Player Matchup

Neith
Neith
GlamGenetics
Neith
Level 106
God Stats
45W - 25L
1,613 SR
Queue Stats
108W - 93L
1,599 Elo+
Party 1
Tyr
Tyr
K1LL3ROF4LL
Tyr
Level 85
God Stats
1W - 0L
1,242 SR
Queue Stats
3W - 3L
1,432 Elo+
Party 3
Janus
Janus
LordGriffinOG
Janus
Level 155
God Stats
5W - 7L
1,512 SR
Queue Stats
242W - 225L
1,600 Elo+
Party 1
Fenrir
Fenrir
epiclad
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,432 Elo+
Solo
Sylvanus
Sylvanus
freakingMIAowt
Sylvanus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 106
1,473 SR
1,512 Elo+

VS

Team Averages
Level 107
1,716 SR
1,506 Elo+
Nox
Nox
Emart02
Nox
Level 94
God Stats
3W - 1L
1,825 SR
Queue Stats
152W - 146L
1,500 Elo+
Party 2
Bastet
Bastet
Gavio10
Bastet
Level 112
God Stats
4W - 1L
1,868 SR
Queue Stats
113W - 106L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
Tubz22
Danzaburou
Level 128
God Stats
2W - 1L
1,815 SR
Queue Stats
138W - 127L
1,531 Elo+
Solo
Chang'e
Chang'e
ZagomBrottos
Chang'e
Level 131
God Stats
4W - 5L
1,517 SR
Queue Stats
596W - 601L
1,543 Elo+
Solo
Maui
Maui
clearveiwcavs99
Maui
Level 69
God Stats
6W - 8L
1,556 SR
Queue Stats
84W - 85L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
6,031
464
7,249
6,962
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
6,517
501
5,228
7,885
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 1 / 2
7,537
580
7,283
5,393
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
epiclad
Fenrir
13
5 / 0 / 1
7,306
562
6,573
7,943
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
10
1 / 4 / 3
6,340
488
4,143
13,418
9,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
0 / 1 / 1
6,777
521
1,429
3,516
1,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Gavio10
Bastet
11
0 / 2 / 2
6,059
466
5,753
10,635
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Tubz22
Danzaburou
12
4 / 4 / 1
6,972
536
13,336
11,224
3,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ZagomBrottos
Chang'e
12
0 / 0 / 0
7,037
541
2,846
8,090
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 4
6,980
537
3,059
9,831
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
5
5
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
0
1
1
0.5
L
Bastet
Gavio10
Bastet
0
2
2
0.5
W
0
0
5
2.5
W
1
0
0
1
W
1
1
2
2
L
Danzaburou
Tubz22
Danzaburou
4
4
1
1.13
L
Chang'e
ZagomBrottos
Chang'e
0
0
0
0
L
1
1
4
3
W
Fenrir
epiclad
Fenrir
5
0
1
5.5
W
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,476
Damage
26,423
41,601
Taken
43,296
20,730
Mitigated
19,306
13,841
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
1,429
62
0
1,018
3,516
1,173
0
872
2,546
43,321
859
L
Bastet
Gavio10
Bastet
5,753
1,057
0
5,057
10,635
3,166
0
2,267
8,162
0
46,303
W
7,249
1,646
0
1,276
6,962
2,301
322
912
6,050
0
39,964
W
5,228
385
0
2,720
7,885
3,845
52
2,203
5,304
0
34,815
W
7,283
405
0
1,214
5,393
1,702
0
915
4,478
63,108
0
L
Danzaburou
Tubz22
Danzaburou
13,336
8,477
0
4,326
11,224
3,394
404
4,501
6,553
0
54,372
L
Chang'e
ZagomBrottos
Chang'e
2,846
218
0
4,022
8,090
4,256
287
0
8,090
42,179
900
L
3,059
1,016
0
2,434
9,831
7,317
130
3,146
6,519
24,492
0
W
Fenrir
epiclad
Fenrir
6,573
1,268
0
1,894
7,943
3,604
0
468
7,435
0
46,589
W
Sylvanus
4,143
1,247
3,024
3,713
13,418
9,278
135
2,250
11,168
21,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,731
Gold Earned
33,825
381
Minions Killed
414
0
Camps Cleared
0
1,326,912
Distance Traveled
1,263,717
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,777
521
95
7
0
260,553
4
L
Bastet
6,059
466
83
6
0
300,068
2
W
Neith
6,031
464
58
4
0
237,625
2
W
Tyr
6,517
501
70
5
0
270,793
0
W
Janus
7,537
580
129
10
0
299,671
0
L
Danzaburou
6,972
536
97
7
0
234,070
7
L
Chang'e
7,037
541
101
8
0
227,768
1
L
Maui
6,980
537
38
3
0
241,258
0
W
Fenrir
7,306
562
81
6
0
304,123
0
W
Sylvanus
6,340
488
43
3
0
214,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role