Player Matchup

Kali
Kali
Cobaltx08
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,411 Elo+
Party 1
Ra
Ra
MEDlOCRE_AT_BEST
Ra
Level 126
God Stats
3W - 4L
1,634 SR
Queue Stats
52W - 65L
1,400 Elo+
Party 1
Freya
Freya
Nateyboiy
Freya
Level 69
God Stats
25W - 32L
1,494 SR
Queue Stats
184W - 156L
1,498 Elo+
Solo
Nox
Nox
bigbadmamajama1
Nox
Level 160
God Stats
9W - 9L
1,530 SR
Queue Stats
194W - 185L
1,497 Elo+
Solo
Charybdis
Charybdis
dyln324
Charybdis
Level 69
God Stats
1W - 2L
1,724 SR
Queue Stats
127W - 141L
1,459 Elo+
Party 1
Team Averages
Level 99
1,576 SR
1,453 Elo+

VS

Team Averages
Level 111
1,598 SR
1,480 Elo+
Kukulkan
Kukulkan
BabushkaKerik
Kukulkan
Level 58
God Stats
11W - 9L
1,455 SR
Queue Stats
177W - 187L
1,407 Elo+
Solo
Danzaburou
Danzaburou
SolWinter
Danzaburou
Level 88
God Stats
2W - 1L
1,529 SR
Queue Stats
38W - 36L
1,524 Elo+
Party 2
Fafnir
Fafnir
SunsetXTM0N3Yx
Fafnir
Level 149
God Stats
2W - 0L
1,793 SR
Queue Stats
210W - 209L
1,457 Elo+
Solo
Shiva
Shiva
math913city
Shiva
Level 108
God Stats
96W - 46L
1,673 SR
Queue Stats
187W - 170L
1,505 Elo+
Party 2
Amaterasu
Amaterasu
snyper murderer
Amaterasu
Level 154
God Stats
107W - 93L
1,541 SR
Queue Stats
497W - 490L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
2 / 3 / 2
7,452
497
4,274
14,799
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 2
7,323
488
5,477
7,362
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Nateyboiy
Freya
15
2 / 1 / 0
9,294
620
11,238
11,234
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 2 / 3
7,049
470
4,511
9,391
6,515
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
dyln324
Charybdis
12
0 / 4 / 1
7,294
486
3,501
10,031
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabushkaKerik
Kukulkan
13
2 / 3 / 4
7,451
497
7,097
4,988
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SolWinter
Danzaburou
16
4 / 0 / 1
9,048
603
5,508
6,624
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 6
7,575
505
3,588
12,893
13,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 0 / 6
8,391
559
13,509
11,058
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Amaterasu
snyper murderer
Amaterasu
15
1 / 1 / 1
8,382
559
4,157
14,236
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
12
13
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BabushkaKerik
Kukulkan
2
3
4
1.33
L
Kali
2
3
2
1
L
2
3
2
1
L
Freya
Nateyboiy
Freya
2
1
0
2
W
Danzaburou
SolWinter
Danzaburou
4
0
1
4.5
W
1
3
6
1.33
L
1
2
3
1.25
L
Charybdis
dyln324
Charybdis
0
4
1
0.13
W
4
0
6
7
W
Amaterasu
snyper murderer
Amaterasu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,001
Damage
33,859
52,817
Taken
49,799
20,573
Mitigated
33,725
21,148
Healing
18,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BabushkaKerik
Kukulkan
7,097
570
0
150
4,988
1,680
45
2,769
2,178
45,111
1,468
L
Kali
4,274
1,786
0
6,450
14,799
5,032
0
2,280
12,519
0
45,922
L
5,477
454
1,243
1,755
7,362
2,024
0
2,344
5,018
55,469
0
L
Freya
Nateyboiy
Freya
11,238
4,050
0
7,038
11,234
3,980
432
886
10,006
67,745
12,014
W
Danzaburou
SolWinter
Danzaburou
5,508
2,751
0
4,099
6,624
2,369
760
757
5,867
0
72,706
W
3,588
1,015
321
4,033
12,893
13,098
0
5,382
7,438
17,927
0
L
4,511
543
0
1,817
9,391
6,515
0
4,710
4,681
14,547
1,950
L
Charybdis
dyln324
Charybdis
3,501
1,484
0
2,845
10,031
3,022
0
185
9,846
0
47,986
W
13,509
2,039
165
2,928
11,058
4,739
598
4,738
6,320
0
80,319
W
Amaterasu
snyper murderer
Amaterasu
4,157
1,208
0
6,817
14,236
11,839
0
6,452
7,784
0
62,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,412
Gold Earned
40,847
452
Minions Killed
465
0
Camps Cleared
0
1,372,972
Distance Traveled
1,489,817
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,451
497
93
6
0
275,727
0
L
Kali
7,452
497
81
5
0
335,047
2
L
Ra
7,323
488
110
7
0
277,480
3
L
Freya
9,294
620
147
10
0
255,395
0
W
Danzaburou
9,048
603
121
8
0
294,070
4
W
Fafnir
7,575
505
25
2
0
287,885
8
L
Nox
7,049
470
19
1
0
250,307
2
L
Charybdis
7,294
486
95
6
0
254,743
0
W
Shiva
8,391
559
111
7
0
358,948
3
W
Amaterasu
8,382
559
115
8
0
273,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role