
8,125
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
12
1 / 3 / 2
7,028
439
4,571
11,831
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
10
10
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adrianex7000
Kukulkan
4
1
3
5.5
L
0
3
0
0
L
0
3
4
0.67
L
5
3
2
2
W
Cernunnos
OBEY_NATE
Cernunnos
4
0
4
6
W
0
2
9
2.25
W
Ao Kuang
XIRagzeriusIX
Ao Kuang
7
1
1
7.5
W
Osiris
dannybeatz
Osiris
0
6
4
0.33
L
Vulcan
kawhiknot2
Vulcan
4
3
0
1.33
L
Thor
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,287
Damage
32,650
53,220
Taken
54,307
29,909
Mitigated
24,401
21,380
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adrianex7000
Kukulkan
7,413
539
0
2,327
5,773
2,228
478
3,488
2,285
82,652
722
L
4,516
1,604
0
1,299
6,196
1,824
0
1,795
4,401
0
45,514
L
5,667
651
1,757
6,969
13,678
6,454
0
5,610
7,946
42,720
808
L
10,799
1,135
0
3,628
14,477
8,526
0
7,140
7,337
51,259
888
W
Cernunnos
OBEY_NATE
Cernunnos
7,344
3,627
0
3,453
5,610
1,957
1,891
960
4,606
0
88,935
W
6,506
1,080
0
2,968
13,920
13,033
333
4,954
8,787
26,953
0
W
Ao Kuang
XIRagzeriusIX
Ao Kuang
11,412
4,287
0
6,061
12,816
4,136
1,054
6,388
6,246
54,000
12,718
W
Osiris
dannybeatz
Osiris
5,612
2,374
0
6,571
15,101
8,555
124
6,203
8,221
0
52,053
L
Vulcan
kawhiknot2
Vulcan
7,097
116
0
1,320
8,125
3,055
0
5,559
2,312
49,405
988
L
Thor
4,571
1,231
0
2,264
11,831
4,542
0
4,225
7,544
0
43,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,049
Gold Earned
38,442
535
Minions Killed
411
0
Camps Cleared
0
1,583,197
Distance Traveled
1,447,066
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,841
615
166
10
0
285,976
2
L
Medusa
6,852
428
95
6
0
236,975
0
L
Ra
7,171
448
56
4
0
290,615
0
L
Ymir
9,190
574
107
7
0
273,717
0
W
Cernunnos
9,254
578
132
8
0
311,947
2
W
Athena
8,379
524
49
3
0
353,748
2
W
Ao Kuang
8,710
544
96
6
0
341,148
0
W
Osiris
7,865
492
92
6
0
290,378
0
L
Vulcan
8,201
513
88
6
0
302,624
7
L
Thor
7,028
439
65
4
0
343,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role