Player Matchup

Da Ji
Da Ji
Blue87Yolo
Da Ji
Level 126
God Stats
3W - 1L
1,673 SR
Queue Stats
38W - 28L
1,632 Elo+
Party 2
Anubis
Anubis
Meseek96
Anubis
Level 127
God Stats
26W - 13L
1,692 SR
Queue Stats
77W - 74L
1,532 Elo+
Solo
Bacchus
Bacchus
Shotfired69
Bacchus
Level 84
God Stats
4W - 1L
1,728 SR
Queue Stats
24W - 20L
1,632 Elo+
Party 2
Heimdallr
Heimdallr
TkJon
Heimdallr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 36L
1,623 Elo+
Party 2
Hercules
Hercules
ainttayy
Hercules
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,617 Elo+
Party 2
Team Averages
Level 102
1,619 SR
1,607 Elo+

VS

Team Averages
Level 118
1,581 SR
1,526 Elo+
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ADC2K
Scylla
Level 126
God Stats
2W - 5L
1,614 SR
Queue Stats
141W - 120L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Conqueeeeftador
Ah Muzen Cab
Level 107
God Stats
4W - 5L
1,859 SR
Queue Stats
482W - 441L
1,622 Elo+
Solo
Sobek
Sobek
CrippledNARWHAL
Sobek
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 246L
1,495 Elo+
Party 1
Athena
Athena
Thepurpleenzyme
Athena
Level 137
God Stats
5W - 6L
1,433 SR
Queue Stats
287W - 282L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
7 / 1 / 4
7,216
601
8,038
6,608
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Meseek96
Anubis
12
3 / 5 / 1
6,943
579
7,438
7,234
3,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
Shotfired69
Bacchus
11
4 / 0 / 3
7,217
601
3,695
7,038
5,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
TkJon
Heimdallr
13
1 / 0 / 3
7,113
593
3,013
4,556
1,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ainttayy
Hercules
11
0 / 1 / 5
5,748
479
2,497
6,440
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 5 / 0
6,509
542
4,741
6,979
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
ADC2K
Scylla
12
4 / 4 / 0
6,756
563
4,619
7,483
1,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Conqueeeeftador
Ah Muzen Cab
6
0 / 1 / 0
4,640
387
1,802
2,635
698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 1
5,385
449
4,134
11,171
8,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 1 / 4
6,999
583
3,407
7,934
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
7
7
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
0
0.2
L
Scylla
ADC2K
Scylla
4
4
0
1
W
Da Ji
7
1
4
9
L
Ah Muzen Cab
Conqueeeeftador
Ah Muzen Cab
0
1
0
0
L
1
4
1
0.38
W
Anubis
Meseek96
Anubis
3
5
1
0.7
W
Bacchus
Shotfired69
Bacchus
4
0
3
5.5
L
1
1
4
3
W
Heimdallr
TkJon
Heimdallr
1
0
3
2.5
W
Hercules
ainttayy
Hercules
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,681
Damage
18,703
31,876
Taken
36,202
18,167
Mitigated
16,564
7,385
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,741
1,354
0
50
6,979
2,088
0
126
6,667
0
40,482
L
Scylla
ADC2K
Scylla
4,619
464
0
1,299
7,483
1,840
0
4,853
2,591
43,507
0
W
Da Ji
8,038
1,784
0
449
6,608
2,314
0
2,471
4,137
0
40,425
L
Ah Muzen Cab
Conqueeeeftador
Ah Muzen Cab
1,802
459
0
310
2,635
698
0
550
2,085
0
16,040
L
4,134
428
0
4,197
11,171
8,886
0
3,945
7,189
17,020
1,377
W
Anubis
Meseek96
Anubis
7,438
598
0
1,536
7,234
3,067
200
4,667
2,567
49,029
0
W
Bacchus
Shotfired69
Bacchus
3,695
584
0
1,793
7,038
5,872
214
2,546
4,492
13,365
0
L
3,407
610
0
3,769
7,934
3,052
0
1,901
6,033
47,348
1,931
W
Heimdallr
TkJon
Heimdallr
3,013
1,184
0
2,405
4,556
1,548
2,288
882
3,674
0
61,598
W
Hercules
ainttayy
Hercules
2,497
628
0
1,202
6,440
5,366
0
1,000
5,440
160
14,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
30,289
323
Minions Killed
303
0
Camps Cleared
0
1,222,084
Distance Traveled
1,100,159
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,509
542
73
6
0
196,507
0
L
Scylla
6,756
563
94
8
0
245,015
0
W
Da Ji
7,216
601
66
6
0
283,455
1
L
Ah Muzen Cab
4,640
387
27
2
0
111,574
0
L
Sobek
5,385
449
22
2
0
269,913
4
W
Anubis
6,943
579
78
7
0
211,039
3
W
Bacchus
7,217
601
19
2
0
269,342
6
L
Athena
6,999
583
87
7
0
277,150
0
W
Heimdallr
7,113
593
122
10
0
221,092
0
W
Hercules
5,748
479
38
3
0
237,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role