Player Matchup

Medusa
Medusa
Diamond IV
Nexvobis
Medusa
Diamond IV
Level 120
God Stats
6W - 8L
1,509 SR
Queue Stats
214W - 202L
2,208 MMR
Party 1
Hercules
Hercules
Platinum III
Oscar0023
Hercules
Platinum III
Level 126
God Stats
33W - 42L
1,538 SR
Queue Stats
315W - 311L
1,751 MMR
Party 1
Atlas
Atlas
Platinum IV
SoloDolox4
Atlas
Platinum IV
Level 103
God Stats
65W - 42L
1,700 SR
Queue Stats
187W - 158L
1,787 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,582 SR
1,915 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,587 SR
1,922 MMR
Hachiman
Hachiman
Gold I
AidanActually
Hachiman
Gold I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,886 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
EmperialSage
Kuzenbo
Gold I
Level 139
God Stats
2W - 2L
1,690 SR
Queue Stats
13W - 8L
1,978 MMR
Solo
Merlin
Merlin
Platinum III
ogMajinAizen
Merlin
Platinum III
Level 159
God Stats
160W - 182L
1,572 SR
Queue Stats
545W - 510L
1,903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nexvobis
Medusa
16
4 / 1 / 5
10,365
797
16,374
11,040
4,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Oscar0023
Hercules
16
4 / 2 / 5
9,577
737
5,036
11,583
9,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
16
2 / 1 / 8
9,590
738
7,298
12,012
11,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AgniMulanNe ZhaVulcanAchilles

VS

Bans
HorusChaacPersephoneShivaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AidanActually
Hachiman
14
1 / 3 / 0
8,690
668
8,555
9,224
3,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
EmperialSage
Kuzenbo
13
0 / 4 / 2
8,049
619
10,091
14,808
16,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Merlin
14
0 / 3 / 2
8,534
656
5,623
7,149
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
1
4
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AidanActually
Hachiman
1
3
0
0.33
L
Kuzenbo
EmperialSage
Kuzenbo
0
4
2
0.25
W
Medusa
Nexvobis
Medusa
4
1
5
6.5
W
Hercules
Oscar0023
Hercules
4
2
5
3.25
W
Atlas
2
1
8
6
L
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
24,269
34,635
Taken
31,181
26,319
Mitigated
21,697
5,359
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AidanActually
Hachiman
8,555
5,974
0
1,786
9,224
3,087
0
2,351
6,341
0
35,885
L
Kuzenbo
EmperialSage
Kuzenbo
10,091
2,396
0
2,229
14,808
16,303
15
2,665
11,453
15,955
2,077
W
Medusa
Nexvobis
Medusa
16,374
3,598
0
750
11,040
4,668
218
4,828
5,758
0
73,683
W
Hercules
Oscar0023
Hercules
5,036
957
0
2,682
11,583
9,688
1,161
3,762
7,597
453
19,152
W
Atlas
7,298
1,641
0
1,927
12,012
11,963
805
5,006
6,678
24,446
2,300
L
Merlin
5,623
101
0
958
7,149
2,307
0
1,060
5,937
37,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
25,273
196
Minions Killed
150
0
Camps Cleared
0
804,896
Distance Traveled
716,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,690
668
72
6
0
234,163
0
L
Kuzenbo
8,049
619
18
1
0
246,351
0
W
Medusa
10,365
797
143
11
0
262,260
0
W
Hercules
9,577
737
27
2
0
277,203
0
W
Atlas
9,590
738
26
2
0
265,433
0
L
Merlin
8,534
656
60
5
0
235,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role