Player Matchup

Ah Puch
Ah Puch
Bronze V
L7 Hatake
Ah Puch
Bronze V
Level 144
God Stats
1W - 1L
1,311 SR
Queue Stats
10W - 32L
1,089 MMR
Party 1
Chaac
Chaac
Gold V
Tanman4200
Chaac
Gold V
Level 129
God Stats
57W - 49L
1,596 SR
Queue Stats
245W - 265L
1,221 MMR
Solo
Set
Set
Silver V
hoskinsaw
Set
Silver V
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 25L
1,172 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,469 SR
1,161 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,472 SR
1,057 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Bronze I
Apollonysus
Nox
Bronze I
Level 212
God Stats
14W - 15L
1,417 SR
Queue Stats
412W - 501L
359 MMR
Solo
Aphrodite
Aphrodite
Silver I
Its Spoons
Aphrodite
Silver I
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 54L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
L7 Hatake
Ah Puch
14
3 / 1 / 1
8,013
801
10,303
5,007
2,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
12
2 / 2 / 3
7,490
749
7,713
11,755
8,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 2
7,461
746
2,768
8,100
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
VulcanNe ZhaMulanAchilles

VS

Bans
CthulhuThothBacchusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
7 / 2 / 0
8,956
896
8,894
9,978
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 3
6,933
693
3,488
6,846
1,999
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
Its Spoons
Aphrodite
12
0 / 1 / 5
7,324
732
4,054
9,056
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
7
7
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
2
0
3.5
L
0
3
3
0.5
L
Aphrodite
Its Spoons
Aphrodite
0
1
5
2.5
W
Ah Puch
L7 Hatake
Ah Puch
3
1
1
3.5
W
Chaac
2
2
3
1.75
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,784
Damage
16,436
24,862
Taken
25,880
13,288
Mitigated
7,684
3,070
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,894
6,040
0
1,895
9,978
2,874
0
3,869
5,798
0
39,327
L
3,488
335
0
1,471
6,846
1,999
0
2,153
4,461
18,934
959
L
Aphrodite
Its Spoons
Aphrodite
4,054
353
672
3,786
9,056
2,811
0
4,788
4,072
22,433
1,055
W
Ah Puch
L7 Hatake
Ah Puch
10,303
606
0
521
5,007
2,058
0
1,466
3,541
35,490
0
W
Chaac
7,713
539
0
2,319
11,755
8,919
12
3,162
8,593
447
22,320
W
2,768
1,234
0
230
8,100
2,311
0
2,577
5,517
0
12,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,964
Gold Earned
23,213
122
Minions Killed
145
0
Camps Cleared
0
582,355
Distance Traveled
561,392
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,956
896
58
6
0
183,084
0
L
Nox
6,933
693
41
4
0
175,251
0
L
Aphrodite
7,324
732
46
5
0
203,057
0
W
Ah Puch
8,013
801
67
7
0
202,977
1
W
Chaac
7,490
749
29
3
0
202,646
0
W
Set
7,461
746
26
3
0
176,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role