Player Matchup

Osiris
Osiris
Bigdaddymonk542
Osiris
Level 28
God Stats
1W - 1L
1,148 SR
Queue Stats
2W - 6L
1,277 Elo+
Party 1
Vulcan
Vulcan
J3ss xxxx
Vulcan
Level 53
God Stats
4W - 7L
1,226 SR
Queue Stats
48W - 65L
1,333 Elo+
Party 1
Hercules
Hercules
THE PYR0MANI4C
Hercules
Level 67
God Stats
8W - 7L
1,542 SR
Queue Stats
113W - 103L
1,523 Elo+
Party 1
Team Averages
Level 49
1,305 SR
1,378 Elo+

VS

Team Averages
Level 50
1,562 SR
1,385 Elo+
Ganesha
Ganesha
FreeTheNips2223
Ganesha
Level 48
God Stats
61W - 55L
1,507 SR
Queue Stats
333W - 392L
1,304 Elo+
Solo
Nemesis
Nemesis
PabeIIonCriollo-
Nemesis
Level 56
God Stats
1W - 2L
1,662 SR
Queue Stats
23W - 22L
1,476 Elo+
Party 2
Janus
Janus
Tattiix-
Janus
Level 46
God Stats
4W - 6L
1,515 SR
Queue Stats
9W - 15L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,700
770
1,411
4,747
4,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
J3ss xxxx
Vulcan
13
3 / 1 / 5
8,261
826
8,402
5,244
1,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
14
6 / 0 / 4
9,142
914
9,710
10,777
9,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
5,878
588
270
2,825
1,131
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 1
7,049
705
4,098
11,718
4,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Janus
Tattiix-
Janus
13
1 / 4 / 1
7,346
735
7,017
8,835
2,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
0
1
1
0.5
W
Vulcan
J3ss xxxx
Vulcan
3
1
5
5.5
L
1
5
1
0.3
W
Hercules
6
0
4
8
L
Janus
Tattiix-
Janus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
11,385
20,768
Taken
23,378
15,650
Mitigated
7,853
5,505
Healing
1,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,411
227
0
26
4,747
4,696
508
1,068
3,483
0
12,981
L
270
0
0
0
2,825
1,131
0
1,304
1,384
1,260
23
W
Vulcan
J3ss xxxx
Vulcan
8,402
336
0
250
5,244
1,629
856
2,716
2,210
29,563
409
L
4,098
845
0
838
11,718
4,204
0
3,040
8,406
0
15,485
W
Hercules
9,710
2,218
219
5,010
10,777
9,325
803
2,791
7,680
0
33,918
L
Janus
Tattiix-
Janus
7,017
107
0
600
8,835
2,518
0
3,974
4,637
30,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
20,273
129
Minions Killed
80
0
Camps Cleared
0
632,817
Distance Traveled
407,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,700
770
34
3
0
212,037
0
L
Ganesha
5,878
588
0
0
0
36,026
0
W
Vulcan
8,261
826
46
5
0
198,155
0
L
Nemesis
7,049
705
21
2
0
186,418
0
W
Hercules
9,142
914
49
5
0
222,625
0
L
Janus
7,346
735
59
6
0
184,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role