Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Bleed Foo
Nut
Level 143
God Stats
3W - 8L
1,361 SR
Queue Stats
52W - 59L
1,304 Elo+
Solo
Chang'e
Chang'e
MermaidMama219
Chang'e
Level 215
God Stats
25W - 29L
1,417 SR
Queue Stats
913W - 924L
1,477 Elo+
Solo
Hou Yi
Hou Yi
NecroDragon97
Hou Yi
Level 88
God Stats
10W - 9L
1,623 SR
Queue Stats
314W - 317L
1,468 Elo+
Party 2
Team Averages
Level 134
1,480 SR
1,450 Elo+

VS

Team Averages
Level 101
1,465 SR
1,485 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BaBa Ghannouj44
Danzaburou
Level 46
God Stats
6W - 7L
1,409 SR
Queue Stats
7W - 12L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
Chewbecca05
Cthulhu
Level 23
God Stats
6W - 3L
1,521 SR
Queue Stats
6W - 3L
1,719 Elo+
Party 1
Fenrir
Fenrir
Not_A_Yoga_Fan
Fenrir
Level 149
God Stats
14W - 18L
1,421 SR
Queue Stats
256W - 252L
1,458 Elo+
Solo
Yu Huang
Yu Huang
skoots7
Yu Huang
Level 161
God Stats
16W - 13L
1,475 SR
Queue Stats
315W - 318L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
4
1 / 1 / 0
3,285
548
911
1,877
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
 
Osiris
3
0 / 2 / 0
2,889
482
199
2,647
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 0
3,630
605
1,588
2,337
546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
1 / 2 / 1
3,829
638
2,195
4,886
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 1
3,554
592
3,144
3,127
871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
3 / 1 / 0
4,604
767
1,687
2,989
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
BaBa Ghannouj44
Danzaburou
6
1 / 1 / 0
3,673
612
1,427
3,850
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Chewbecca05
Cthulhu
6
0 / 0 / 1
3,892
649
2,110
3,360
1,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 1 / 1
3,661
610
1,914
4,894
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
skoots7
Yu Huang
8
0 / 0 / 0
4,089
682
1,381
2,258
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
5
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
0
1
L
Osiris
 
Osiris
0
2
0
0
W
Chaac
 
Chaac
3
1
0
3
W
Danzaburou
BaBa Ghannouj44
Danzaburou
1
1
0
1
L
1
0
0
1
W
Cthulhu
Chewbecca05
Cthulhu
0
0
1
0.5
L
1
2
1
0.75
L
0
0
1
0.5
W
1
1
1
1.5
W
Yu Huang
skoots7
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,037
Damage
8,519
14,874
Taken
17,351
4,357
Mitigated
5,284
5,377
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
911
421
420
546
1,877
727
0
827
1,050
5,932
2,018
L
Osiris
 
Osiris
199
138
0
616
2,647
1,124
0
0
2,647
0
5,141
W
Chaac
 
Chaac
1,687
408
0
1,103
2,989
1,086
0
96
2,893
0
19,110
W
Danzaburou
BaBa Ghannouj44
Danzaburou
1,427
468
0
860
3,850
855
0
402
3,448
0
15,102
L
1,588
950
0
828
2,337
546
0
1,017
1,220
0
16,427
W
Cthulhu
Chewbecca05
Cthulhu
2,110
140
848
1,175
3,360
1,449
0
435
2,925
12,778
0
L
2,195
509
40
2,094
4,886
1,089
0
224
4,622
17,451
0
L
3,144
1,199
0
833
3,127
871
0
1,283
1,844
0
17,731
W
1,914
450
0
2,164
4,894
1,295
0
1,857
3,037
0
18,053
W
Yu Huang
skoots7
Yu Huang
1,381
393
0
804
2,258
599
0
242
2,016
23,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,187
Gold Earned
19,919
120
Minions Killed
161
0
Camps Cleared
0
455,773
Distance Traveled
584,533
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,285
548
19
3
0
44,734
0
L
Osiris
2,889
482
9
2
0
51,529
0
W
Chaac
4,604
767
40
7
0
98,408
0
W
Danzaburou
3,673
612
20
3
0
115,547
1
L
Nut
3,630
605
27
5
0
131,272
2
W
Cthulhu
3,892
649
15
3
0
119,379
0
L
Chang'e
3,829
638
42
7
0
120,416
0
L
Hou Yi
3,554
592
23
4
0
107,822
2
W
Fenrir
3,661
610
32
5
0
138,843
0
W
Yu Huang
4,089
682
54
9
0
112,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role