Player Matchup

Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
AWSDG
Anhur
Silver I
Level 121
God Stats
0W - 2L
1,247 SR
Queue Stats
18W - 22L
1,533 MMR
Party 2
Mercury
Mercury
Gold II
Lolitofornite
Mercury
Gold II
Level 148
God Stats
9W - 10L
1,545 SR
Queue Stats
133W - 135L
1,552 MMR
Solo
Cabrakan
Cabrakan
Gold III
QandAngus
Cabrakan
Gold III
Level 146
God Stats
3W - 6L
1,481 SR
Queue Stats
70W - 68L
1,512 MMR
Solo
Aphrodite
Aphrodite
Silver I
jjojjo118863
Aphrodite
Silver I
Level 71
God Stats
0W - 1L
1,126 SR
Queue Stats
18W - 22L
1,533 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,380 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,632 SR
1,528 MMR
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
Houstalorian
Neith
Silver I
Level 57
God Stats
1W - 3L
1,650 SR
Queue Stats
4W - 9L
1,600 MMR
Party 1
Horus
Horus
Gold IV
MadsMester
Horus
Gold IV
Level 144
God Stats
21W - 24L
1,712 SR
Queue Stats
169W - 169L
1,498 MMR
Solo
Hel
Hel
Gold IV
SnailTrail420
Hel
Gold IV
Level 46
God Stats
3W - 2L
1,626 SR
Queue Stats
129W - 125L
1,492 MMR
Party 1
Ne Zha
Ne Zha
Gold I
smhiybt
Ne Zha
Gold I
Level 174
God Stats
3W - 2L
1,670 SR
Queue Stats
169W - 163L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
2 / 6 / 0
5,098
510
4,729
7,429
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
AWSDG
Anhur
9
2 / 3 / 3
5,197
520
4,202
6,819
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
11
1 / 2 / 1
5,394
539
1,794
7,867
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cabrakan
QandAngus
Cabrakan
10
0 / 1 / 0
5,118
512
908
5,666
3,146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
jjojjo118863
Aphrodite
8
0 / 3 / 2
4,564
456
2,406
9,019
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KaliMulanKuzenboBake Kujira

VS

Bans
AgniThanatosThorMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 0 / 0
6,704
670
2,014
3,648
958
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 3
5,580
558
5,226
4,246
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Horus
10
2 / 1 / 5
6,169
617
4,379
6,084
2,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 2 / 3
6,646
665
5,720
5,617
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
smhiybt
Ne Zha
12
4 / 1 / 6
6,597
660
5,478
9,254
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
15
15
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
0
0.33
W
Zeus
 
Zeus
1
0
0
1
L
Anhur
AWSDG
Anhur
2
3
3
1.17
W
3
1
3
4.5
L
Mercury
1
2
1
0.75
W
Horus
2
1
5
4.5
L
Cabrakan
QandAngus
Cabrakan
0
1
0
0
W
5
2
3
3.25
L
Aphrodite
jjojjo118863
Aphrodite
0
3
2
0.33
W
Ne Zha
smhiybt
Ne Zha
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,039
Damage
22,817
36,800
Taken
28,849
15,604
Mitigated
9,107
12,007
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,729
46
40
1,581
7,429
1,783
0
3,506
3,612
22,034
0
W
Zeus
 
Zeus
2,014
820
0
2,387
3,648
958
194
908
2,740
38,428
3,409
L
Anhur
AWSDG
Anhur
4,202
1,645
0
943
6,819
2,098
0
591
6,178
0
23,108
W
5,226
1,306
0
483
4,246
1,214
173
691
3,555
0
37,500
L
Mercury
1,794
964
0
444
7,867
2,887
0
546
7,273
0
38,464
W
Horus
4,379
1,899
560
2,720
6,084
2,600
0
1,289
4,736
0
14,862
L
Cabrakan
QandAngus
Cabrakan
908
258
0
2,891
5,666
3,146
0
1,898
3,768
28,829
0
W
5,720
582
1,431
2,496
5,617
1,384
373
2,559
2,714
37,841
0
L
Aphrodite
jjojjo118863
Aphrodite
2,406
186
1,793
4,315
9,019
5,690
0
684
8,251
18,499
0
W
Ne Zha
smhiybt
Ne Zha
5,478
1,591
0
5,094
9,254
2,951
0
1,925
7,061
0
44,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,371
Gold Earned
31,696
229
Minions Killed
338
0
Camps Cleared
0
970,369
Distance Traveled
1,042,218
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,098
510
43
4
0
162,666
0
W
Zeus
6,704
670
90
9
0
181,850
4
L
Anhur
5,197
520
37
4
0
175,833
0
W
Neith
5,580
558
59
6
0
201,786
0
L
Mercury
5,394
539
68
7
0
253,639
0
W
Horus
6,169
617
34
3
0
216,773
6
L
Cabrakan
5,118
512
57
6
0
177,321
0
W
Hel
6,646
665
75
8
0
203,156
0
L
Aphrodite
4,564
456
24
2
0
200,910
0
W
Ne Zha
6,597
660
80
8
0
238,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role