Player Matchup

Guan Yu
Guan Yu
BettoFlores
Guan Yu
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 105L
1,246 Elo+
Party 1
Fenrir
Fenrir
Bytok513
Fenrir
Level 51
God Stats
8W - 19L
1,414 SR
Queue Stats
29W - 42L
1,221 Elo+
Party 1
Vulcan
Vulcan
MiigueU
Vulcan
Level 39
God Stats
3W - 3L
1,584 SR
Queue Stats
40W - 40L
1,354 Elo+
Solo
Cthulhu
Cthulhu
darkesthjjj13
Cthulhu
Level 3
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 10L
1,118 Elo+
Party 1
Chernobog
Chernobog
sergionword
Chernobog
Level 16
God Stats
1W - 3L
1,434 SR
Queue Stats
3W - 11L
1,153 Elo+
Party 1
Team Averages
Level 33
1,438 SR
1,218 Elo+

VS

Team Averages
Level 48
1,317 SR
1,396 Elo+
Danzaburou
Danzaburou
Aristalk
Danzaburou
Level 60
God Stats
3W - 3L
1,455 SR
Queue Stats
161W - 193L
1,381 Elo+
Party 3
Charon
Charon
IDFORME123
Charon
Level 109
God Stats
2W - 1L
1,248 SR
Queue Stats
29W - 42L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
Smellyape100
Baron Samedi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Zeldaz--
Nu Wa
Level 24
God Stats
4W - 9L
1,265 SR
Queue Stats
28W - 40L
1,367 Elo+
Party 2
Ao Kuang
Ao Kuang
f0ns1--
Ao Kuang
Level 45
God Stats
4W - 8L
1,115 SR
Queue Stats
80W - 83L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BettoFlores
Guan Yu
13
2 / 7 / 5
8,507
448
6,660
20,668
15,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Bytok513
Fenrir
15
11 / 5 / 1
10,146
534
11,028
17,824
6,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
MiigueU
Vulcan
15
2 / 4 / 5
9,840
518
19,206
12,762
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
13
1 / 5 / 6
9,375
493
10,284
19,684
13,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
sergionword
Chernobog
13
0 / 3 / 1
8,277
436
3,560
8,858
2,616
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aristalk
Danzaburou
14
2 / 1 / 11
8,831
465
11,718
14,109
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charon
IDFORME123
Charon
16
7 / 1 / 9
11,645
613
12,223
20,623
21,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Smellyape100
Baron Samedi
14
5 / 4 / 8
9,622
506
7,756
12,283
5,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nu Wa
Zeldaz--
Nu Wa
16
7 / 9 / 7
10,822
570
22,893
15,668
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
f0ns1--
Ao Kuang
16
2 / 2 / 5
9,059
477
4,994
12,738
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
16
Kills
23
24
Deaths
17
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aristalk
Danzaburou
2
1
11
7.5
L
Guan Yu
BettoFlores
Guan Yu
2
7
5
0.64
L
Fenrir
Bytok513
Fenrir
11
5
1
2.3
W
Charon
IDFORME123
Charon
7
1
9
11.5
L
Vulcan
MiigueU
Vulcan
2
4
5
1.13
W
Baron Samedi
Smellyape100
Baron Samedi
5
4
8
2.25
W
Nu Wa
Zeldaz--
Nu Wa
7
9
7
1.17
L
Cthulhu
1
5
6
0.8
W
Ao Kuang
f0ns1--
Ao Kuang
2
2
5
2.25
L
Chernobog
sergionword
Chernobog
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,738
Damage
59,584
79,796
Taken
75,421
41,866
Mitigated
42,116
18,566
Healing
27,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aristalk
Danzaburou
11,718
5,053
0
7,577
14,109
5,622
2,293
6,364
7,745
0
52,690
L
Guan Yu
BettoFlores
Guan Yu
6,660
934
957
3,857
20,668
15,946
357
10,951
9,717
0
36,958
L
Fenrir
Bytok513
Fenrir
11,028
2,243
0
1,943
17,824
6,206
169
8,284
9,540
0
55,823
W
Charon
IDFORME123
Charon
12,223
2,340
312
4,922
20,623
21,361
436
8,878
11,745
46,679
4,440
L
Vulcan
MiigueU
Vulcan
19,206
72
0
1,760
12,762
3,258
276
10,736
2,026
96,916
1,912
W
Baron Samedi
Smellyape100
Baron Samedi
7,756
1,190
507
4,139
12,283
5,759
487
2,414
9,869
40,465
673
W
Nu Wa
Zeldaz--
Nu Wa
22,893
6,875
0
2,683
15,668
4,510
861
9,523
6,145
90,323
1,564
L
Cthulhu
10,284
648
3,383
5,400
19,684
13,840
266
11,082
8,602
38,898
1,292
W
Ao Kuang
f0ns1--
Ao Kuang
4,994
1,509
0
7,483
12,738
4,864
0
1,861
10,877
70,395
0
L
Chernobog
sergionword
Chernobog
3,560
1,533
0
1,266
8,858
2,616
552
4,882
3,976
0
50,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,145
Gold Earned
49,979
423
Minions Killed
451
0
Camps Cleared
0
1,823,320
Distance Traveled
1,758,642
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,831
465
80
4
0
368,755
0
L
Guan Yu
8,507
448
64
3
0
335,873
0
L
Fenrir
10,146
534
75
4
0
424,292
2
W
Charon
11,645
613
59
3
0
389,598
1
L
Vulcan
9,840
518
164
9
0
379,942
3
W
Baron Samedi
9,622
506
57
3
0
304,711
0
W
Nu Wa
10,822
570
148
8
0
335,588
6
L
Cthulhu
9,375
493
44
2
0
373,432
0
W
Ao Kuang
9,059
477
107
6
0
359,990
2
L
Chernobog
8,277
436
76
4
0
309,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role