Player Matchup

Chaac
Chaac
Imsofr3sh
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,530 Elo+
Party 1
Yu Huang
Yu Huang
Isaiastulon
Yu Huang
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,514 Elo+
Party 1
Fenrir
Fenrir
MrShniffles
Fenrir
Level 97
God Stats
1W - 0L
1,775 SR
Queue Stats
38W - 30L
1,504 Elo+
Party 2
Raijin
Raijin
Therizin0
Raijin
Level 85
God Stats
2W - 1L
1,541 SR
Queue Stats
42W - 34L
1,508 Elo+
Party 2
Atlas
Atlas
TrustyMcCool
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,505 Elo+
Party 2
Team Averages
Level 60
1,563 SR
1,512 Elo+

VS

Team Averages
Level 55
1,479 SR
1,392 Elo+
Jing Wei
Jing Wei
Grizzybear6
Jing Wei
Level 82
God Stats
1W - 2L
1,226 SR
Queue Stats
57W - 71L
1,326 Elo+
Party 3
Erlang Shen
Erlang Shen
Leo82sr
Erlang Shen
Level 126
God Stats
1W - 2L
1,457 SR
Queue Stats
830W - 895L
1,370 Elo+
Solo
Bacchus
Bacchus
remdog6991
Bacchus
Level 26
God Stats
2W - 1L
1,737 SR
Queue Stats
32W - 28L
1,467 Elo+
Solo
Persephone
Persephone
ttv_eryykkaa
Persephone
Level 25
God Stats
0W - 1L
1,473 SR
Queue Stats
42W - 58L
1,298 Elo+
Party 3
Hou Yi
Hou Yi
xEradicate
Hou Yi
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 83L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Imsofr3sh
Chaac
19
4 / 1 / 15
10,930
781
11,451
14,553
17,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
Isaiastulon
Yu Huang
19
4 / 2 / 15
11,150
796
14,240
9,987
5,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
4 / 4 / 11
10,166
726
6,320
12,197
14,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Therizin0
Raijin
16
4 / 5 / 8
10,059
719
11,210
11,143
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
8 / 4 / 9
11,350
811
9,133
12,858
7,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Grizzybear6
Jing Wei
16
4 / 6 / 5
9,690
692
12,366
10,846
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Leo82sr
Erlang Shen
13
0 / 5 / 6
8,355
597
4,356
10,727
4,324
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
remdog6991
Bacchus
17
6 / 4 / 4
10,768
769
12,096
17,789
25,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
ttv_eryykkaa
Persephone
16
2 / 5 / 5
9,296
664
6,885
11,218
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
xEradicate
Hou Yi
17
4 / 4 / 7
9,867
705
13,077
8,417
3,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
24
Kills
16
16
Deaths
24
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Grizzybear6
Jing Wei
4
6
5
1.08
W
Chaac
Imsofr3sh
Chaac
4
1
15
11.5
W
Yu Huang
Isaiastulon
Yu Huang
4
2
15
5.75
L
Erlang Shen
Leo82sr
Erlang Shen
0
5
6
0.6
W
Fenrir
4
4
11
2.38
W
Raijin
Therizin0
Raijin
4
5
8
1.6
W
8
4
9
3.13
L
Bacchus
remdog6991
Bacchus
6
4
4
2
L
Persephone
ttv_eryykkaa
Persephone
2
5
5
0.9
L
Hou Yi
xEradicate
Hou Yi
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,354
Damage
48,780
60,738
Taken
58,997
49,700
Mitigated
41,194
18,955
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Grizzybear6
Jing Wei
12,366
5,700
479
1,368
10,846
4,192
48
5,884
4,838
0
31,394
W
Chaac
Imsofr3sh
Chaac
11,451
856
2,161
7,433
14,553
17,376
364
3,647
10,906
0
27,130
W
Yu Huang
Isaiastulon
Yu Huang
14,240
1,738
1,119
1,042
9,987
5,311
881
3,990
5,997
35,307
0
L
Erlang Shen
Leo82sr
Erlang Shen
4,356
1,901
961
3,115
10,727
4,324
0
6,654
3,967
0
7,883
W
Fenrir
6,320
1,211
41
757
12,197
14,249
435
2,849
9,348
0
10,180
W
Raijin
Therizin0
Raijin
11,210
986
2,337
1,476
11,143
5,158
1,180
4,246
6,897
21,824
901
W
9,133
2,211
853
1,736
12,858
7,606
910
3,608
9,250
21,032
0
L
Bacchus
remdog6991
Bacchus
12,096
571
96
3,472
17,789
25,374
0
10,304
6,995
19,127
1,398
L
Persephone
ttv_eryykkaa
Persephone
6,885
334
0
2,272
11,218
4,118
0
5,327
5,165
19,013
186
L
Hou Yi
xEradicate
Hou Yi
13,077
6,037
0
591
8,417
3,186
0
5,711
2,574
0
28,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,655
Gold Earned
47,976
140
Minions Killed
131
0
Camps Cleared
0
1,306,260
Distance Traveled
1,123,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,690
692
42
3
0
256,644
0
W
Chaac
10,930
781
29
2
0
292,037
0
W
Yu Huang
11,150
796
53
4
0
263,943
0
L
Erlang Shen
8,355
597
7
1
0
219,737
0
W
Fenrir
10,166
726
7
1
0
257,143
0
W
Raijin
10,059
719
22
2
0
241,498
0
W
Atlas
11,350
811
29
2
0
251,639
0
L
Bacchus
10,768
769
9
1
0
229,463
0
L
Persephone
9,296
664
29
2
0
214,282
0
L
Hou Yi
9,867
705
44
3
0
203,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role